Empfehlungen basierend auf "Honour and Heresy"

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von Anthony Ryan

Deadly feuds and ancient secrets spell war in the second novel of The Covenant of Steel, a new epic series of action, intrigue, and magic from a master storyteller who has taken the fantasy world by storm.Times have changed for Alwyn Scribe. Once an outlaw, he’s now a spymaster and sworn protector of Lady Evadine Courlain, whose visions of a demonic apocalypse have earned her the fanatical devotion of the faithful.Yet Evadine’s growing fame has put her at odds with both Crown and Covenant. As trouble brews in the kingdom, both seek to exploit her position for their own ends.Sent to the Duchy of Alundia to put down a rebellion, Alwyn must rely on old instincts to fight for his new cause. Deadly feuds and ancient secrets are laid bare as war erupts, a war that will decide the fate of the Kingdom of Albermaine and, perhaps, prevent the coming of the prophesied Second Scourge.

von Guy Gavriel Kay

From the critically-acclaimed author of The Fionavar Tapestry comes an epic fantasy novel of love, both courtly and forbidden, and two kingdoms endlessly opposed...Blaise of Gorhaut is a warrior. He fought for his king and country, until the king died with an arrow in his eye at the battle of Iersen Bridge, and a dishonorable treaty ceded a good part of his country to foreign hands. He has broken relations with his father, adviser to the king of Gorhaut, and abandoned the use of his family name.Now, Blaise is a mercenary. He never expected to work for the lords of Arbonne, the warm, fertile lands south of Gorhaut, whose people praise the love of women—they even worship a goddess, instead of the god. They are a soft people, or so he thought. But for all their nonsense about love, their troubadours and songs, they will fight for their country, when invasion comes from the north.

von RAYMOND E FEIST

A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.

von Django Wexler

Enter an epic fantasy world that echoes with the thunder of muskets and the clang of steel—but where the real battle is against a subtle and sinister magic....Captain Marcus d’Ivoire, commander of one of the Vordanai empire’s colonial garrisons, was resigned to serving out his days in a sleepy, remote outpost. But that was before a rebellion upended his life. And once the powder smoke settled, he was left in charge of a demoralized force clinging tenuously to a small fortress at the edge of the desert.To flee from her past, Winter Ihernglass masqueraded as a man and enlisted as a ranker in the Vordanai Colonials, hoping only to avoid notice. But when chance sees her promoted to command, she must win the hearts of her men and lead them into battle against impossible odds.The fates of both these soldiers and all the men they lead depend on the newly arrived Colonel Janus bet Vhalnich, who has been sent by the ailing king to restore order. His military genius seems to know no bounds, and under his command, Marcus and Winter can feel the tide turning. But their allegiance will be tested as they begin to suspect that the enigmatic Janus’s ambitions extend beyond the battlefield and into the realm of the supernatural—a realm with the power to ignite a meteoric rise, reshape the known world, and change the lives of everyone in its path.

von Terry Brooks

“Superior to anything being written in the genre . . . Terry Brooks is one of a handful of fantasy writers whose work consistently meets the highest literary standards.”—Rocky Mountain News Eight centuries ago the first Knight of the Word was commissioned to combat the demonic evil of the Void. Now that daunting legacy has passed to John Ross—along with powerful magic and the knowledge that his actions are all that stand between a living hell and humanity's future. Then, after decades of service to the Word, an unspeakable act of violence shatters John Ross's weary faith. Haunted by guilt, he turns his back on his dread gift, settling down to build a normal life, untroubled by demons and nightmares. But a fallen Knight makes a tempting prize for the Void, which could bend the Knight's magic to its own evil ends. And once the demons on Ross's trail track him to Seattle, neither he nor anyone close to him will be safe. His only hope is Nest Freemark, a college student who wields an extraordinary magic all her own. Five years earlier, Ross had aided Nest when the future of humanity rested upon her choice between Word and Void. Now Nest must return the favor. She must restore Ross's faith, or his life—and hers—will be forfeit . . . “[An] urban dark fantasy . . . Sharp and satisfying.”—Publishers Weekly (starred review)

von Kevin Hearne

With a sly blend of fantasy, humor, and paranormal adventure, Kevin Hearne is the trickster god of action-packed mash-ups. In The Iron Druid Chronicles, Atticus O’Sullivan is a folk hero for the twenty-first century, battling legendary beasts, shadowy mystics, and demonic demigods from around the world. Now get Hounded, Hexed, and Hammered all at once in this eBook bundle, a triple dose of mayhem straight out of Hearne’s genre-smashing imagination. This ebook edition includes a special preview of Kevin Hearne’s upcoming novel A Plague of Giants, as well as two bonus short stories set in the world of The Iron Druid Chronicles: “Clan Rathskeller” and the eBook exclusive “Kaibab Unbound.” HOUNDED Atticus O’Sullivan, last of the Druids, lives peacefully in Tempe, Arizona, running an occult bookshop and shape-shifting in his spare time. A handsome, tattooed Irish dude, he looks like he’s about twenty-one years old—actually, he’s twenty-one centuries old and he wields a magical sword known as Fragarach, the Answerer. Unfortunately, a very angry Celtic god wants that sword, and now Atticus will need all his power—plus the help of a seductive goddess of death, his vampire and werewolf team of attorneys, and a sexy bartender possessed by a Hindu witch—to kick some Celtic arse and deliver himself from evil. HEXED Atticus doesn’t care much for witches, but he’s about to make nice with the local coven when suddenly the witch population in Tempe quadruples overnight. And the new girls are not just bad, they’re badasses with a dark history on the German side of World War II. But with a fallen angel feasting on local students, a horde of Bacchants blowing in from Vegas, and a dangerously sexy Celtic goddess of fire vying for his attention, Atticus is having trouble scheduling the witch hunt. HAMMERED Thor, the Norse god of thunder, is a blowhard and a bully, and Viking vampire Leif Helgarson has asked his friend Atticus for help taking down this Norse nightmare. As a rule, Atticus generally tries to stay away from the guy with the lightning bolts. Soon, though, Atticus and Leif are off to the plane of Asgard, where they team up with a werewolf, a sorcerer, and an army of frost giants for an epic showdown against vicious Valkyries, angry gods, and the hammer-wielding Thunder Thug himself.

von Raymond E. Feist

An evil wind blows through Midkemia. Dark legions have risen up to crush the Kingdom of the Isles and enslave it to dire magics. The final battle between Order and Chaos is abotu to begin in the ruins of the city called Sethanon.Now Pug, the master magician sometimes known as Milamber, must undertake an awesome and perilous quest to the dawn of time to grapple with an ancient and terrible Enemy for the fate of a thousand worlds.

von Robert Jackson Bennett

WORLD FANTASY AND LOCUS AWARD FINALIST • In a half-drowned city left ruined by the death of its gods, a grizzled general investigates a discovery that could upend the world—the second book of an epic fantasy trilogy from the nationally bestselling author of The Tainted Cup. “Beautiful and satisfying . . . City of Blades takes everything that’s great about City of Stairs, and doubles it. Not only is it a rip-roaring study of epic fantasy, heroism, and godhood, but Bennett also explores warfare, the idea of service, disability, belief, morality, and more.”—Book Riot A generation ago, the city of Voortyashtan was the stronghold of the god of war and death. Now, the city’s god is dead and the city lies in ruins. And to its new military occupiers, the once-powerful capital is a wasteland of sectarian violence and bloody uprisings. This backwater posting is where General Turyin Malaghesh—foul-mouthed hero of the battle of Bulikov, rumored war criminal, ally of an embattled Prime Minister—is being put out to pasture. At least, that’s the cover story. The truth is that the general has been pressed into service one last time, dispatched to investigate a discovery only she's qualified to make sense of, one with the potential to change the world . . . or destroy it. Don’t miss any of Robert Jackson Bennet’s Divine Cities trilogy: CITY OF STAIRS • CITY OF BLADES • CITY OF MIRACLES

von Daniel Abraham

From the New York Times bestselling author and co-author of The Expanse comes an "atmospheric and fascinating" novel that unfolds within the walls of a single great city, over the course of one tumultuous year (Joe Abercrombie, author of A Little Hatred). Kithamar is a center of trade and wealth, an ancient city with a long, bloody history where countless thousands live and their stories endure. This is Garreth's. Garreth Left is heir to one of Kithamar's most prominent merchant families. The path of his life was paved long before he was born. Learn the family trade, marry to secure wealthy in-laws, and inherit the business when the time is right. But to Garreth, a life chosen for him is no life at all. In one night, a chance meeting with an enigmatic stranger changes everything. He falls in love with a woman whose name he doesn't even know, and he will do anything to find her again. His search leads him down corridors and alleys that are best left unexplored, where ancient gods hide in the shadows, and every deal made has a dangerous edge. The path that Garreth chooses will change the course of not only those he loves, but the entire future of Kithamar's citizens. In Kithamar, every story matters -- and the fate of the city is woven from them all.

von R. A. Salvatore

From New York Times bestselling author R. A. Salvatore comes the follow-up to Starlight Enclave and thrilling second novel in his newest trilogy, The Way of the Drow, expanding the Forgotten Realms through the adventures of Drizzt, Catti-brie, Jarlaxle, Artemis Entreri, and Zaknefein...and a society of drow unlike one any elf from Menzoberranzan could possibly imagine. There's a lot that Jarlaxle doesn't know: is he the lone survivor of the raid on the slaad fortress, can he even find a way to get out, and beyond his immediate predicament, could he possibly escape the ice caverns and get help for his friends However, what Jarlaxle does know is that if he plans to come back--if Catti-brie, Entreri, and Zaknafein are to have any hope of surviving--he's going to have to bring back far more firepower. An army of aevendrow seems unlikely, so he must go home and pull together a team with great skill and unimaginable power. But how will he get home Will such a collection of warriors and mages come to his aid And even if he manages all that, will it be enough For Jarlaxle has seen the slaadi's power and their god in a most personal and terrifying way. Trapped in the ice while the world is on fire, Jarlaxle is in a race against time--and burdened with a magical secret--to save a peaceful city and his companions. And he's running out of tricks in his bag of holding...