Empfehlungen basierend auf "Eyeshield 21, Vol. 19"

Based on your reading history, we think you will also enjoy the following books.

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position!

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Hikaru's career as a professional Go player begins! In his first game, he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is personal. Then Sai attempts to teach a cheating Go player a lesson he'll never forget... Will Hikaru's ghostly master do him proud, or make him like an amateur?

von Hiroyuki Takei

Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize¿

von Hiroyuki Takei

R to L (Japanese Style). Epilogue IVHao wants Spirit of Fire to consume the Golem for its mana...with young Salerm still inside! Yoh will do what it takes to save her, but also must fight off the Golem and the ghost of Ludsev's father! With this many attackers, Yoh could seriously use the help of a friend--a friend like Joco and his powerful new Over Soul!

von Takehiko Inoue

Eisner-award nominated creator Takehiko Inoue creates a dramatic tale of triumph over adversity. This is the story of three young men whose lives are profoundly changed by their involvement with wheelchair basketball.Critically acclaimed, award-winning manga artist Takehiko Inoue doesn’t pull any punches in this stunning portrayal of people struggling with serious life issues. Masterfully combining rich character development with beautifully detailed line art, Inoue, the creator of the mega-hit masterpieces Slam Dunk and Vagabond, lifts the manga medium to a completely new level of storytelling.With the Tokyo regionals coming up, Kiyoharu Togawa is at a crossroads. Should he stay with the Tigers just when they are starting to come together as a team, or should he go to the Dreams, where the level of play is so intense it will surely boost his already formidable playing skills?

von Reki Kawahara

"That's game over, Arita--I mean, Silver Crow."His life completely transformed since meeting Kuroyukihime, the most beautiful girl in school, Haruyuki has grown up into a magnificent knight, fat and bullied though he might be. As the season turns to spring, a strange new student appears before Haruyuki and his friends, now in eighth grade. This mysterious seventh grader has mastered the art of using Brain Burst in everyday life, despite being curiously absent from the Duel matching list. With Kuroyukihime away on a field trip for the ninth grade class, this new member of the student body, in the guise of a warped duel avatar called Dusk Taker, steals "something precious" from Haruyuki with overwhelming force. Cast once again to the bottom rungs of the school hierarchy ladder, Haruyuki is driven into a corner, and his only course of action is--?!

von 稲垣理一郎

Catch all the bone-crushing action and slapstick comedy of Japan's hottest football manga!Wimpy Sena Kobayakawa has been running away from bullies all his life. But when the football gear comes on, things change--Sena's speed and uncanny ability to elude big bullies just might give him what it takes to become a great high school football hero! Catch all the bone-crushing action and slapstick comedy of Japan's hottest football manga!With a mere two and a half minutes on the clock, the Deimon Devil Bats desperately try to erase the Ojo White Knights' five-point lead. The ball is in Deimon's hands, but everyone is past the threshold of exhaustion...and they're still 40 yards away from the goal line. Sena's banking on some of his slickest moves to help him outmaneuver Ojo's ace Shin and carry his team to victory...but Shin has never backed down to another competitor before, and doesn't plan on starting anytime soon.

von Nobuyuki Anzai

Ginta Toramizu is a 14-year-old kid who doesn't have a lot going for him: he's near-sighted, doesn't do well in school, sucks at sports, and to top it off - he's short! But Ginta is a dreamer and has had the same dream 102 times, always in the same fantasy world, where he is a hero blessed with all the abilities he lacks in real life. Then one day a supernatural figure appears at Ginta's school and summons him to a mysterious and exciting new world! In this strange universe filled with magic and wonder, he is strong, tough, agile - and he can see without his glasses! Thus, Ginta begins a mystical quest in search of the magical items known as 'ARMS,' one of which may have the power to send him home. Joining him on this epic journey are his companion Jack and the valuable living, talking, mustachioed iron-ball weapon known as 'Babbo,' which everyone wants but, it seems, only Ginta can possess!

von Nobuyuki Anzai

From Nobuyuki Anzai, creator of Flame of Recca, comes the tale of Ginta, a junior high loser who enters the vivid world of his dreams where, at last, he is a hero!Could it actually be the beginning of the end?! Princess Snow of Team Mär is captured by the Chess Pieces and taken to the ruthless Queen Diana. Despite being down a member, Team Mär must remain undaunted as they go into the final battle of the War Games. Will they be able to persevere against the Chess Pieces? And what fate awaits Snow in the hands of her evil stepmother Diana?!

von Yellow Tanabe

Students by day, demon hunters by night!By night, teenager Yoshimori Sumimura is a "kekkaishi"--a demon-hunter who specializes in creating magical barriers around his prey. By day, Yoshimori's got other demons to battle: an addiction to sweets and a seriously crotchety grandfather! Yoshimori's pretty neighbor and childhood friend, Tokine Yukimura, is also a kekkaishi, but their families are feuding over who is the true practitioner of the art.The Dark Watchtower, a mysterious group of powerful ayakashi demons, is launching a consolidated assault against Yoshimori's ancestral land. Will Yoshimori, Tokine, and their latest kekkaishi-in-arms, Gen, be able to fend off this all-out attack?!