Empfehlungen basierend auf "Elves: Rise of the Taigethan"
Based on your reading history, we think you will also enjoy the following books.
von James Islington
A young man with forbidden magic finds himself drawn into an ancient war against a dangerous enemy in book one of the Licanius Trilogy, the series that fans are heralding as the next Wheel of Time.As destiny calls, a journey begins.It has been twenty years since the godlike Augurs were overthrown and killed. Now, those who once served them -- the Gifted -- are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers.As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he and his friends Wirr and Asha set into motion a chain of events that will change everything.To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is. . .And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius Trilogy is a series readers will have a hard time putting down -- a relentless coming-of-age epic from the very first page."Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire."" -- Guardian
von James Islington
"Love The Wheel of Time? This is about to become your new favorite series." - B&N SF & Fantasy Blog"Storytelling assurance rare for a debut . . . Fans of Robert Jordan and Brandon Sanderson will find much to admire." - Guardian"Islington has built a world with all the right genre elements: complex magic, terrifying threats out of legend, political intrigue, and a large cast of characters whose motivations are seldom clear. Fans of doorstop epic fantasy will not be disappointed." - Publishers Weekly"Ingeniously plotted...Islington's natural storytelling ability provides incessant plot twists and maintains a relentless pace...A promising page-turner from a poised newcomer." - Kirkus"Wonderful worldbuilding and terrific characters." - Boing Boing"Will appeal to anybody looking for a coming-of-age fantasy tale with likeable characters and strong world building." - Fantasy FactionAs destiny calls, a journey begins.It has been twenty years since the god-like Augurs were overthrown and killed. Now, those who once served them - the Gifted - are spared only because they have accepted the rebellion's Four Tenets, vastly limiting their powers. As a Gifted, Davian suffers the consequences of a war lost before he was even born. He and others like him are despised. But when Davian discovers he wields the forbidden power of the Augurs, he sets into motion a chain of events that will change everything. To the west, a young man whose fate is intertwined with Davian's wakes up in the forest, covered in blood and with no memory of who he is... And in the far north, an ancient enemy long thought defeated begins to stir.The Licanius TrilogyThe Shadow of What Was LostAn Echo of Things to Come
von Brian McClellan
"Just plain awesome" -- Brandon SandersonCivil unrest cripples the citizens of Adro in the aftermath of the revolution that obliterated the monarchy. Now, Field Marshal Tamas and his lieutenants must confront the true cost of freedom in book one of the Powder Mage Trilogy.It's a bloody business overthrowing a king. . .Field Marshal Tamas' coup against his king sent corrupt aristocrats to the guillotine and brought bread to the starving. But it also provoked war with the Nine Nations, internal attacks by royalist fanatics, and the greedy to scramble for money and power by Tamas's supposed allies: the Church, workers unions, and mercenary forces.It's up to a few. . .Stretched to his limit, Tamas is relying heavily on his few remaining powder mages, including the embittered Taniel, a brilliant marksman who also happens to be his estranged son, and Adamat, a retired police inspector whose loyalty is being tested by blackmail.But when gods are involved. . .Now, as attacks batter them from within and without, the credulous are whispering about omens of death and destruction. Just old peasant legends about the gods waking to walk the earth. No modern educated man believes that sort of thing. But they should. . .Winner of the David Gemmell Morningstar Award for Best Debut Fantasy.
von Sebastien de Castell
A failed mage learns that just because he's not the chosen one it doesn't mean he can't be a hero in the fifth book of an adventure fantasy series from Sebastien de Castell. Kellen Argos is an outlaw spellslinger with a bad reputation, a long list of enemies, and zero luck. When he accidently smears blood on the Daroman flag, he's dragged before the queen to be executed for his act of treason. Face-to-face with the young monarch, Kellen is offered a chance to save himself. If he can defeat the queen at a game of cards, he'll walk free. . .if not, his life is forfeit. But what begins as a game reveals a conspiracy against the queen's life. And now, Kellen is not only playing for his own freedom, but also for the future of an empire. Spellslinger SeriesSpellslingerShadowblackCharmcasterSoulbinderQueenslayer For more from Sebastien de Castell, check out: The Greatcoats QuartetTraitor's BladeSaint's BloodKnight's ShadowTyrant's Throne span
von RAYMOND E FEIST
A new novel from internationally bestselling author Raymond E. Feist.The world of Garn once boasted five great kingdoms, until the King of Ithrace was defeated and every member of his family executed by Lodavico, the ruthless King of Sandura, a man with ambitions to rule the world.Ithrace's ruling family were the legendary Firemanes, and represented a great danger to the other kings. Now four great kingdoms remain, on the brink of war. But rumour has it that the newborn son of the last king of Ithrace survived, carried off during battle and sequestered by the Quelli Nacosti, a secret society whose members are trained to infiltrate and spy upon the rich and powerful throughout Garn. Terrified that this may be true, and that the child will grow to maturity with bloody revenge in his heart, the four kings have placed a huge bounty on the child's head.In the small village of Oncon, Declan is apprenticed to a master blacksmith, learning the secrets of producing the mythical king's steel. Oncon is situated in the Covenant, a neutral region lying between two warring kingdoms. Since the Covenant was declared, the region has existed in peace, until violence explodes as slavers descend upon the village to capture young men to press as soldiers for Sandura.Declan must escape, to take his priceless knowledge to Baron Daylon Dumarch, ruler of Marquensas, perhaps the only man who can defeat Lodavico of Sandura, who has now allied himself with the fanatical Church of the One, which is marching across the continent, imposing its extreme form of religion upon the population and burning unbelievers as they go.Meanwhile, on the island of Coaltachin, the secret domain of the Quelli Nacosti, three friends are being schooled in the deadly arts of espionage and Donte, son of one of the most powerful masters of the order; Hava, a serious girl with fighting abilities that can set any opponent on their back; and Hatu, a strange, conflicted lad in whom fury and calm.
von Robin Hobb
A small and sadly untried coterie - the old assassin Chade, the serving-boy Thick, Prince Dutiful, and his reluctant Skillmaster, Fitz - sail towards the distant island of Aslevjal. There they must fulfil the Narcheska's challenge to her betrothed: to lay the head of the dragon Icefyre, whom legends tell is buried there deep beneath the ice, upon her hearth. Only with the completion of this quest can the marriage proceed, and the resulting alliance signal an end to war between the two kingdoms. It is not a happy ship: tensions between the folk of the Six Duchies and their traditional enemies, the Outislanders, lie just beneath the surface. Thick is constantly ill, and his random but powerful Skilling has taken on a dark and menacing tone, while Chade's fascination with the Skill is growing to the point of obsession. Having ensured that his beloved friend the Fool is safely left behind in Buckkeep, Fitz is guilt-stricken; but he is determined to keep his fate at bay, since prophecy foretells the Fool's death if he ever sets foot on the isle of the black dragon. But as their ship draws in towards Aslevjal a lone figure awaits them...
von Terry Brooks
With his groundbreaking New York Times bestseller The Sword of Shannara and its acclaimed sequels, Terry Brooks brought a new audience to epic fantasy. Now that story of clashing forces of darkness and light, of Shannara’s beginnings and the human race’s possible end, marches forward into an unforgettable second volume full of mystery, magic, and momentous events. Across the ruined landscape that is America—hopelessly poisoned, plague-ridden, burned, and besieged by demon armies bent on exterminating all mortal life—two pilgrims have been summoned to serve the embattled cause of good. Logan Tom has journeyed to desolate Seattle to protect a ragged band of street urchins and the being known as “the gypsy morph,” who is both mortal and magical, and destined to save mankind unless he is destroyed. Likewise, Angel Perez has her own quest, one that will take her from the wreckage of Los Angeles to a distant, secret place untouched by the horrors of the nationwide blight–a place where the race of Elves has dwelled since before man existed. But close behind these lone Knights of the Word swarm the ravening forces of the Void. As the menacing thunder of war drums heralds the arrival of the demons and their brutal minions in Seattle, the young survivors who call themselves the Ghosts are forced to brave the dangerous world of gangs, mutants, and worse to escape the invasion. And Logan Tom must infiltrate a refugee compound to rescue Hawk, the leader of the street urchins, who has yet to learn the truth about who and what he is. Meanwhile, Angel Perez has joined an equally urgent mission: to find the Ellcrys, a fabled talisman crucial to protecting the Elven realm against an influx of unspeakable evil from the dread dimension known as the Forbidding. But Angel and her Elf allies must beware–for a demon spy, with a monstrous creature at its command, walks among them. As the legions of darkness draw the noose tighter, and the time of confrontation draws near, those chosen to defend the soul of the world must draw their battle lines and prepare to fight with, and for, their lives. If they fail, humanity falls. BONUS: This edition contains an excerpt from Terry Brooks's The Measure of the Magic.
von Terry Brooks
The High Druid of Shannara trilogy draws to a thrilling close as a young hero nears completion of his trial by fire, a banished ruler fights for her life in a wilderness of dread, and forces of darkness and light square off in a battle unto death for the right to absolute rule. Prepare to be spellbound by the masterly hand of bestselling legend weaver Terry Brooks, conjuring at the peak of his skills.For reasons known only to himself, the King of the Silver River has charged young Penderrin Ohmsford, barely more than a boy, with the daunting task of rescuing his aunt, Grianne, Ard Rhys of the Druid order, from her forced exile in the terrifying dimension of all things damned: the Forbidding. With the noble dwarf Tagwen and the prodigal elven princess Khyber Elessedil by his side–and with the outcome of the bloody war between the Federation and the Free-born at stake–Pen has accepted his mission without question. But not without risk . . . or sacrifice.Because Shadea a’Ru, the ruthless Druid responsible for imprisoning the true Ard Rhys and usurping leadership at Paranor, has sent her agents and assassins in relentless pursuit of Pen and his comrades. And in securing the talisman he needs to breach the Forbidding, Pen has paid a devastating price. Now if the Free-born forces–already decimated by the Federation’s death-dealing new weapon–should fall, Shadea’s domination of the Four Lands will be assured. Nothing short of Pen’s success can turn the tide.But Pen’s challenge grows greater when he learns that his parents, Bek Ohmsford and Rue Meridian, have fallen into Shadea’ s hands. He must try to help them–but once within the walls of Druid’s Keep, where Shadea’s minions and dark magic lurk at every turn, Pen’s survival is far from assured. Yet it will all pale in comparison to the horrors that wait inside the Forbidding–horrors poised to break free upon the Four Lands when the time is right. . . .
von Janny Wurts
The long-awaited beginning of the fourth story arc - Sword of the Canon - in the epic fantasy series, the Wars of Light and Shadow.Betrayed and double-crossed, Arithon s'Ffalenn is held captive by the Order of the Koriathain. The desperate Fellowship Sorcerers have gambled the weal of Athera and forced through the perilous bargain that spared him, as the last Prince of Rathain, and their sole hope of unity. To suspend the Prime Matriarch's decree of execution, Arithon lives only to battle Marak's horde of free wraiths, unleashed one by one from the shielding grip of the star wards.But on the day the last wraith is redeemed, the inflexible terms sealed by Dakar's oath of debt will come to be forfeit...Against a world backdrop, in which the Religion of Light has undergone schism, the zealot True Sect's canon grips Tysan, its high priesthood stands consumed by its thwarted ambition: to conquer Havish, last crown bastion and backbone of order that secures the terms of Paravian survival. Now Lord Mayor of Etarra, Lysaer s'Ilessid must fight the pull of the Mistwraith's curse, and battle for sanity to uphold his just ethic. Another young defender will stand at his side, newly sworn by the Sorcerer's auspices.As Arithon's life once again becomes the fulcrum that shifts the game board, Elaira's choice might save or break the unstable future; while at large and answerable to no mortal law, Davien and the dragon that holds his service throw in the wild card no one predicts...
von David Zindell
From the author of Neverness comes a powerful new epic fantasy series. The Ea Cycle is as rich as Tolkien and as magical as the Arthurian myths. The world of Ea is an ancient world settled in eons past by the Star People. However, their ancestors floundered, in their purpose to create a great stellar civilisation on the new planet: they fell into moral decay.Now a champion has been born who will lead them back to greatness, by means of a spiritual – and adventurous – quest for Ea’s Grail: the Lightstone.His name is Valashu Elahad, and he is destined to become King. Blessed (or cursed?) with an empathy for all living things, he will lead his people into the lands of Morjin, into the heart of darkness, wielding a magical sword called Alkadadur, there to recover the mythical Lightstone and return in triumph with his prize. But Morjin is not to be vanquished so easily...