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von HERBERT FRANK
Before The Matrix, before Star Wars, before Ender's Game and Neuromancer, there was Dune: winner of the prestigious Hugo and Nebula awards, and widely considered one of the greatest science fiction novels ever written.Melange, or 'spice', is the most valuable - and rarest - element in the universe; a drug that does everything from increasing a person's life-span to making intersteller travel possible. And it can only be found on a single planet: the inhospitable desert world Arrakis.Whoever controls Arrakis controls the spice. And whoever controls the spice controls the universe.When the Emperor transfers stewardship of Arrakis from the noble House Harkonnen to House Atreides, the Harkonnens fight back, murdering Duke Leto Atreides. Paul, his son, and Lady Jessica, his concubine, flee into the desert. On the point of death, they are rescued by a band for Fremen, the native people of Arrakis, who control Arrakis' second great resource: the giant worms that burrow beneath the burning desert sands.In order to avenge his father and retake Arrakis from the Harkonnens, Paul must earn the trust of the Fremen and lead a tiny army against the innumerable forces aligned against them.And his journey will change the universe.
von Ann Leckie
Breq and her crew must stand against an old and powerful enemy and fight for their own destinies in the stunning conclusion to the New York Times bestselling trilogy. A must read for fans of Ursula K. Le Guin and James S. A. Corey.For a moment, things seemed to be under control for Breq, the soldier who used to be a warship. Then a search of Athoek Station's slums turns up someone who shouldn't exist, and a messenger from the mysterious Presger empire arrives, as does Breq's enemy, the divided and quite possibly insane Anaander Mianaai -- ruler of an empire at war with itself.Breq refuses to flee with her ship and crew, because that would leave the people of Athoek in terrible danger. The odds aren't good, but that's never stopped her before."There are few who write science fiction like Ann Leckie can. There are few who ever could." -- John Scalzi
von Peter F. Hamilton
With refreshing determination and hopeful grit, humanity activates a bold endgame against an alien invasion in the finale of a series heralded as “a modern classic” (Stephen Baxter) from “one of the finest writers the genre has produced” (Gareth L. Powell). Humanity is struggling to hold out against a hostile takeover by an alien race that claims to be on a religious mission to bring all sentient life to its God at the End of Time. But while billions of cocooned humans fill the holds of the Olyix’s deadly arkships, humankind is playing an even longer game than the aliens may have anticipated. From an ultra-secret spy mission to one of the grandest battles ever seen, no strategy is off the table. Will a plan millennia in the making finally be enough to defeat this seemingly unstoppable enemy? And what secrets are the Olyix truly hiding in their most zealously protected stronghold? With his trademark optimism about humanity’s tenacity and capacity for greatness, Peter F. Hamilton wraps up this brilliant saga with a bang—and reminds us why freedom of choice is the most important freedom there is.
von Becky Chambers
National Bestseller! Return to the sprawling, Hugo Award-winning universe of the Galactic Commons to explore another corner of the cosmos—one often mentioned, but not yet explored—in this absorbing entry in the Wayfarers series, which blends heart-warming characters and imaginative adventure. With no water, no air, and no native life, the planet Gora is unremarkable. The only thing it has going for it is a chance proximity to more popular worlds, making it a decent stopover for ships traveling between the wormholes that keep the Galactic Commons connected. If deep space is a highway, Gora is just your average truck stop. At the Five-Hop One-Stop, long-haul spacers can stretch their legs (if they have legs, that is), and get fuel, transit permits, and assorted supplies. The Five-Hop is run by an enterprising alien and her sometimes helpful child, who work hard to provide a little piece of home to everyone passing through. When a freak technological failure halts all traffic to and from Gora, three strangers—all different species with different aims—are thrown together at the Five-Hop. Grounded, with nothing to do but wait, the trio—an exiled artist with an appointment to keep, a cargo runner at a personal crossroads, and a mysterious individual doing her best to help those on the fringes—are compelled to confront where they’ve been, where they might go, and what they are, or could be, to each other.
von Alastair Reynolds
Alastair Reynolds continues his Revelation Space series with this “first-rate work of science fiction, a thoroughly modern space opera full of dangers and marvels to match”(SF Site).The Inhibitors were designed to eliminate any life form reaching a certain level of intelligence—and they’ve targeted Humanity. War veteran Clavain and a ragtag group of refugees have fled into hiding. Their leadership is faltering, and their situation is growing more desperate. But their little colony has just received an unexpected visitor: an avenging angel with the power to lead mankind to safety—or draw down its darkest enemy.And as she leads them to an apparently insignificant moon light-years away, it begins to dawn on Clavain and his companions that to beat one enemy, it may be necessary to forge an alliance with something much worse...
von Neal Asher
Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.
von James S. A. Corey
A short story set in the universe of James S. A. Corey's NYT best-selling Expanse series. Now a Prime Original series. This story will be available in the complete Expanse story collection, Memory’s Legion. HUGO AWARD WINNER FOR BEST SERIES The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers
von James S. A. Corey
The fifth book in the NYT bestselling Expanse series, Nemesis Games drives the crew of the Rocinante apart, and as they struggle to survive, the inner planets fall victim to an enemy's catastrophic plan. Now a Prime Original series.A thousand worlds have opened, and the greatest land rush in human history has begun. As wave after wave of colonists leave, the power structures of the old solar system begin to buckle.Ships are disappearing without a trace. Private armies are being secretly formed. The sole remaining protomolecule sample is stolen. Terrorist attacks previously considered impossible bring the inner planets to their knees. The sins of the past are returning to exact a terrible price. And as a new human order is struggling to be born in blood and fire, James Holden and the crew of the Rocinante must struggle to survive and get back to the only home they have left.Nemesis Games is a breakneck science fiction adventure following the bestselling Cibola Burn.The Expanse Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathThe Expanse Short Fiction The Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange Dogs
von Deborah Chester
Here is an epic set in a far distant universe--a saga of faraway planets and of races strange and more fantastic than an ever seen on our world. Yet their struggles are universal: for justice, for freedom, for peace. "Lucasfilm's Alien Chronicles" is a sweeping adventure that will transport you to another time, and to another place, where a legend is about to be born.
von Kenneth Oppel
An exhilarating journey to the stars--or a heartbreaking battle for survival?Pilot-in-training Matt Cruse and his love interest, Kate de Vries, an expert on high-altitude life-forms, are invited aboard the Starclimber, a vessel that literally climbs its way into the cosmos. Matt secretly plans on asking Kate to marry him, but before they even set foot aboard the ship, Kate announces her engagement--to someone else.Despite this bombshell, and Matt's anguish, they embark on their journey into space, but soon the ship is surrounded by strange and unsettling life-forms, and the crew is forced to combat devastating mechanical failure. For Matt, Kate, and the entire crew of the Starclimber, what began as an exciting race to the stars has now turned into a battle to save their lives.