Empfehlungen basierend auf "Kitaro s Strange Adventure (Kitaro's Strange Adventures)"
Based on your reading history, we think you will also enjoy the following books.
von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...?
von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The Hokuto Cup, a new tournament for young players from Japan, China and Korea, is looming, and Hikaru's rival Akira has already secured one of the coveted three places on Japan's team. While Hikaru battles his way to one of the two remaining spots, Akira's father baffles the go world with his unexpected retirement!
Link must find and combat Skull Kid, who wears a mask that possesses evil powers, after he steals Link's supplies and turns him into a Deku Scrub in the forest of Hyrule.
von Rumiko Takahashi
Rumiko Takahashi’s epic in a large prestige format including bonus color pages!Kagome is an ordinary modern schoolgirl living an ordinary life. Who would have thought the dried-up old well on the site of her family's shrine would be a gateway to Japan's ancient past? Drawn through the gate against her will, Kagome finds herself battling demons for control of what she thought was a worthless trinket but is actually a powerful magical gem, the Shikon Jewel! Together with an unlikely ally, the half demon Inuyasha, Kagome begins a quest to recover the shards of the Shikon Jewel and learn more about her link to the past.Uneasy AlliancesTo get the drop on Naraku, Kohaku hides the fact that he has recovered his memory. But can he handle the knowledge of the evil he has committed while in Naraku’s thrall...?When Inuyasha and his allies become locked in combat with Hakudoshi, their erstwhile enemy Kagura fights by Inuyasha’s side. Can she be trusted...?Then, while Naraku and Midoriko seek to capture Koga and Kohaku and rip the Shikon Jewel shards out of their bodies, Inuyasha and the gang stumble across a sword with intriguing powers. Could this new weapon be the key to a definitive victory...?
von Ryoko Kui
IT'S EAT OR BE EATEN...LITERALLY!The adventurously eating adventurers have finally reached the abandoned orc village where the red dragon was last spotted--and, from the chard and crumbling evidence, where it is still active and on the prowl! No matter the risks, Laios is determined to recover what's left of Falin and resurrect her, but taking down the massive red dragon will be no easy task, even on a full stomach! Someone's going to wind up on the menu, but will it be red dragon steak or flame-grilled adventurer?!
von Yuki Urushibara
They live on the shadowy border between the possible and the impossible–ancient life-forms known as mushi. Rare is the individual who can see them, but those with that special ability, the mushishi, can counter the creatures’ deadly effects on humans. After a young boy is orphaned in the forest, he is saved by a reclusive female mushishi. But the lake near the mushishi’s home holds a deadly secret, and the boy must find out what it is before his only friend is lost forever.
von Kugane Maruyama, Satoshi Oshio
Posing as an adventurer in order to gather information about the world he's found himself in, Ainz ventures forth into the city, posing as an adventurer in order to gather information about the world he's found himself in. Finding work was easy enough, but when it leads to a plot that will devastate the city, he''s forced to take action--and will his powers be enough against the terrifying warrior Clementine?
von Nobuyuki Anzai
A junior high loser enters the vivid world of his dreams where, at last, he is a hero!Ginta Toramizu is a 14-year-old kid in junior high school who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, he's not good at sports, and to top it off-he's short! But Ginta is a dreamer and has had the same dream 102 times: it's always in the same fantasy world where he is a hero blessed with all the special abilities he lacks in real life.Then one day a supernatural figure appears at his school and summons him-to the world of his dreams! In this strange universe filled with magic and wonder, he is strong, tough, agile-and he can see without his glasses! Thus, Ginta begins a quest in search for the magical items known as Arms, one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as "Babbo", which everybody wants but, it seems, only Ginta can possess!
von Yellow Tanabe
Students by day, demon hunters by night!By night, teenager Yoshimori Sumimura is a "kekkaishi"--a demon-hunter who specializes in creating magical barriers around his prey. By day, Yoshimori's got other demons to battle: an addiction to sweets and a seriously crotchety grandfather! Yoshimori's pretty neighbor and childhood friend, Tokine Yukimura, is also a kekkaishi, but their families are feuding over who is the true practitioner of the art.The Dark Watchtower, a mysterious group of powerful ayakashi demons, is launching a consolidated assault against Yoshimori's ancestral land. Will Yoshimori, Tokine, and their latest kekkaishi-in-arms, Gen, be able to fend off this all-out attack?!
von Hiro Mashima
As the battle between Haru, Gale and King rages on, Haru discovers the secret of his mother's death. Even though Haru and Gale join forces to take down the vengeful King, the results of this climactic battle will change the life of the rave master forever.