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von Dan Simmons

A stunning tour de force filled with transcendent awe and wonder, Hyperion is a masterwork of science fiction that resonates with excitement and invention, the first volume in a remarkable epic by the multiple-award-winning author of The Hollow Man.On the world called Hyperion, beyond the reach of galactic law, waits a creature called the Shrike. There are those who worship it. There are those who fear it. And there are those who have vowed to destroy it. In the Valley of the Time Tombs, where huge, brooding structures move backward through time, the Shrike waits for them all.On the eve of Armageddon, with the entire galaxy at war, seven pilgrims set forth on a final voyage to Hyperion seeking the answers to the unsolved riddles of their lives. Each carries a desperate hope—and a terrible secret. And one may hold the fate of humanity in his hands.Praise for Dan Simmons and Hyperion“Dan Simmons has brilliantly conceptualized a future 700 years distant. In sheer scope and complexity it matches, and perhaps even surpasses, those of Isaac Asimov and James Blish.”—The Washington Post Book World“An unfailingly inventive narrative . . . generously conceived and stylistically sure-handed.”—The New York Times Book Review“Simmons’s own genius transforms space opera into a new kind of poetry.”—The Denver Post“An essential part of any science fiction collection.”—Booklist

von Peter F. Hamilton

An innovator praised as one of the inventors of “the new space opera,” Peter F. Hamilton has also been hailed as the heir of such golden-age giants as Heinlein and Asimov. His star-spanning sagas are distinguished by deft plotting, engaging characters, provocative explorations of science and society, and soaring imaginative reach. Now, in one of the most eagerly anticipated offerings of the year, Hamilton brings his acclaimed Void trilogy to a stunning close.Exposed as the Second Dreamer, Araminta has become the target of a galaxywide search by government agent Paula Myo and the psychopath known as the Cat, along with others equally determined to prevent—or facilitate—the pilgrimage of the Living Dream cult into the heart of the Void. An indestructible microuniverse, the Void may contain paradise, as the cultists believe, but it is also a deadly threat. For the miraculous reality that exists inside its boundaries demands energy—energy drawn from everything outside those boundaries: from planets, stars, galaxies . . . from everything that lives.Meanwhile, the parallel story of Edeard, the Waterwalker—as told through a series of addictive dreams communicated to the gaiasphere via Inigo, the First Dreamer—continues to unfold. But now the inspirational tale of this idealistic young man takes a darker and more troubling turn as he finds himself faced with powerful new enemies—and temptations more powerful still.With time running out, a repentant Inigo must decide whether to release Edeard’s final dream: a dream whose message is scarcely less dangerous than the pilgrimage promises to be. And Araminta must choose whether to run from her unwanted responsibilities or face them down, with no guarantee of success or survival. But all these choices may be for naught if the monomaniacal Ilanthe, leader of the breakaway Accelerator Faction, is able to enter the Void. For it is not paradise she seeks there, but dominion.

von Neal Asher

In charge of an old cargo spaceship, the Old Captain Orbus flees a violent and sadistic past, but he doesn’t know that the lethal war drone, Sniper, is a stowaway, and that the past is rapidly catching up with him. His old enemy the Prador Vrell, mutated by the Spatterjay virus into something powerful and dangerous, has seized control of a Prador dreadnought, murdering its crew, and is now seeking to exact vengeance on those who tried to have him killed. Their courses inexorably converge in the Graveyard, the border realm lying between the Polity and the Prador Kingdom, a place filled with the ruins left by past genocides and interplanetary war. But this is the home of the Golgoloth, monster to a race of monsters, the place where a centuries-long cold war is being fought. Meanwhile, the terrifying Prador King is coming, prepared to do anything to ensure Vrell’s death and keep certain deadly secrets buried... and somewhere out there something that has annihilated civilizations is stirring from a slumber of five million years. The cold war is heating up, fast.

von Patrick Carman

The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don’t have long to wait—six books are coming all in one year!Earth is in danger! The only things that can save our planet are six essential elements scattered throughout the galaxy. And it is up to the Voyagers—a team of four kids and an alien—to gather them all and return to Earth.It isn’t just the Voyagers out in space—they’ve got company in the form of Team Omega. Omegas have their own reasons for wanting the elements—and they’ll do anything to win. The third planet, Aqua-Gen, has unbelievable new challenges in store. Sea monsters, pirates . . . Both teams better know how to swim.Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.

von Janet Edwards

The thrilling conclusion to Janet Edward's sensational debut YA sci-fi trilogy. Jarra never wanted to be a celebrity. All she ever wanted was to gain some respect for the people left on Earth: the unlucky few whose immune system prevents them from portalling to other planets. Except now she's the most famous Earth girl in the universe - but not everyone in the universe is happy about it, nor the fact that she has found love with a norm. Jarra's actions have repercussions that spread further than she ever could have imagined, and political unrest threatens to tear apart the delicate balance of peace between humanity's worlds. On top of everything, the first alien artefact ever discovered appears to be waiting for Jarra to reveal its secrets. But to do so, she must somehow find a way to leave Earth - or else the alien artefact will be lost forever. Is there a way for Jarra to travel to another planet? Or is her destiny only to look to the stars - but never to reach them?

von James S. A. Corey

The first novella set in the universe of James S. A. Corey's epic Captive's War series. Humanity's war is eternal, spread across the galaxy and the ages. Humanity's best hope to end the endless slaughter is the Livesuit forces. Soldiers meld their bodies to the bleeding edge technology, becoming something more than human for the duration of a war that might never end. For more from James S. A. Corey, check out: The Captive’s War: The Mercy of Gods The Expanse: Leviathan Wakes Caliban’s War Abaddon’s Gate Cibola Burn Nemesis Games Babylon’s Ashes Persepolis Rising Tiamat’s Wrath Leviathan Falls Memory’s Legion   The Expanse Short Fiction: Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers

von Orson Scott Card

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

von Gene Wolfe

On Blue's Waters is the start of a major new work by Gene Wolfe, the first of three volumes that comprise The Book of the Short Sun, which takes place in the years after Wolfe's four-volume Book of the Long Sun. Horn, the narrator of the earlier work, now tells his own story. Though life is hard on the newly settled planet of Blue, Horn and his family have made a decent life for themselves. But Horn is the only one who can locate the great leader Silk, and convince him to return to Blue and lead them all to prosperity. So Horn sets sail in a small boat, on a long and difficult quest across the planet Blue in search of the now legendary Patera Silk. The story continues in In Green's Jungles and Return to the Whorl."By any standard, Wolfe's beautifully composed, meditative, thrilling, and tricky-beyond-belief 'science fantasy' is a work of the highest art."--The Washington Post Book World

von Arthur C. Clarke

The inhabitants of the Earth are battered into submission by a powerful, alien race, but their appearance is deceptive since the aliens rule with wisdom not force. This new edition contains a new foreword and a rewritten first chapter. The author is best known for 2001.

von Mike Shepherd

NATIONAL BESTSELLING SERIES There's no rest for a Longknife--even if you're a newlywed. Vice Admiral Kris Longknife's honeymoon gets cancelled when she hears that the space raider's home world may have been discovered. Finding where the raiders came from could be the key to saving humanity. If only uncovering their secrets was that easy... As Kris returns home, she ends up tangling with a mutinous crew determined to take off on their own. The dissident group leads Kris straight into a new mess--a system filled with strange, deadly enemies poised to wipe another sentient civilization out of existence. Kris and her squadron are ready to prevent total annihilation, but the mutineers have other plans...