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von James S. A. Corey
A special edition hardcover that celebrates the 10th anniversary of James S. A. Corey’s modern masterwork of science fiction.This 10th anniversary edition hardcover includes: A striking new cover Stained edges and illustrated endpapers A black and magenta foil case A reversible cover that features the full, uncropped artwork of the original cover art A new introduction from the authorsFrom New York Times-bestselling and Hugo award-winning author James S. A. Corey comes the first book in the genre-defining space opera series, The Expanse, introducing a captain, his crew, and a detective as they unravel a horrifying solar system wide conspiracy that begins with a single missing girl. Now a Prime original series.HUGO AWARD FOR BEST SERIES Humanity has colonized the solar system—Mars, the Moon, the Asteroid Belt and beyond—but the stars are still out of our reach.Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for—and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why.Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything.Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations—and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe."Interplanetary adventure the way it ought to be written." —George R. R. MartinThe ExpanseLeviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathLeviathan FallsMemory's LegionThe Expanse Short FictionDriveThe Butcher of Anderson StationGods of RiskThe ChurnThe Vital AbyssStrange DogsAuberonMemory's Legion
von David Wellington
Revenant-X is the terrifying second novel in a new trilogy of survival and exploration in deep space, from Clarke Award-nominated author David Wellington. FEAR THE DARK. The crew of the Artemis - led by Firewatch agent Alexandra Petrova - have survived the furious onslaught of the Basilisk and broken through the space blockade around Paradise-1. Now they can pursue their original mission and investigate why Earth's first deep space colony has fallen silent. The answer seems obvious: the site is deserted. Or so they think. Some of the colonists remain. They're no longer human. Petrova and her crew now face a desperate struggle to survive as they attempt to uncover the mystery of what has befallen the colony. If they fail, the darkness that has fallen over Paradise-1 will consume them.
von Becky Chambers
National Bestseller!A Hugo and Locus Award Nominee!“Extraordinary . . . A future sci-fi masterwork in a new and welcome tradition.” -- Joanne Harris, author if ChocolatA stand-alone science fiction novella from the award-winning, bestselling, critically-acclaimed author of the Wayfarers series.At the turn of the twenty-second century, scientists make a breakthrough in human spaceflight. Through a revolutionary method known as somaforming, astronauts can survive in hostile environments off Earth using synthetic biological supplementations. They can produce antifreeze in subzero temperatures, absorb radiation and convert it for food, and conveniently adjust to the pull of different gravitational forces. With the fragility of the body no longer a limiting factor, human beings are at last able to journey to neighboring exoplanets long known to harbor life.A team of these explorers, Ariadne O’Neill and her three crewmates, are hard at work in a planetary system fifteen light-years from Sol, on a mission to ecologically survey four habitable worlds. But as Ariadne shifts through both form and time, the culture back on Earth has also been transformed. Faced with the possibility of returning to a planet that has forgotten those who have left, Ariadne begins to chronicle the story of the wonders and dangers of her mission, in the hope that someone back home might still be listening.
von Peter F. Hamilton
Humanity’s complex relationship with technology spirals out of control in this first book of an all-new series from “the owner of the most powerful imagination in science fiction” (Ken Follett).“How far ‘space opera’ has come! The Old Masters of sci-fi would admire the scope and sweep of Salvation.”—The Wall Street JournalIn the year 2204, humanity is expanding into the wider galaxy in leaps and bounds. Cutting-edge technology of linked jump gates has rendered most forms of transportation—including starships—virtually obsolete. Every place on Earth, every distant planet humankind has settled, is now merely a step away from any other. All seems wonderful—until a crashed alien spaceship of unknown origin is found on a newly located world eighty-nine light-years from Earth, carrying a cargo as strange as it is horrifying. To assess the potential of the threat, a high-powered team is dispatched to investigate. But one of them may not be all they seem. . . .Bursting with tension and big ideas, Peter F. Hamilton’s Salvation is the first book of an all-new series that highlights the inventiveness of an author at the top of his game.Praise for Salvation“[A] vast, intricate sci-fi showstopper . . . The journey grips just as hard as the reveal.”—Daily Mail (U.K.)“Exciting, wildly imaginative and quite possibly Hamilton’s best book to date.”—SFX“Dynamic, multifaceted characters, strong mind-expanding concepts, and impressive flair for language [make Salvation a] rare celestial event. . . . One of Britain’s bestselling sci-fi authors has launched an addictive new book as the initial stage of what is sure to be an intriguing new series called the Salvation Sequence.”—SyFyWire“Peter Hamilton just keeps getting better and better with each book, more assured and more craftsmanly adroit, and more inventive. [Salvation is] a bravura performance from start to finish. . . . Hamilton is juggling chainsaws while simultaneously doing needlepoint over a shark tank. It’s a virtuoso treat, and I for one can hardly wait for Salvation Lost.”—Paul Di Filippo, Locus“Peter F. Hamilton is known as one of the world’s greatest sci-fi writers for a reason. . . . Salvation is well worth the effort and a great introduction to some good old-fashioned space opera.”—Fantasy Book Review
von John Birmingham
In this epic sci-fi adventure for fans of The Expanse and Battlestar Galactica, five intrepid heroes must unite to save civilization after a long-dormant enemy awakens and strikes a devastating blow“This jarring, engrossing story of a species-wide fight for survival is recommended for all science fiction readers.”—Publishers Weekly (starred review)The galaxy was once terrorized by the Sturm, a group of “species purists” intent on destroying any human with genetic or cybernetic enhancements. Fashioning themselves as the one true “Human Republic,” the Sturm cut a bloody swath across the stars, killing billions before finally being defeated and driven into the far reaches of Dark Space. Centuries of peace bred complacency. Everyone believed the Sturm had died out in the Dark. They were wrong.The enemy has returned and, with a brutal and decisive attack, knocks out almost all of humanity’s defenses. Now on the brink of annihilation, humankind’s only hope is a few brave souls who survived the initial attack: Commander Lucinda Hardy, thrust into uncertain command of the Royal Armadalen Navy’s only surviving warship. Booker3, a soldier of Earth, sentenced to die for treason, whose time on death row is cut short when the Sturm attack his prison compound. Princess Alessia, a young royal of the Montanblanc Corporation, forced to flee when her home planet is overrun and her entire family executed. Sephina L’trel, the leader of an outlaw band who must call on all of her criminal skills to resist the invasion. And, finally, Admiral Frazer McLennan, the infamous hero of the first war with the Sturm hundreds of years ago, who hopes to rout his old foes once and for all—or die trying.These five flawed, reluctant heroes must band together to prevail against a relentless enemy and near-impossible odds. For if they fail, the future itself is doomed.“Frenetic action viewed in a black fun-house mirror.”—Kirkus Reviews
von Philip K. Dick
San Francisco lies under a cloud of radioactive dust. People live in half-deserted apartment buildings, and keep electric animals as pets because so many real animals have died. Most people emigrate to Mars - unless they have a job to do on Earth. Like Rick Deckard - android killer for the police and owner of an electric sheep. This week he has to find, identify, and kill six androids which have escaped from Mars. They're machines, but they look and sound and think like humans - clever, dangerous humans. They will be hard to kill. The film Blade Runner was based on this famous novel.
von Alastair Reynolds
Elysium Fire is a smoldering tale of murderers, secret cultists, tampered memories, and unthinkable power, of bottomless corruption and overpowering idealism from the king of modern space opera. Ten thousand city-state habitats orbit the planet Yellowstone, forming a near-perfect democratic human paradise. But even utopia needs a police force. For the citizens of the Glitter Band that organization is Panoply, and the prefects are its operatives. Prefect Tom Dreyfus has a new emergency on his hands. Across the habitats and their hundred million citizens, people are dying suddenly and randomly, victims of a bizarre and unprecedented malfunction of their neural implants. And these "melters" leave no clues behind as to the cause of their deaths. . . As panic rises in the populace, a charismatic figure is sowing insurrection, convincing a small but growing number of habitats to break away from the Glitter Band and form their own independent colonies.
von Emma Newman
Hugo Award winner Emma Newman returns to the captivating Planetfall universe with a dark tale of a woman stationed on Mars who starts to have doubts about everything around her. After months of travel, Anna Kubrin finally arrives on Mars for her new job as a geologist and de facto artist in residence--and already she feels she is losing the connection with her husband and baby at home on Earth. In her room on the base, Anna finds a mysterious note, painted in her own hand, warning her not to trust the colony psychiatrist. A note she can't remember painting. When she finds a footprint in a place that the colony AI claims has never been visited by humans, Anna begins to suspect that she is caught up in an elaborate corporate conspiracy. Or is she losing her grip on reality? Anna must find the truth, regardless of what horrors she might discover or what they might do to her mind.
von Jack Campbell
New York Times bestselling author Jack Campbell’s action-packed Lost Fleet series has propelled readers from deep space to the very edge of their seats. Now Admiral John “Black Jack” Geary embarks on a thrilling new adventure to defend the Alliance and safeguard the future. Geary and the crew of the Dauntless have managed to safely escort important alien representatives to Earth. But before they can make tracks for home, two of Geary’s key lieutenants vanish. The search for his missing men leads Geary on a far-flung chase, ultimately ending at the one spot in space from which all humans have been banned: the moon Europa. Any ship that lands there must stay or be destroyed—leaving Geary to face the most profound moral dilemma of his life. To make matters worse, strains on the Alliance are growing as the Syndics continue to meddle. Geary is ordered to take a small force to the border of Syndic space. But what he finds there is a danger much greater than anyone expected: a mysterious threat that could finally force the Alliance to its knees. As Geary spearheads a desperate battle to protect the Alliance against a shrewd and powerful enemy, he’s left with just one question: Who are they?
von Richard Garriott, David Fisher
The inspiring memoir from legendary entrepreneur, gaming pioneer, and space adventurer Richard Garriott -- "game god" (PC Gamer) and inspiration for Ready Player One -- Explore/Create invites us on a grand adventure, introducing us to the wondrous and magicalRichard Garriott's story begins with an Apple II and a dream. At eighteen, he spent his entire life savings -- two hundred dollars -- to produce Akalabeth, his first video game. That covered the floppy discs and the Ziploc bags the game was sold in; his mother drew the cover art. The first week they sold maybe a dozen copies, but soon after, the California Pacific Computer Company came calling, asking to publish the game. These were the Wild West days of the game industry -- hard partying, outrageous personalities, and fledgling studios trying to make a quick buck.Never could Richard have foreseen that this would become a multibillion-dollar industry with the top games eclipsing even Hollywood's highest grossing films. He would go on to launch Ultima, a seminal series of role-playing games. Ultima Online was the first massively multiplayer online role-playing game (MMORPG), and one of Time's 100 greatest video games ever. Throughout, Richard has aspired to build the most lifelike gaming worlds possible, allowing players to interact with every object on the screen, experience consequences for moral transgressions, and fully personalize their gaming journey.Away from the screen, Richard has also pushed the limits of human experience. A lifelong adventurer, he has plumbed the depths of the Atlantic Ocean to see the remains of the Titanic and hunted for meteorites in Antarctica, and in 2008 he became one of the first private citizens to travel into space. In 2014, Maxim named him one of the "Six Most Interesting Men You Can Actually Meet." Here, in his own words, is his extraordinary life story.Filled with interactive tie-ins and challenges, Explore/Create is unlike any other memoir, an unforgettable ode to exploration and discovery that will spark the creative impulse in all of us.