Empfehlungen basierend auf "Dragon Age: Knight Errant"
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von Lynn Flewelling
With the Leran threat laid to rest, Alec and Seregil are now able to turn their attention to the ancient evil which threatens their land. The Plenimarans, at war with Skalans, have decided to defeat their ancient enemy by raising up the Dead God, Seriamaius. The early attempts at this reincarnation--masterminded by the sinister Duke Mardus and his sorcerous minion Vargul Ashnazai--once left Seregil in a sorcerous coma. Now, an ancient prophecy points to his continuing role in the quest to stop Mardus in his dread purpose.Seregil's friend and Mentor, the wizard Nysander, has long been the guardian of a deadly secret. In a secret, silver-lined room hidden well beneath the Oreska, he has served for most of his 300 years as the keeper of a nondescript clay cup. But this cup, combined with a crystal crown and some wooden disks, forms the Helm of Seriamaius, and any mortal donning the reconstructed Helm will become the incarnation of the god on earth.Nysander holds the cup and Mardus the wooden disks--one of which was responsible for Seregil's coma--but the crown must still be located. Threatened under pain of death by Nysander to keep his quest a secret even from his loyal companion, Alec, Seregil is dispatched to find the last missing piece of the Helm so that he and Nysander can destroy it. But this is only the beginning of one of his deadliest journeys ever, for the prophecy also holds that four will come together in a time of darkness, and gradually all that Seregil values is placed at risk as he, Alec, Nysander and Micum are drawn into a deadly web of terror and intrigue.
von R. F. Kuang
From the #1 New York Times bestselling author of Babel and Yellowface comes an all-new, fully illustrated, hardcover Deluxe Collector’s Edition of R. F. Kuang’s The Dragon Republic, with a full-wrap illustrated jacket and black-and-white interior art by JungShan Chang throughout, plus embossed case, designed endpapers, and stenciled edges! Considered one of Time Magazine’s 100 Best Fantasy Books of All Time, the second book in the beloved Poppy War Trilogy continues Rin’s epic struggle to defend her homeland at any cost. The war is over. The war has just begun. Three times throughout its history, Nikan has fought for its survival in the bloody Poppy Wars. Though the third battle has ended, the war still rages for Rin. Haunted by the atrocity she committed to save her people, the shaman and warrior is on the run from her guilt, the opium addiction that holds her like a vise, and the murderous commands of the fiery Phoenix—the vengeful god who has blessed Rin with fearsome power. While the young warrior welcomes death, she must remain alive until she avenges the traitorous Empress who betrayed her homeland. Rin’s only hope is to join forces with the enemy of her enemy—the powerful Dragon Warlord, who plots to destroy the Empress. But Rin soon learns that the Empress and the Dragon Warlord are not what they seem, leading her to contemplate the unthinkable: using the Phoenix’s deadly power once more. Because there is nothing Rin won’t sacrifice to save her country . . . and exact her vengeance.
von Guy Gavriel Kay
In the second novel in Guy Gavriel Kay’s critically acclaimed Fionavar Tapestry, five men and women from our world must play their parts in a colossal war, as the first of all worlds confronts an ancient evil…After a thousand years of imprisonment the Unraveller has broken free and frozen Fionavar in the ice of eternal winter. His terrible vengeance has begun to take its toll on mortals and demi-gods, mages and priestesses, dwarves and the Children of Light.The five brought from Earth across the tapestry of worlds must act to wake the allies Fionavar desperately needs. But no one can know if these figures out of legend have power enough to shatter the icy grip of death upon the land—or if they even want to...
von Cressida Cowell
The How to Train Your Dragon series chronicles the adventures and misadventures of Viking underdog Hiccup Horrendous Haddock III and his dragon, Toothless. In Book 9, a dragon rebellion is coming--filled with the meanest, nastiest dragons in the Archipelago. Razor-wings, Tonguetwisters, and Vampire Ghouldeaths are attacking Vikings and seem to be seeking one soul in particular: Hiccup Horrendous Haddock the Third! Only a King can save them...and only a champion with all of the King's Lost Things can be King. In his adventures, Hiccup has collected quite a few "things" himself. But can a scrawny Viking save the entire Archipelago from certain doom? To find out, Hiccup will have to outwit a witch, fight his arch-enemy, and beat back an army of bloodthirsty dragons with just one sword.
von George R. R. Martin
A full-color graphic novel edition of The Mystery Knight, one of the thrilling Dunk and Egg novellas from George R. R. Martin’s A Knight of the Seven Kingdoms and a prequel of sorts to A Game of Thrones“Every wedding needs a singer, and every tourney needs a mystery knight.” Westeros is eerily peaceful. King Aerys I sits on the Iron Throne. A ravaging plague has abated. Yet beneath the surface, tensions linger sixteen years after a failed rebellion. In these restless times, noble hedge knight Ser Duncan the Tall—Dunk, to his friends—and his precocious boy squire, Egg, travel the Seven Kingdoms performing chivalrous deeds, though Egg’s bloodline must be concealed at all costs. After heading north for Winterfell, Dunk and Egg are lured off the kingsroad by a wedding feast—and an unusually lucrative tournament. The champion jouster will claim a rare trophy indeed: a dragon’s egg. Dunk, always better in a melee, would be satisfied with a hot meal, a cup of wine, and a purse full of coins. But a treasonous plot is more likely to hatch before another dragon ever stretches its wings. Someone’s on to Egg. And a mystery knight with designs on an even bigger prize soon throws the entire affair into chaos.
von Donita K. Paul
A New Quest Begins in the sequel to DragonSpell A dragonkeeper of Paladin, Kale is summoned from the Hall to The Bogs by the Wizard Fenworth to serve as his apprentice and tend his newly hatched meech dragon, Regidor. But Kale isn’t going alone. The Hall is sending a student to monitor her performance and report back to the scholars. Worst of all, it’s Bardon– an older boy Kale finds irritating, but who at least can hold his own in a sword fight. New Friendships Are Forged Meanwhile, the Wizard Risto has seized another meech dragon, bringing him dangerously close to gaining the power he seeks. So with only a motley band of companions, Kale sets out on a desperate quest to rescue the second meech, to free those dragons already enslaved, and to thwart Risto’s devious plans. It’s up to Kale to lead the search and to embrace the role that’s rightfully hers. But will her efforts be enough to save the land of Amara from the dark future that awaits at Risto’s hands?
von David Dalglish
From USA Today bestselling author David Dalglish Fear comes from the hands of prophets. . . The final installment of the Shadowdance series finds Haern the Watcher returning to his beloved city of Veldaren, only to find it has collapsed into chaos. The Sun Guild has conquered the former thief guilds, destroying the peace Haern fought so hard to obtain. The Trifect is their next target, and Alyssa Gemcroft must reach out to whatever allies she can obtain, even if it means casting aside longtime friends. As the chaos grows, so does the power of the dark god Karak who lays siege to Veldaren. If the city falls, the world will suffer greatly. The legendary Thren Felhorn, broken, guileless, and rejected by his own son, holds the fate of the entire city in his hands. Unless Haern can stop his father, Thren will at last have the legacy of fire and destruction he has always desired. Father or son; some choices must be made in blood. Fantasy author David Dalglish spins a tale of retribution and darkness, and an underworld reaching for ultimate power.
von David Gemmell
All of Waylander's instincts had screamed at him to spurn the contract from Kaem the cruel, the killer of nations. But he had ignored them. He had made his kill. And even as he went to collect his gold, he knew that he had been betrayed.Now the Dark Brotherhood and the hounds of chaos were hunting him, even as Kaem's armies waged war on the Drenai lands, intent on killing every man, woman, and child. The Drenai soldiers were doomed to ultimate defeat, and chaos would soon reign. Then a strange old man told Waylander that the only way to turn the tide of battle would be for Waylander himself to retrieve the legendary Armor of Bronze from its hiding place deep within a shadow-haunted land. He would be hunted. He was certain to fail. But he must try, the old man commanded--commanded in the name of his son, the king, who had been slain by an assassin... Waylander was the most unlikely of heroes--for he was a traitor, the Slayer who had killed the king...
von Katharine Kerr
In the peaceful land of the Rhiddaer, Jahdo the ratcatcher's son stumbles upon a secret meeting between a city council man and a dangerous, mysterious woman. Suddenly the boy is tangled in a web of intrigue and black magic that drags him far from home. In the company of a blind bard, Jahdo must travel to Deverry to unravel the evil that binds him. But there the boy is caught up in dangers far greater than he has ever known. Two powerful sorcerers--one human, the other elven--are battling to save the country from a goddess gone mad. Their strongest ally is the mercenary soldier Rhodry Maelwaedd, a berserker bound to both women by fate and magic . . . and to the dragon upon whom all their live may depend. Days Of Blood And Fire begins an exciting new chapter in the chronicles of Deverry and the Westlands, with a story suited to new readers and loyal fans alike.
von Lou Anders
For fans of Lloyd Alexander and Brandon Mull comes Book 2 in the acclaimed Thrones and Bones fantasy-adventure trilogy that began with Frostborn. Karn Korlundsson is a gamer. Not a riddle solver. But in order to rescue his best friend, Thianna Frostborn, he will need to travel to the faraway city of Castlebriar (by wyvern), learn how to play a new board game called Charioteers (not a problem), decipher the Riddle of the Horn, and tangle with mysterious elves. Meet Desstra. She's in training to join the Underhand--the elite agents of the dark elves. When she crosses paths with Karn, she is not all that she appears to be. Everyone is chasing after the horn of Osius, an ancient artifact with the power to change the world. The lengths to which Karn will go in the name of friendship will be sorely tested. Who knew that solving a riddle could be so deadly? The novel includes instructions for playing the board game Charioteers. Visit ThronesandBones.com for additional games, maps, character profiles, and more! Praise for Nightborn "Anders presents a captivating world." --Kirkus Reviews "[A]n adventure story with good pacing, well-drawn characters, and engaging action scenes." --Booklist Praise for Frostborn "Future fans of Tolkien and George R. R. Martin can happily cut their serial-fantasy teeth on this first book of an eventual series." --Kirkus Reviews "A fun, fast-paced, and highly enjoyable tale." --Garth Nix, bestselling author of the Abhorsen trilogy "A powerful, fast-paced tale. . . . The setting is rich, the characters well-defined, and the danger ever-paramount." --Publishers Weekly, Starred "An excellent choice for readers new to the genre. The themes of staying true to oneself, teamwork, and individuality will resonate with readers." --School Library Journal "The most delightful fantasy I have read in ages. . . . Put me on the waiting list for book two!" --Amy Plum, international bestselling author of the Die for Me series