Empfehlungen basierend auf "Deepsix"

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von Chelsey Furedi

For fans of Kiss Number 8 and On a Sunbeam, this debut graphic novel is a fast-paced time travel adventure with a hint of romance that has garnered 1.5 million views as a Tapas webcomic.Ren Mittal's last memory in the year 1996 is getting on a bus to visit his mystery pen pal Georgia. When he wakes up in 2122, he thinks he might be hallucinating…he’s not!Tech conglomerate Chronotech sponsors a time-travel program to help students in 2122 learn what history was really like…from real-life subjects who’ve been transported into the future…and Ren is one of them.In 2122, Ren’s life in the 1990s is practically ancient history—and Ren’s not sure how to feel about that. On top of it all, he learns that his memory will be wiped of all things 2122 before he’s sent back to the '90s. Adding to Ren’s complicated feels, he's forming a crush on his student guide, Mars.And when he crosses paths with the absolute last person he expected to see in the future, he has a bigger problem on his hands: What if Chronotech isn't the benevolent organization they claim to be, and he and his fellow subjects are in great danger?

von Neal Asher

Most of Neal Asher's stories are set in a galactic future-scape called 'The Polity', and with this collection of marvellously inventive and action-packed short stories, he takes us further into the manifold diversities of that amazing universe. No one does monsters better than Neal Asher, so be prepared to revisit the lives and lifestyles of such favourites as the gabbleduck and the hooder, to savour alien poisons, the walking dead, the Sea of Death, and the putrefactor symbiont. Through these stories, welcome to a universe of unbridled imagination, each one of them a delight in itself.Contents:Softly Spoke the Gabbleduck [Polity Universe] (2005) / novelette by Neal AsherPutrefactors [Polity Universe] (1999) / novelette by Neal AsherGarp and Geronamid [Polity Universe] (2005) / novelette by Neal Asher (variant of Garp & Geronamid)The Sea of Death [Polity Universe] (2001) / short story by Neal AsherAlien Archaeology [Polity Universe] (2007) / novella by Neal AsherAcephalous Dreams [Polity Universe] (2005) / novelette by Neal AsherSnow in the Desert [Polity Universe] (2002) / novelette by Neal AsherChoudapt [Polity Universe] (2000) / novelette by Neal AsherAdaptogenic [Polity Universe] (1994) / short story by Neal AsherThe Gabble [Polity Universe] (2006) / novelette by Neal Asher.

von Moon is a harhs mistress

Robert A. Heinlein was the most influential science fiction writer of his era, an influence so large that, as Samuel R. Delany notes, "modern critics attempting to wrestle with that influence find themselves dealing with an object rather like the sky or an ocean." He won the Hugo Award for best novel four times, a record that still stands. The Moon is a Harsh Mistress was the last of these Hugo-winning novels, and it is widely considered his finest work.It is a tale of revolution, of the rebellion of the former Lunar penal colony against the Lunar Authority that controls it from Earth. It is the tale of the disparate people--a computer technician, a vigorous young female agitator, and an elderly academic--who become the rebel movement's leaders. And it is the story of Mike, the supercomputer whose sentience is known only to this inner circle, and who for reasons of his own is committed to the revolution's ultimate success.The Moon is a Harsh Mistress is one of the high points of modern science fiction, a novel bursting with politics, humanity, passion, innovative technical speculation, and a firm belief in the pursuit of human freedom.The Moon is a Harsh Mistress is the winner of the 1967 Hugo Award for Best Novel.

von Kate Fillion, Chris Hadfield

Encouraging Readers To Dream The Impossible, The Darkest Dark Follows A Young Boy Intrigued By Space, But Afraid Of The Dark, Inspired By The Childhood Of Real-life Astronaut Chris Hadfield And Brought To Life By Terry And Eric Fan's Lush, Evocative Illustrations. Chris Loves Rockets And Planets And Pretending He's A Brave Astronaut, Exploring The Universe. Only One Problem. At Night, Chris Doesn't Feel So Brave. He's Afraid Of The Dark. When He Watches The Groundbreaking Moon Landing On Tv, Chris Learns That Space Is The Darkest Dark There Is, And Through That Lesson Discovers That The Dark Isn't Just Scary, But Beautiful And Exciting—especially When You Have Big Dreams To Keep You Company.

von Neal Stephenson

From the #1 New York Times bestselling author of Anathem, Reamde, and Cryptonomicon comes an exciting and thought-provoking science fiction epic—a grand story of annihilation and survival spanning five thousand years.What would happen if the world were ending?A catastrophic event renders the earth a ticking time bomb. In a feverish race against the inevitable, nations around the globe band together to devise an ambitious plan to ensure the survival of humanity far beyond our atmosphere, in outer space.But the complexities and unpredictability of human nature coupled with unforeseen challenges and dangers threaten the intrepid pioneers, until only a handful of survivors remain . . .Five thousand years later, their progeny—seven distinct races now three billion strong—embark on yet another audacious journey into the unknown . . . to an alien world utterly transformed by cataclysm and time: Earth.A writer of dazzling genius and imaginative vision, Neal Stephenson combines science, philosophy, technology, psychology, and literature in a magnificent work of speculative fiction that offers a portrait of a future that is both extraordinary and eerily recognizable. As he did in Anathem, Cryptonomicon, the Baroque Cycle, and Reamde, Stephenson explores some of our biggest ideas and perplexing challenges in a breathtaking saga that is daring, engrossing, and altogether brilliant.

von James S. A. Corey

NOW A PRIME ORIGINAL SERIESThirteen hundred gates have opened to solar systems around the galaxy. But as humanity builds its interstellar empire in the alien ruins, the mysteries and threats grow deeper.In the dead systems where gates lead to stranger things than alien planets, Elvi Okoye begins a desperate search to discover the nature of a genocide that happened before the first human beings existed, and to find weapons to fight a war against forces at the edge of the imaginable. But the price of that knowledge may be higher than she can pay.At the heart of the empire, Teresa Duarte prepares to take on the burden of her father's godlike ambition. The sociopathic scientist Paolo Cortázar and the Mephistophelian prisoner James Holden are only two of the dangers in a palace thick with intrigue, but Teresa has a mind of her own and secrets even her father the emperor doesn't guess.And throughout the wide human empire, the scattered crew of the Rocinante fights a brave rear-guard action against Duarte's authoritarian regime. Memory of the old order falls away, and a future under Laconia's eternal rule - and with it, a battle that humanity can only lose - seems more and more certain. Because against the terrors that lie between worlds, courage and ambition will not be enough . . .The Expanse series:Leviathan WakesCaliban's WarAbaddon's GateCibola BurnNemesis GamesBabylon's AshesPersepolis RisingTiamat's WrathPraise for the Expanse:'The science fictional equivalent of A Song of Ice and Fire' NPR Books'As close as you'll get to a Hollywood blockbuster in book form' io9.com'Great characters, excellent dialogue, memorable fights' wired.com'High adventure equalling the best space opera has to offer, cutting-edge technology and a group of unforgettable characters . . . Perhaps one of the best tales the genre has yet to produce' Library Journal'This is the future the way it's supposed to be' Wall Street Journal'Tense and thrilling' SciFiNow

von Patrick Carman

The action is on the page, on your device, and out of this world! This multiplatform series is part sci-fi, all action-adventure. And you don’t have long to wait—six books are coming all in one year!Earth is in danger! The only things that can save our planet are six essential elements scattered throughout the galaxy. And it is up to the Voyagers—a team of four kids and an alien—to gather them all and return to Earth.It isn’t just the Voyagers out in space—they’ve got company in the form of Team Omega. Omegas have their own reasons for wanting the elements—and they’ll do anything to win. The third planet, Aqua-Gen, has unbelievable new challenges in store. Sea monsters, pirates . . . Both teams better know how to swim.Do you have what it takes to be a Voyager? Find out at VoyagersHQ.com.

von Marina J. Lostetter

Travel to the remotest reaches of deep space in this wondrous follow-up to the acclaimed Noumenon—a tale of exploration, adventure, science, and humanity with the sweep and intelligence of the works of Arthur C. Clarke, Neal Stephenson, and Octavia Butler. Generations ago, Convoy Seven and I.C.C. left Earth on a mission that would take them far beyond the solar system. Launched by the Planet United Consortium, a global group formed to pursue cooperative Earth-wide interests in deep space, nine ships headed into the unknown to explore a distant star called LQ Pyx. Eons later, the convoy has returned to LQ Pyx to begin work on the Web, the alien megastructure that covers the star. Is it a Dyson Sphere, designed to power a civilization as everyone believes—or something far more sinister? Meanwhile, Planet United’s littlest convoy, long thought to be lost, reemerges in a different sector of deep space. What they discover holds the answers to unlocking the Web’s greater purpose. Each convoy possesses a piece of the Web’s puzzle . . . but they may not be able to bring those pieces together and uncover the structure’s true nature before it’s too late.

von Dale Brown, Jim DeFelice

A volatile U.S. ally has fallen prey to the terrorist beast. India is the target of radical Islamic jihadists, and the world watches breathlessly as tensions escalate between the uneasy giant and its longtime nemesis Pakistan—with China waiting in the wings, eager to flex its military might. A nuclear showdown seems inevitable, unless the masterminds at Dreamland can get to the mysterious source of the terror and end it, swiftly and permanently. Every technological wonder the military possesses must be employed to avert an all-out Apocalypse—from an awesome new hybrid Navy destroyer to robot Flighthawks. But the fate of the region and the world will depend on the newest brainchild of the Dreamland team: an unproven instrument of ultimate power code-named End Game.

von Jack Campbell (Naval officer)

Admiral Geary's First Fleet of the Alliance survives the journey deep into unexplored interstellar space, a voyage that led to the discovery of new alien species, including a new enemy and a possible ally.