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von Derek Landy

The skeleton detective is coming back to life… again! It’s the tenth, triumphant novel in the Skulduggery Pleasant series, and it will rearrange your world.Skulduggery and Valkyrie are back in the tenth instalment in the bestselling Skulduggery Pleasant series – an incredible and unexpected treat for the legions of fans around the world.We can’t say much but we can say this: Skulduggery and Valkyrie are going to team up with beloved characters from the first 9 books as well as an all-new cast, including new teen co-star Omen Darkly, for an adventure that takes the story to truly global proportions… while answering questions that go right back to the beginning.And Derek says this: “I was halfway through Last Stand of Dead Men, I think, when I realised that I had more stories to tell. I told myself that if Skulduggery and Valkyrie survived the series, I would leave the option open of returning to their world. There were still secrets I need to reveal, after all, and there were still horrors they had to face. They survived the first series. But they’re really going to wish they hadn’t.”

von S. Green

Book 3 in the «Half Life Trilogy». Nathan Byrn is running again. The Alliance of Free Witches has been all but destroyed. Scattered and demoralised, constantly pursued by the Council's Hunters, only a bold new strategy can save the rebels from total defeat... They need the missing half of Gabriel's amulet - an ancient artifact with the power to render its bearer invincible in battle. But the amulet's guardian - the reclusive and awesomely powerful witch Ledger - has her own agenda. To win her trust, Nathan must travel to America and persuade her to give him the amulet. Combined with his own Gifts, the amulet might just be enough to turn the tide for the Alliance and end the bloody civil war between Black and White witches once and for all....

von Garth Nix

In this seventh and last book of 'The Keys to the Kingdom', the mysteries of the house, the architect, the trustees, the keys and the will are revealed, and the fate of Arthur, our Earth and the entire universe is finally decided.

von Michael R Fletcher

Faith shapes the landscape, defines the laws of physics, and makes a mockery of truth. Common knowledge isn't an axiom, it's a force of nature. What the masses believe is. But insanity is a weapon, conviction a shield. Delusions give birth to foul new gods.Violent and dark, the world is filled with the Geisteskranken--men and women whose delusions manifest, twisting reality. High Priest Konig seeks to create order from chaos. He defines the beliefs of his followers, leading their faith to one end: a young boy, Morgen, must Ascend to become a god. A god they can control.But there are many who would see this would-be-god in their thrall, including the High Priest's own Doppels, and a Slaver no one can resist. Three reprobates--The Greatest Swordsman in the World, a murderous Kleptic, and possibly the only sane man left--have their own nefarious plans for the young god.As these forces converge on the boy, there's one more obstacle: time is running out. When one's delusions become more powerful, they become harder to control. The fate of the Geisteskranken is to inevitably find oneself in the Afterdeath. The question, then, is:Who will rule there?

von Daniel Suarez

The New York Times bestseller Daemon unleashed a terrifying technological vision of an all-powerful, malicious computer program. Now, our world is the Daemon's world—unless someone stops it once and for all...The Daemon is in absolute control, using an expanded network of shadowy operatives to tear apart civilization and build it anew. Even as civil war breaks out in the American Midwest in a wave of nightmarish violence, former detective Pete Sebeck—the Daemon's most powerful, though reluctant, operative—must lead a small band of enlightened humans in a movement designed to protect the new world order.But the private armies of global business are preparing to crush the Daemon once and for all. In a world of shattered loyalties, collapsing societies, and seemingly endless betrayal, the only thing worth fighting for may be nothing less than the freedom of all humankind.

von Ian Livingstone

Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.

von Matt de la Peña

Fix the past. Save the future.What is the secret history connecting the SQ to the Ancient Maya?Book includes an all-new, full-color Hystorian's Guide - your key to unlocking the fourth episode of the action-packed Infinity Ring game.

von Chris Colfer

The fifth book in Chris Colfer's #1 New York Times bestselling series The Land of Stories! In the highly anticipated continuation of the Land of Stories series, Conner learns that the only place to fight the Masked Man's literary army is inside his own short stories! When the twins and their friends enter worlds crafted from Conner's imagination, finding allies no one else could have ever dreamed of, the race begins to put an end to the Masked Man's reign of terror. Can the twins finally restore peace in the fairy tale world?

von Stephen King

At the outset of the final installment of our saga, Roland’s ka-tet is scattered across several different wheres and whens. Susannah Dean (still in the clutches of the demon Mia) is in End-World’s Fedic a chamber of horrors where magic and technology can be merged and where a monstrous half-human child can be brought forth into the world. Eddie Dean and Roland Deschain are in Maine, 1977, searching for the site of otherworldly walk-in activity, and a possible doorway back to Mid-World. Jake Chambers, Father Callahan, and the bumbler Oy are battling vampires and low men in New York’s Dixie Pig Restaurant, circa 1999, a place where long pig is definitely on the menu. As soon as our tet reunites, they must journey to the headquarters of Thunderclap’s Wolves in order to discover exactly why the Crimson King’s minions have been culling the brains of young children for twin-telepathy enzymes. The answer is more horrible than they realized, and bears directly upon Roland’s quest to reach the Dark Tower.

von Octavia E. Butler

The Patternist is a telepathic race, commanded by the Patternmaster, whose thoughts can destroy, heal, rule. Coransee, son of the ruling Patternmaster, wants the throne and will stop at nothing to get it, including venture into the wild mutant-infested hills to destroy a young apprentice--his equal and his brother. Previously out of print.