Empfehlungen basierend auf "GURPS Alternate Earths 2 Further Explorations Into Infinite Worlds"

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von Gavin Extence

A rare meteorite struck Alex Woods when he was ten years old, leaving scars and marking him for an extraordinary future. The son of a fortune teller, bookish, and an easy target for bullies, Alex hasn't had the easiest childhood.But when he meets curmudgeonly widower Mr. Peterson, he finds an unlikely friend. Someone who teaches him that that you only get one shot at life. That you have to make it count.So when, aged seventeen, Alex is stopped at customs with 113 grams of marijuana, an urn full of ashes on the front seat, and an entire nation in uproar, he's fairly sure he's done the right thing . . .Introducing a bright young voice destined to charm the world, The Universe Versus Alex Woods is a celebration of curious incidents, astronomy and astrology, the works of Kurt Vonnegut and the unexpected connections that form our world.

von M. R. Carey

From the author of the bestselling The Girl With All the Gifts comes the thrilling conclusion to the spectacular Pandominion duology, an exhilarating science fiction story perfect for fans of The Space Between Worlds, The Long Earth and Children of Time. Two mighty empires are at war - and both will lose, with thousands of planets falling to the extinction event called the Scour. At least that's what the artificial intelligence known as Rupshe believes.   But somewhere in the multiverse there exists a force - the Mother Mass - that could end the war in an instant, and Rupshe has assembled a team to find it. Essien Nkanika, a soldier trying desperately to atone for past sins; the cat-woman Moon, a conscienceless killer; the digitally recorded mind of physicist Hadiz Tambuwal; Paz, an idealistic child and the renegade robot spy Dulcimer Coronal. Their mission will take them from the hellish prison world of Tsakom to the poisoned remains of a post-apocalyptic Earth, and finally bring them face to face with the Mother Mass itself. But can they persuade it to end eons of neutrality and help them? And is it too late to make a difference? Because the Pandominion's doomsday machines are about to be unleashed - and not even their builders know how to control them.

von unknown author

"Earth is not well. The promise of starting life anew somewhere far, far away--no climate change, no war, no Twitter--beckons, and settling the stars finally seems within our grasp. Or is it? Critically acclaimed, bestselling authors Kelly and Zach Weinersmith set out to write the essential guide to a glorious future of space settlements, but after years of research, they aren't so sure it's a good idea. Space technologies and space business are progressing fast, but we lack the knowledge needed to have space kids, build space farms, and create space nations in a way that doesn't spark conflict back home. In a world hurtling toward human expansion into space, A City on Mars investigates whether the dream of new worlds won't create nightmares, both for settlers and the people they leave behind. In the process, the Weinersmiths answer every question about space you've ever wondered about, and many you've never considered: Can you make babies in space? Should corporations govern space settlements? What about space war? Are we headed for a housing crisis on the Moon's Peaks of Eternal Light--and what happens if you're left in the Craters of Eternal Darkness? Why do astronauts love taco sauce? Speaking of meals, what's the legal status of space cannibalism? With deep expertise, a winning sense of humor, and art from the beloved creator of Saturday Morning Breakfast Cereal, the Weinersmiths investigate perhaps the biggest questions humanity will ever ask itself--whether and how to become multiplanetary. Get in, we're going to Mars"--

von Vernor Vinge

In a future universe in which a mind's potential is determined by its location in space, Straumli realm scientists use an ancient Transcendent artifact as a weapon and unwittingly unleash a power capable of destroying the universe.

von Marina J. Lostetter

Travel to the remotest reaches of deep space in this wondrous follow-up to the acclaimed Noumenon—a tale of exploration, adventure, science, and humanity with the sweep and intelligence of the works of Arthur C. Clarke, Neal Stephenson, and Octavia Butler. Generations ago, Convoy Seven and I.C.C. left Earth on a mission that would take them far beyond the solar system. Launched by the Planet United Consortium, a global group formed to pursue cooperative Earth-wide interests in deep space, nine ships headed into the unknown to explore a distant star called LQ Pyx. Eons later, the convoy has returned to LQ Pyx to begin work on the Web, the alien megastructure that covers the star. Is it a Dyson Sphere, designed to power a civilization as everyone believes—or something far more sinister? Meanwhile, Planet United’s littlest convoy, long thought to be lost, reemerges in a different sector of deep space. What they discover holds the answers to unlocking the Web’s greater purpose. Each convoy possesses a piece of the Web’s puzzle . . . but they may not be able to bring those pieces together and uncover the structure’s true nature before it’s too late.

von Arthur C. Clarke

The inhabitants of the Earth are battered into submission by a powerful, alien race, but their appearance is deceptive since the aliens rule with wisdom not force. This new edition contains a new foreword and a rewritten first chapter. The author is best known for 2001.

von Ian Douglas

New York Times Bestselling Author Ian Douglas continues his Star Carrier saga as humanity unites against an ancient artificial consciousness powerful enough to exterminate every species it encounters 2425. The civil war between the United States of North America and the Pan-European Confederation is over. But before a new era of peace on Earth can begin, humankind must martial its interstellar forces as one fleet to engage in a war against an alien entity in Omega Centauri. Without provocation, it destroyed a Confederation science facility inhabited by 12,000 people, and it must be neutralized before it sets its sights on Earth. Admiral Trevor “Sandy” Gray of the USNA star carrier America has his own mission. The enigmatic AI known as Konstantin has convinced him that humanity’s only chance for survival is technology found in a distant star system. Now, Gray must disobey orders as well as locate and create a weapon capable of defeating a living sphere the size of a small planet…

von James White

The second three volumes of James White's Sector General SF saga, in a single omnibus edition.Sector General: A vast hospital complex in the depths of outer space. The thousands who work there, human and alien both, have a single mission: To care for all patients, of all species. At Sector General, anything can happen-and frequently does.James White's tales of Sector General are lively, humorous, and humane, at times shot through with a healer's anger at violence and destruction. These are endlessly inventive dramas of civility and spirituality, tempered with White's gently wicked wit and his keen eye for the remarkable in the everyday.Now, in a single omnibus, the second three volumes of the series-Ambulance Ship, Sector General, and Star Healer-return to print in complete and corrected editions, including a sequence ("Spacebird") omitted from previous American editions of Ambulance Ship. The volume is introduced by Hugo-winning SF writer and critic David Langford.

von Jack Vance

Stranded on the distant planet Tschai, young Adam Reith is the sole survivor of a space mission who discovers the world is inhabited--not only by warring alien cultures, but human slaves as well, taken early in Earth's history. Reith must find a way off planet to warn the Earth of Tschai's deadly existence.Against a backdrop of baroque cities and haunted wastelands, sumptuous palaces and riotous inns, Reith will encounter deadly wastrels and murderous aliens, dastardly villains and conniving scoundrels.And always the random beauty in need of rescue...

von K. B. Wagers

The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?