Empfehlungen basierend auf "League of Legends: Zed"
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von Derek Landy
The sixth instalment in the historic, hysterical and horrific Skulduggery Pleasant series. Think you’ve seen anything yet? You haven’t. Because the Death Bringer is about to rise…Meet Skulduggery Pleasant: detective, sorcerer, warrior.Oh yes. And dead.The Necromancers no longer need Valkyrie to be their Death Bringer, and that’s a Good Thing.There’s just one catch. There’s a reason the Necromancers don’t need her any more. And that’s because they’ve found their Death Bringer already, the person who will dissolve the doors between life and death.And that’s a very, very Bad Thing…
von Peter V Brett,Peter V. Brett
As darkness falls after sunset, the corelings rise—demons who possess supernatural powers and burn with a consuming hatred of humanity. For hundreds of years the demons have terrorized the night, slowly culling the human herd that shelters behind magical wards—symbols of power whose origins are lost in myth and whose protection is terrifyingly fragile. It was not always this way. Once, men and women battled the corelings on equal terms, but those days are gone. Night by night the demons grow stronger, while human numbers dwindle under their relentless assault. Now, with hope for the future fading, three young survivors of vicious demon attacks will dare the impossible, stepping beyond the crumbling safety of the wards to risk everything in a desperate quest to regain the secrets of the past. Together, they will stand against the night.
von Varian Johnson
A new threat faces the world of Erdas in this continuation of the New York Times bestselling series.Split between two worlds, Conor, Abeke, Meilin, and Rollan are four young heroes who are racing to stop an ancient evil. Even the spirit animal bond, the sacred link between humans and animals, is on the brink of destruction.The friends face an enemy with the power to enslave others to its will-and to steal spirit animals away from their rightful partners. With their own allies falling to this darkness, the four must look to their bonds to light the way forward. But one of those lights is about to go out. Briggan, Uraza, Jhi, and Essix. Before their journey is over, one of these legends will be lost.
von Paul Stewart
The spectacular story of Nate Barkwater, part of the bestselling Edge Chronicles series.Five hundred years into the the third age of flight and mighty phraxships steam across the immensity of the Deepwoods, plying their lucrative trade between the three great cities. Nate Quarter,a young Lamplighter from the mines of the eastern woods is propelled on an epic journey of self-discovery that encompasses tournaments, battles, revolutions and a final encounter with the Immortals themselves.This is the final tale in the Edge Chronicles sequence and it's a fabulous climax to the most original and dramatic fantasy series being written today. Set years in the future, this book is ideal for new readers to discover the series before going back to read the 'history' of Twig, Rook and Quint.Packed with incredible illustrations from Chris Riddell, this is a wonderfully funny, moving and utterly inventive book.
von Parker Sinclair
Now that Alex can no longer deny her heritage as an Earthen Protector, everything comes crashing down around her. Alex’s estranged mom has enlisted her help in finding Alex’s father; a man who was presumed dead since before she was born. While she waits and trains with Dana, the Mistress of Weaponry and Potions, innocent people, some who she dearly loves, face unspeakable horrors. Alex and her small, yet powerful, group of companions confront danger head on while they hunt down those responsible. Is her father really alive and will Alex’s training prove to be enough for her take on some powerful enemies? As if the threats in her life weren’t enough for Alex to handle, her feelings for two men have her torn and tempted. Join Alex on her next adventure and enjoy the mystery, humor, and passion in her second Chronicle-Truth.
von Wendy Alec
The eagerly anticipated third novel in the Chronicles of Brothers series of novels. Forty years pass. It is the year 2021. Three brothers – Jason, Adrian and Nick De Vere – Media Tycoon, President of the European Union and Archaeologist playboy, rise in the world of men. The third world war has just ended. The Ishtar accord – a seven year denuclearization treaty betweenRussia, the pan Arab union and Israel will be signed on January 7 2022. A UN peacekeeping force occupies temple mount and Israel’s boundaries. Solomon’s temple will be rebuilt in the Northern quadrant. The Ark of the Covenant is discovered. Now the Son of Perdition comes forth to rule.
von J. Zachary Pike
High Comedy Meets High Fantasy in an Award-Winning, Best Selling SatireWinner for Humor and Finalist for Fantasy in the 10th Annual National Indie Excellence Awards "Fight, kill, loot, get credit. Repeat until you're dead." The adventuring industry drives the economy of Arth, where professional heroes are hired to risk their lives to slay fantastic creatures. After said slaying, the loot gets hauled back and divided among investors, banks, plunder funds, adventurers, and the Heroes' Guild. This works out well for everyone but the Shadowkin--Orcs, Goblins, Kobolds and the like--who must apply to become Noncombatant Paper Carriers (or NPCs) to avoid being killed and looted by heroes. When Gorm Ingerson, a disgraced and drunken Dwarven ex-hero with a checkered past, stands up for an undocumented Goblin, he is forced to accept a suicidal quest to save himself and his new friend from certain death. With one shot at redemption, Gorm must get his party of eccentric misfits to stop fighting each other long enough to recover a stolen treasure and stay one step ahead of the powerful organizations showing an unusual interest in their progress. Through a series of unfortunate choices and with the guiding hand of an insane goddess, Gorm inadvertently sets off a chain of events that will change his life--and the world--forever.
von James Rollins
To save the world and our future, Sigma Force must embark on a dangerous odyssey into an ancient past whose horrors are all too present in this page-turning thriller from #1 New York Times bestselling author James Rollins that combines cutting-edge science, historical mystery, mythology, and pulse-pounding action. For eons, the city of Troy—whose legendary fall was detailed in Homer’s Iliad—was believed to be myth, until archaeologists in the nineteenth century uncovered its ancient walls buried beneath the sands. If Troy was real, how much of Homer’s twin tales of gods and monsters, curses and miracles—The Iliad and The Odyssey—could also be true and awaiting discovery? In the frozen tundra of Greenland, a group of modern-day researchers stumble on a shocking find: a medieval ship buried a half-mile below the ice. The ship’s hold contains a collection of even older artifacts—tools of war—dating back to the Bronze Age. Inside the captain’s cabin is a magnificent treasure that is as priceless as it is miraculous: a clockwork gold map imbedded with an intricate silver astrolabe. The mechanism was crafted by a group of Muslim inventors—the Banū Mūsā brothers—considered by many to be the Da Vincis of the Arab world—brilliant scientists who inspired Leonardo’s own work. Once activated, the moving map traces the path of Odysseus’s famous ship as it sailed away from Troy. But the route detours as the map opens to reveal a fiery river leading to a hidden realm underneath the Mediterranean Sea. It is the subterranean world of Tartarus, the Greek name for Hell. In mythology, Tartarus was where the wicked were punished and the monstrous Titans of old, imprisoned. When word of Tartarus spreads—and of the cache of miraculous weapons said to be hidden there—tensions explode in this volatile region where Turks battle Kurds, terrorists wage war, and civilians suffer untold horrors. The phantasmagoric horrors found in Homer’s tales are all too real—and could be unleashed upon the world. Whoever possesses them can use their awesome power to control the future of humanity. Now, Sigma Force must go where humans fear to tread. To prevent a tyrant from igniting a global war, they must cross the very gates of Hell.
von Brandon Mull, Emily Seife, Nick Eliopulos, Gavin Brown, Billy Merrell
Save the spirit animals in this gripping second special edition in the New York Times bestselling series, tied to the brand-new Fall of the Beasts arc.All across the world, legends are appearing. Great Beasts -- once the most powerful beings in Erdas -- are being summoned as spirit animals. Bonded to special kids, they unite the human and animal worlds.But a mysterious stranger is hunting these legends, just as they are reborn, and he's crushing anyone who stands in his way. These are the stories of those stolen legends, and of the young heroes who will stop at nothing to get them back. These are the Tales of the Fallen Beasts.
von Nick Girard
IN THE BEGINNING is an original, thrilling tale that will reveal the untold story of how the Earth was created and the true purpose for humanity through a cosmic battle between Heaven and Hell. God and the loyal assembly of Angels will combat Lucifer for the celestial power of the afterlife, which will divulge Heaven's conspiracy for the inhabitants of Earth and decide the eternal resting place for all the souls in existence. An ultimate challenge for power among the forces of good and evil will put the fate of the world into the hands of two humans in present day. The lives of these chosen beings will be tested and tormented by the Heavens until their predestined true love brings them to the point of self-destruction, forcing them to succumb to the will of God in order to change the future of mortal life for the rest of eternity. An epic final decision will determine the ruler of all matter of life and defy the traditional belief humanity possesses for Heaven and Hell.