Empfehlungen basierend auf "EarthCore"

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von James S. A. Corey

Thirteen hundred gates have opened to solar systems around the galaxy. But as humanity builds its interstellar empire in the alien ruins, the mysteries and threats grow deeper.In the dead systems where gates lead to stranger things than alien planets, Elvi Okoye begins a desperate search to discover the nature of a genocide that happened before the first human beings existed, and to find weapons to fight a war against forces at the edge of the imaginable. But the price of that knowledge may be higher than she can pay.At the heart of the empire, Teresa Duarte prepares to take on the burden of her father's godlike ambition. The sociopathic scientist Paolo Cortázar and the Mephistophelian prisoner James Holden are only two of the dangers in a palace thick with intrigue, but Teresa has a mind of her own and secrets even her father the emperor doesn't guess.And throughout the wide human empire, the scattered crew of the Rocinante fights a brave rear-guard action against Duarte's authoritarian regime. Memory of the old order falls away, and a future under Laconia's eternal rule -- and with it, a battle that humanity can only lose - seems more and more certain. Because against the terrors that lie between worlds, courage and ambition will not be enough...

von Peter F. Hamilton

All the best in humanity rises to meet a powerful alien threat in the sequel to Salvation—part of an all-new trilogy from “the owner of the most powerful imagination in science fiction” (Ken Follett).   The comparative utopia of twenty-third-century Earth is about to go dreadfully awry when a seemingly benign alien race is abruptly revealed to be one of the worst threats humanity has ever faced. Driven by an intense religious extremism, the Olyix are determined to bring everyone to their version of God as they see it. But they may have met their match in humanity, who are not about to go gently into that good night or spend the rest of their days cowering in hiding. As human ingenuity and determination rise to the challenge, collective humanity has only one goal—to wipe this apparently undefeatable enemy from the face of creation. Even if it means playing a ridiculously long game indeed. But in a chaotic universe, it is hard to plan for every eventuality, and it is always darkest before the dawn.

von James Rollins

The Rand scientific expedition entered the lush wilderness of the Amazon and never returned. Years later, one of its members has stumbled out of the world's most inhospitable rainforest--a former Special Forces soldier, scarred, mutilated, terrified, and mere hours from death, who went in with one arm missing . . . and came out with both intact.Unable to comprehend this inexplicable event, the government sends Nathan Rand into this impenetrable secret world of undreamed-of perils, to follow the trail of his vanished father . . . toward mysteries that must be solved at any cost. But the nightmare that is awaiting Nate and his team of scientists and seasoned U.S. Rangers dwarfs any danger they anticipated . . . an ancient, unspoken terror--a power beyond human imagining--that can forever alter the world beyond the dark, lethal confines of . . .

von Orson Scott Card

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.

von Jeanne DuPrau

The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don't have long to wait--six books are coming all in one year! Earth is in danger! The only thing that can save our planet are six essential elements that can fuse into a new source of clean energy. But the elements are scattered throughout the galaxy. And it's up to the Voyagers--a team of four remarkable kids and an alien--to gather them all and return to Earth. The Voyagers' fifth stop is Planet Tundra and it may look like a giant marshmallow, but this is no winter wonderland--it's a winter nightmare! This frozen landscape is the deadliest the Voyagers have encountered yet. Then, when the Omega team finds themselves in trouble, only Team Alpha can save them. But if the tables were turned, would the Omegas do the same? Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.

von Emma Newman

Hugo Award winner Emma Newman returns to the captivating Planetfall universe with a dark tale of a woman stationed on Mars who starts to have doubts about everything around her. After months of travel, Anna Kubrin finally arrives on Mars for her new job as a geologist and de facto artist in residence--and already she feels she is losing the connection with her husband and baby at home on Earth. In her room on the base, Anna finds a mysterious note, painted in her own hand, warning her not to trust the colony psychiatrist. A note she can't remember painting. When she finds a footprint in a place that the colony AI claims has never been visited by humans, Anna begins to suspect that she is caught up in an elaborate corporate conspiracy. Or is she losing her grip on reality? Anna must find the truth, regardless of what horrors she might discover or what they might do to her mind.

von Dale Brown, Jim DeFelice

A volatile U.S. ally has fallen prey to the terrorist beast. India is the target of radical Islamic jihadists, and the world watches breathlessly as tensions escalate between the uneasy giant and its longtime nemesis Pakistan—with China waiting in the wings, eager to flex its military might. A nuclear showdown seems inevitable, unless the masterminds at Dreamland can get to the mysterious source of the terror and end it, swiftly and permanently. Every technological wonder the military possesses must be employed to avert an all-out Apocalypse—from an awesome new hybrid Navy destroyer to robot Flighthawks. But the fate of the region and the world will depend on the newest brainchild of the Dreamland team: an unproven instrument of ultimate power code-named End Game.

von James Axler

Earth remains the volatile prize of aeons of war and domination by two panterrestrial races. Returning the fight to these inhuman overlords, the Cerberus rebels are the champions of the planet's postapocalyptic dark ages. They spark a uniquely human resilience and courage to stand down the forces of infinitely powerful, perhaps unstoppable entities in the ongoing war to retake Earth for humanity. The Bluegrass range, ripe with secrets and magic, hides the operating base of a race of monstrous genetic mutations, faithful servants of an ancient overlord. As Kane and the rebels stage their reconnaissance, the shocking new face of an old nemesis enters the fray. As this cross-spatial cyborg replicates himself as Kane and breaches humanity's last defense, he may well succeed in wiping the mountains--and their inhabitants--off the face of Earth permanently.

von K. B. Wagers

The Near-Earth Orbital Guard (Neo-G)--inspired by the real-life mission of the Coast Guard--patrols and protects the solar system. Now the crew of Zuma's Ghost must contend with personnel changes and a powerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packed follow-up to A Pale Light in the Black. Zuma's Ghost has won the Boarding Games for the second straight year. The crew--led by the unparalleled ability of Jenks in the cage, the brilliant pairing of Ma and Max in the pilot seats, the technical savvy of Sapphi, and the sword skills of Tamago and Rosa--has all come together to form an unstoppable team. Until it all comes apart. Their commander and Master Chief are both retiring. Which means Jenks is getting promoted, a new commander is joining them, and a fresh-faced spacer is arriving to shake up their perfect dynamics. And while not being able to threepeat is on their minds, the more important thing is how they're going to fulfill their mission in the black. After a plea deal transforms a twenty-year ore-mining sentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there's more to Chae that the crew doesn't know, and they must hide a secret that could endanger everyone they love--as well as their new teammates--if it got out. At the same time, a seemingly untouchable coalition is attempting to take over trade with the Trappist colonies and start a war with the NeoG. When the crew of Zuma's Ghost gets involved, they end up as targets of this ruthless enemy. With new members aboard, will the team grow stronger this time around? Will they be able to win the games? And, more important, will they be able to surmount threats from both without and within?

von RAY. BRADBURY

A special hardcover collector's edition of one of Ray Bradbury's most beloved collections--featuring printed endpapers and stained edges. The Martian Chronicles is a work of extraordinary imagination that evokes the wonder and folly of Earth's colonization of the fourth planet from the sun. Mars was a distant shore, and the men spread upon it in waves... Each wave different, and each wave stronger. In a much-celebrated literary career that spanned seven decades, Ray Bradbury produced an astonishing body of work: unforgettable novels, including Fahrenheit 451 and Something Wicked This Way Comes; essays, theatrical works, screenplays and teleplays; The Illustrated Man, Dandelion Wine, The October Country, and numerous other superb short story collections. But of all the dazzling stars in the vast Bradbury universe, none shines more luminous than these masterful chronicles of Earth's settlement of the fourth world from the sun. Bradbury's Mars is a place of hope, dreams, and metaphor--of crystal pillars and fossil seas--where a fine dust settles on the great, empty cities of a silently destroyed civilization. It is here the invaders have come to despoil and commercialize, to grow and to learn--first a trickle, then a torrent, rushing from a world with no future toward a promise of tomorrow. The Earthman conquers Mars ... and then is conquered by it, lulled by dangerous lies of comfort and familiarity, and enchanted by the lingering glamour of an ancient, mysterious native race. The Martian Chronicles is a classic work of twentieth-century literature whose extraordinary power and imagination remain undimmed by time's passage. In connected, chronological stories, a true grandmaster once again enthralls, delights, and challenges us with his vision and his heart--starkly and stunningly exposing in brilliant spacelight our strength, our weakness, our folly, and our poignant humanity on a strange and breathtaking world where humanity does not belong.