Empfehlungen basierend auf "Eberron: Rising from the Last War (D&D Campaign Setting and Adventure Book)"
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von Steven Erickson
VERY GOOD- SOFTCOVER BOOK. 1ST BRITISH EDITION, 1ST PRINTING as evidenced by complete number line ending in the number 1. Book has minor shelf and light edge wear. In very good, unread or lightly read condition, not price clipped, not library or book club edition, not remainder marked. Seller is a lifelong book collector and each edition comes directly from his 35,000+ volume collection! Orders are shipped every business day using USPS Media Mail for all U S. orders. Orders shipped from Grover Beach, California. 93433. Thank You!! DGS, 1995
von John Gwynne
The Fury of the Gods is the earth-shattering final book in John Gwynne's bestselling Norse-inspired epic fantasy series, packed with myth, magic and bloody vengeance. The final battle for the fate of Vigrid approaches... Varg has overcome the trials of his past and become an accepted member of the Bloodsworn, but now he and his newfound comrades face their biggest challenge yet: slaying a dragon. Elvar is struggling to consolidate her power in Snakavik, where she faces threats from without and within. As she fights to assert her authority in readiness for the coming conflict, she faces a surely insurmountable task: reigning in the ferocity of a wolf god. As Biorr and his warband make their way north, eager for blood, Gudvarr pursues a mission of his own, hoping to win Lik-Rifa’s favour and further his own ambitions. All paths lead to Snakavik, where the lines are being drawn for the final battle - a titanic clash that will shake the foundations of the world, and bear witness to the true fury of the gods.
von Terry Pratchett
The fourth Discworld novel.Although the scythe isn't pre-eminent among the weapons of war, anyone who has been on the wrong end of, say, a peasants' revolt will know that in skilled hands it is fearsome.For Mort however, it is about to become one of the tools of his trade. From henceforth, Death is no longer going to be the end, merely the means to an end. He has received an offer he can't refuse. As Death's apprentice he'll have free board, use of the company horse and being dead isn't compulsory. It's the dream job until he discovers that it can be a killer on his love life.
von Wizards RPG Team
"A fun, fast-paced game that’s approachable for new players and has hidden depths for old veterans."—Jonathan Bolding, Escapist MagazineAll you need to start playing Dungeons & Dragons is your imagination, some dice, and this book.The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.
von Michael Moorcock
Gollancz is very proud to present the author's definitive editions of the saga of Elric, the last emperor of Melniboné. Michael Moorcock and his long-time friend and bibliographer John Davey have collaborated to produce the most consistent and coherent narrative from the disparate novels, novellas, short stories and non-fiction about Elric. From his early life in Melniboné all the way through to his final days, these seven volumes will be the definitive telling of the albino prince's story.Elric is one of the great creations of modern fantasy, and has inspired legions of imitators. If you know his story already, then this definitive edition will finally let you read the entire saga in the author's preferred order. If you've never experienced the chronicles of the albino with the soul-sucking sword, then this is the perfect place to start.
von Janny Wurts
Lysaer, Prince of Light, lacks the means to transport his vast warhost, but swears he will still capture Arithon, Master of Shadow, defenseless in his shipyard at the seaside village of Merior. Arithon has no choice but to attempt the impossible--to see one ship launched before Lysaer can corner him, or to raise up a counterforce and meet in battle. HarperPrism.
von Eric Nylund
Continuing the saga of the award-winning Xbox™ game!The Spartan-II program has gone public. Tales of super-soldiers fending off thousands of Covenant attacks have become the stuff of legend.But just how many Spartans are left?While the Master Chief defends a besieged Earth, and the myriad factions of the Covenant continue their crusade to eliminate humanity, an ultrasecret cell of the Office of Naval Intelligence known as "Section Three" devises a plan to buy the UNSC vital time. They're going to need hundreds of willing soldiers, though . . . and one more Spartan to get the job done.The planet Onyx is virtually abandoned and the perfect place to set this new plan in motion. But when the Master Chief destroys Halo, something is triggered deep within Onyx: Ancient Forerunner technology stirs, and fleets of UNSC and Covenant race to claim it to change the course of the Human-Covenant War.But this reawakened and ancient force may have plans of its own . . .This novel is based on a mature-rated game.Microsoft, the Microsoft Game Studios Logo, Bungie, the Bungie Logo, Halo, the Halo logo, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner.
von C. L. Werner
In the shadowy backstreets of the Old World, vicious bounty hunters ply their lethal trade--catching fugitives for a purse of gold. Brunner is one such ruthless man...but also keeps the closely guarded secret of a former life of luxury and nobility that turned to betrayal and bloodshed. With dark thoughts of vengeance burning away inside him, Brunner must battle to foil the plans of his latest quarry before his nemesis, Krogh, carries out a deadly retribution.
von Bernard Cornwell
At the fortress of the eagles, three kings will fight ... Uhtred of Bebbanburg has won back his ancestral home but, threatened from all sides by enemies both old and new, he doesn't have long to enjoy the victory. In Mercia, rebellion is in the air as King Edward tries to seize control. In Wessex, rival parties scramble to settle on the identity of the next king. And across the country invading Norsemen continue their relentless incursion, ever hungry for land. Uhtred - a legendary warrior, admired and sought as an ally, feared as an adversary - finds himself once again torn between his two heritages: fighting on what he considers the wrong side, cursed by misfortune and tragedy and facing one of his most formidable enemies. Only the most astute cunning, the greatest loyalty and the most spectacular courage can save him. For decades, Uhtred has stood at the intersection between Pagan and Christian, between Saxon and Viking, between the old world he was born into and the new world being forged around him. But as the winds of change gather pace, the pressure on Uhtred as father, as politician and as warrior grows as never before. Gold title * A Global brand - Bernard Cornwell is the author of over 50 novels published in 30 countries and 28 languages: he is the most successful and prolific historical novelist writing today * This is the eleventh novel in The Last Kingdom series which is now a major television series with the third season to premiere on global streaming service Netflix in late 2018 * THE FLAME BEARER, the tenth book in this series, went straight to No. 1 in the Hardback fiction chart in Autumn 2016 and has now sold over 90,000 hardbacks * Bernard Cornwell has sold over 20 million books around the world * His previous hardback, FOOLS AND MORTALS, a foray into Elizabethan England, was a Top Ten bestseller and brought him to an even larger audience.
von Wayne Smith
"Harrowing." Kirkus ReviewsThor is a German shepherd belonging to a typical suburban family, wise, trustworthy, and tirelessly devoted to his human "pack." Then Uncle Ted comes to live with Thor's owners. And the terror begins. For Ted is no longer fully human, and only Thor can detect the Bad Thing lurking within Uncle Ted. Only Thor can sense the horror he is helpless to communicate. And only Thor can defeat that horror.