Empfehlungen basierend auf ".hack//G.U.+ Volume 3"
Based on your reading history, we think you will also enjoy the following books.
von Kugane Maruyama, Satoshi Oshio
What do you do when your favorite game shuts down? Momonga decided to stay logged in right up until the very end. But when the servers go dark, he finds himself transported into the game world--and he's been transformed into his skeletal avatar from the game, awesome magical powers included! But what if he's the villain of his own story?
von Yumi Hotta
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!From the beginning, Go has been just fun and games for Hikaru. But now that Akira has turned pro, it's going to take everything in Hikaru's power to catch up to his old rival. Before Hikaru can even take the pro test, however, he must get into the insei school and defeat all the students. And by that time Akira may truly be out of reach!
von Yuu Watase
Travel back to the mystical Universe of the Four Gods in this prequel to hit the hit series Fushigi Yugi!When schoolgirl Takiko Okuda attempts to destroy her father's translation of The Universe of the Four Gods, she is instead sucked into the story, becoming the Priestess of Genbu in an epic journey to find the seven Celestial Warriors!Seven Celestial Warriors have been found...but Takiko has just learned that eight are needed. To win the arrogant, powerful Hagus over to her side, Takiko promises to rescue his twin brother, Teg, who embodies the lost half of his Celestial power. Deep in enemy territory, Takiko prepares to face Prince Temdan and his followers. As the war for Genbu begins, the Celestial Warriors leap into the fray...but the first battle will exact a terrible price!
von Kazuki Takahashi
The manga series that inspired the card game that swept the globe!Tenth-grader Yugi always had his head in some game—until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games…weird games with high stakes and high risks!The new Black Crown Game Store is pedaling a hot new game and creating trouble for Grandpa Mutou’s family business. First a sinister clown-masked figure steals Yugi’s Millennium Puzzle, and then Ryuji Otogi, the teenage heir to the store, challenges Yugi to a collectible dice game of dragons and monsters. But without the Millennium Puzzle, Yugi can’t call on Yu-Gi-Oh! Trapped inside the Black Crown Game Store, Yugi must win a game of Dungeon Dice Monsters or lose the Millennium Puzzle forever.
von Kugane Maruyama, Satoshi Oshio
Posing as an adventurer in order to gather information about the world he's found himself in, Ainz ventures forth into the city, posing as an adventurer in order to gather information about the world he's found himself in. Finding work was easy enough, but when it leads to a plot that will devastate the city, he''s forced to take action--and will his powers be enough against the terrifying warrior Clementine?
von Reki Kawahara
In the year 2026, a young man by the name of Kazuto Kirigaya beat Sword Art Online, a VRMMORPG that had become a death trap for its players. He would go on to participate in experimental tests of an entirely new full-dive machine. Meanwhile in 2047, a boy named Haruyuki accelerates himself in order to finish his homework just before class. But in the Accelerated World, he detects a strange tremor. Checking the matching list, he notices a most un-Burst-Linker-like name: "Kirito." It's Kirito vs. Silver Crow as two of author Reki Kawahara's protagonists clash across time and space--and that's just the beginning!
von Ken Akamatsu
SECRET, SECRET, WHO DOESN'T HAVE A SECRET? At the Mahora Academy Festival, the Budokai Martial-Arts Tournament is well under way-and it seems that all participants have something to hide. What has awakened inside Asuna during the battle with Setsuna? Everyone remains in the dark about the true identity of the curious "Colonel"-except Evangeline, a vampire who, not surprisingly, loves the dark. But how exactly did she become a bloodsucker? As for Setsuna, how deeply is the conflicted member of the "Bird Tribe" willing to look within herself? Will she be able to defeat her own worst enemy-herself?
von Nobuyuki Anzai
Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!
von Yoko Matsushita
The business of Death is never done. Asato Tsuzuki works as a Shinigami, or "Guardian o Death," in the Ministry of Hades. It's his duty to make sure that the souls of the dead reach the afterlife, but contrary ghosts and humanity's evils keep getting in the way of a job well done. With all these problem assignments, will he ever get a bonus...or will he be stuck paying back damages for all eternity?While Tatsumi is in the Imaginary World looking for Hisoka, Hisoka is in the Fuyuu Desert challenging Kurikara, the Dragon King, to obtain his Shiki power. However, Hisoka is no match for the master swordfighter, and the Tengu must rush in to save him. Kurikara is about to return from exile, bringing the Imaginary World to the brink of war, and Tsuzuki finds himself playing negotiator between the two sides!
von Hiro Mashima
As the battle between Haru, Gale and King rages on, Haru discovers the secret of his mother's death. Even though Haru and Gale join forces to take down the vengeful King, the results of this climactic battle will change the life of the rave master forever.