Empfehlungen basierend auf "Dead Stars - Part One"

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von Christopher Ruocchio

The fifth novel of the galaxy-spanning Sun Eater series merges the best of space opera and epic fantasy, as Hadrian Marlowe continues down a path that can only end in fire.The galaxy is burning.With the Cielcin united under one banner, the Sollan Empire stands alone after the betrayal of the Commonwealth. The Prophet-King of the Cielcin has sent its armies to burn the worlds of men, and worse, there are rumors...whispers that Hadrian Marlowe is dead, killed in the fighting.But it is not so. Hadrian survived with the help of the witch, Valka, and together they escaped the net of the enemy having learned a terrible truth: the gods that the Cielcin worship are real and will not rest until the universe is dark and cold.What is more, the Emperor himself is in danger. The Prophet-King has learned to track his movements as he travels along the borders of Imperial space. Now the Cielcin legions are closing in, their swords poised to strike off the head of all mankind.

von Mark Lawrence

Two people living in a world connected by an immense and mysterious library must fight for those they love in the second book in a new trilogy from the international bestselling author of The Book That Wouldn’t Burn.The Library spans worlds and times. It touches and joins distant places. It is memory and future. And amid its vastness Evar Eventari both found, and lost, Livira Page.Evar has been forced to flee the library, driven before an implacable foe. Livira, trapped in a ghost world, has to recover the book she wrote—one which is the only true threat to the library’s existence—if she's to return to her life.While Evar's journey leads him outside into a world he's never seen, Livira's path will taker her deep inside her own writing, where she must wrestle with her stories in order to reclaim the volume in which they were written.The secret war that defines the library has chosen its champions and set them on the board. The time has come when they must fight for what they believe, or lose everything.

von Tad Williams

This stunning finale to the gigantic Otherland tetralogy (City of Golden Shadow, etc.), a brilliant fusion of quest fantasy and technological SF, is sure to please Williams's many fans. Otherland, a complete universe co-existent with the real world, incorporates elements of the Arabian Nights, the Alice and Oz books, the Neanderthal Age, the Trojan War, rewritten Roman history (Hannibal returns three centuries after his death to crush Rome, without elephants), as well as numerous nursery rhymes and fables. An enormous cast of courageous humans confronts monstrous insects, unimaginable dangers and all the appurtenances of fantastic adventure. At nearly 700 pages this is a mighty mouthful to swallow, but a well-crafted if convoluted plot sustains interest through the lengthy climax, which explains the inexplicable.

von Greg Weisman

An epic action-adventure series set in Blizzard's popular World of Warcraft® game franchise. Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketchbook, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading? Includes twenty illustrations from the acclaimed Blizzard artist, Samwise Didier.

von Brandon Sanderson

This discounted ebundle includes: Alcatraz vs. The Evil Librarians, The Scrivener's Bones, The Knights of Crystallia, The Shattered Lens, The Dark Talent An action-packed fantasy adventure series by the #1 New York Times bestselling author Brandon Sanderson. Alcatraz Smedry and his family and friends must battle a cult of evil Librarians bent on taking over the world through misinformation and suppressing the truth. Alcatraz vs. the Evil Librarians — On his thirteenth birthday, foster child Alcatraz Smedry gets a bag of sand in the mail-his only inheritance from his father and mother. It is quickly stolen by the cult of Evil Librarians. Alcatraz must stop them, using the only weapon he has: an incredible talent for breaking things. The Scriveners Bones — In his second skirmish against the Evil Librarians who rule the world, Alcatraz and his ragtag crew of freedom fighters track Grandpa Smedry to the ancient and mysterious Library of Alexandria. Can Alcatraz and his friends rescue Grandpa Smedry and make it out of there alive? The Knights of Crystallia — Alcatraz Smedry has made it to the Free Kingdoms at last. Unfortunately, so have the Evil Librarians—including his mother! Now Alcatraz has to find a traitor among the Knights of Crystallia, make up with his estranged father, and save one of the last bastions of the Free Kingdoms from the Evil Librarians.The Shattered Lens — Alcatraz Smedry is up against a whole army of Evil Librarians with only his friend Bastille, a few pairs of glasses, and an unlimited supply of exploding teddy bears to help him. This time, even Alcatraz's extraordinary talent for breaking things may not be enough to defeat the army of Evil Librarians and their giant librarian robots.The Dark Talent — Alcatraz Smedry has successfully defeated the army of Evil Librarians and saved the kingdom of Mokia. Too bad he managed to break the Smedry Talents in the process. Even worse, his father is trying to enact a scheme that could ruin the world, and his friend, Bastille, is in a coma. Without his Talent to draw upon, can Alcatraz figure out a way to save Bastille and defeat the Evil Librarians once and for all?At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

von Joe Dever

Lone Wolf has returned from Daziarn to discover all his mortal enemies are poised to conquer Magnamund. His mission is to travel to the underworld of Helegedad to confront Darklord Gnagg. That is the scene, and it is up to the readers to supply the end, for only they can determine Lone Wolf's destiny.

von Patrick Carman

The second book in an epic fantasy sequence from New York Times bestselling author Patrick CarmanThe Highlands, the center of Atherton, is sinking; Samuel and Isabel are trying to sneak into The House of Power to restore water to the world of Atherton; and Dr. Kincaid, Vincent and Edgar make their way towards the edge of the Highlands, intent on entering the secret underground refuge of Mead's Hollow and finding the key to unlocking Dr. Harding's brain. They must discover the solution to overcoming the threat of the deadly Cleaners, creatures now unleashed on the flattened land, before it's too late. But Mead's Hollow holds more secrets than any of them had ever imagined.

von Adam Blade

The war for Avantia has reached its terrifying conclusion!Tanner, Gwen, Castor, and Rufus have collected three pieces of the ancient mask that bestows the power to control all of Avantia's Beasts to the wearer. Only one final portion remains and it is being held in Derthsin's fiery volcanic lair.As the group travels toward the furious showdown, Tanner is plagued by the desire to put on the powerful Mask of Anoret. His struggle is amplified by the constant arguing between his friends. Only a united front of these four warriors and their powerful Beasts will be strong enough to defeat Derthsin and his army. The fate of all of Avantia is at stake and Tanner is determined to see that all of their sacrifice has not been in vain. But an unsettling premonition has been following Tanner's progress and the losses may have just begun.

von Derek Landy

The book version of the thrilling and innovative second Skulduggery Pleasant podcast In 1962, three sorcerers converged to do battle in a hidden chamber near a disused platform in the London Underground. Prophecy foretold that the victor would hold the very fate of humanity in their hands. Since then... nothing. Now, the people who are trying to find out exactly what happened all those years ago are being murdered - there is a killer coming after them, a killer with a plan - and their only hope for survival lies with Skulduggery Pleasant and Valkyrie Cain. Because when the end of the world comes knocking, our first line of defence must always be sarcasm. Unstoppable, withering sarcasm.

von Sean Fay Wolfe

Part 1 of the stunning conclusion to the Elementia Chronicles: an unofficial MINECRAFT-fan adventure series, inspired by the bestselling game. The Republic of Elementia is in ruins after the Noctem Alliance waged war on Element City. President Stan and his council are scattered across the aerver, trying to find their way back to one another to continue their fight for freedom. And a mysterious figures has joined their world - one with the power to save or destroy them all. Can Stan reunite with Kate, Charlie and their friends and make a last stand for the world they love in an epic battle of good vs. evil? Disclaimer: This book is not authorized, sponsored, endorsed or licensed by Mojang AB, Microsoft Corp. or any other person or entity owning or controlling any rights to the Minecraft name, trademarks or copyrights. Minecraft is a registered trademark of Mojang Synergies AB.