Empfehlungen basierend auf "Diablo The Book of Adria, a Diablo Bestiary"
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von Ian Livingstone
Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.
von Terry Pratchett
Lost in the chill deeps of space between the galaxies, it sails on forever, a flat, circular world carried on the back of a giant turtle - Discworld - a land where the unexpected can be expected. Where the strangest things happen to the nicest people. Like Brutha, a simple lad who only wants to tend his melon patch. Until one day he hears the voice of a god calling his name. A small god, to be sure. But bossy. Brutha is the Chosen One. His god has spoken to him, admittedly while in the shape of a tortoise. Brutha is a simple lad with few wants. He wants to overthrow a huge and corrupt church. He wants to prevent a horrible and holy war. He wants peace and brotherly love. He wants the inquisition to stop torturing him now, please. But most of all, what he really wants is for his god to choose Someone Else.
von Chris Wooding
Once you get into the story, there's no way out. Everyone's heard the rumors. If you gather the right things and say the right words, you'll be taken to Malice, a world that exists inside a horrifying comic book. It's a world that few kids know about ... and even fewer survive. Seth and Kady think it's all a silly myth. But then their friend, Luke, disappears and suddenly the rumors don't seem silly after all. Malice is real. Malice is deadly. And Seth and Kady are about to be trapped inside it.
von Greg Weisman
An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.
von Brandon Mull, Emily Seife, Nick Eliopulos, Gavin Brown, Billy Merrell
Save the spirit animals in this gripping second special edition in the New York Times bestselling series, tied to the brand-new Fall of the Beasts arc.All across the world, legends are appearing. Great Beasts -- once the most powerful beings in Erdas -- are being summoned as spirit animals. Bonded to special kids, they unite the human and animal worlds.But a mysterious stranger is hunting these legends, just as they are reborn, and he's crushing anyone who stands in his way. These are the stories of those stolen legends, and of the young heroes who will stop at nothing to get them back. These are the Tales of the Fallen Beasts.
von Joe Dever
Lone Wolf has returned from Daziarn to discover all his mortal enemies are poised to conquer Magnamund. His mission is to travel to the underworld of Helegedad to confront Darklord Gnagg. That is the scene, and it is up to the readers to supply the end, for only they can determine Lone Wolf's destiny.
von Terry Brooks
Terry Brooks is one of a handful of writers whose work defines modern fantasy fiction. His twenty-three international bestsellers have ranged from the beloved Shannara series to stories that tread a much darker path. Armageddon's Children is a new creation-the perfect opportunity for readers unfamiliar with Brooks's previous work to experience an author at the height of his considerable storytelling powers. It is a gripping chronicle of a once-familiar world now spun shockingly out of control, in which an extraordinary few struggle to salvage hope in the face of terrifying chaos. Logan Tom is doomed to remember the past and determined to rescue the future. Far behind him lies a boyhood cut violently short by his family's slaughter, when the forces of madness and hate swept our world after decadent excesses led to civilization's downfall. Somewhere ahead of him rests the only chance to beat back the minions of evil that are systematically killing and enslaving the last remnants of humanity. Navigating the scarred and poisoned landscape that once was America and guided by a powerful talisman, Logan has sworn an oath to seek out a remarkable being born of magic, possessed of untold abilities, and destined to lead the final fight against darkness. Across the country, Angel Perez, herself a survivor of the malevolent, death-dealing forces combing the land, has also been chosen for an uncanny mission in the name of her ruined world's salvation. From the devastated streets of Los Angeles, she will journey to find a place-and a people-shrouded in mystery, celebrated in legend, and vital to the cause of humankind . . . even as a relentless foe follows close behind, bent on her extermination. While in the nearly forsaken city of Seattle, a makeshift family of refugees has carved out a tenuous existence among the street gangs, mutants, and marauders fighting to stay alive against mounting odds-and something unspeakable that has come from the shadows in search of prey. In time, all their paths will cross. Their common purpose will draw them together. Their courage and convictions will be tested and their fates will be decided, as their singular crusade begins: to take back, or lose forever, the only world they have. In Armageddon's Children, Brooks brings his gifts as a mythmaker to the timeless theme of the unending, essential conflict between darkness and light-and carries his unique imaginative vision to a stunning new level. Prepare for a breathtaking tour de force. To those who are new to Terry Brooks, welcome. And to those who have read him for many years: prepare for a dramatic surprise.
von Jeanne Cavelos
As billions die and the flames of destruction rage unchecked, the Shadows seem poised for absolute victory. Soon the entire galaxy will fall to their evil. But the war isn't over ... not yet. At long last, in a forgotten corner of the universe, Galen has finally won the Circle's permission to leave the techno-mage hiding place. He is the only mage who has faced the Shadows and lived, the only one who possesses the unstoppable Spell of Destruction.
von Sam Sykes
Acclaimed author Sam Sykes returns with the exhilarating conclusion to his Bring Down Heaven trilogy.The great demon Khoth-Kapira has broken free of his prison and taken his first step upon the mortal world. And he owes it all to Lenk. Believing that the demon will heal a broken world that the gods have abandoned, Lenk serves as reluctant champion to Khoth-Kapira's cause. But as the desperate and fearful flock to Khoth-Kapira's banner, begging for salvation, Lenk begins to doubt his patron's great designs.The city of Cier'Djaal, meanwhile, has become the field for the last great battle of mortals. And as humans, shicts and tulwar prepare to tear each other apart, none are aware of the ancient horror that marches upon their tiny wars.At the tip of a spear or beneath the heel of demons, the reign of mortals ends.Bring Down HeavenThe City Stained RedThe Mortal TallyGod's Last Breath
von Brandon Sanderson
They told David it was impossible - that even the Reckoners had never killed a High Epic. Yet, Steelheart - invincible, immortal, unconquerable - is dead. And he died by David's hand.Eliminating Steelheart was supposed to make life more simple. Instead, it only made David realise he has questions. Big ones. And there's no one in Newcago who can give him the answers he needs. Babylon Restored, the old borough of Manhattan, has possibilities, though. Ruled by the mysterious High Epic, Regalia, David is sure Babylon Restored will lead him to what he needs to find. And while entering another city oppressed by a High Epic despot is a gamble, David's willing to risk it. Because killing Steelheart left a hole in David's heart. A hole where his thirst for vengeance once lived. Somehow, he filled that hole with another Epic - Firefight. And he's willing to go on a quest darker, and more dangerous even, than the fight against Steelheart to find her, and to get his answers.