Empfehlungen basierend auf "Dark Moon A Wereling Novel"
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von Pierce Brown
NEW YORK TIMES BESTSELLER • Darrow returns as Pierce Brown’s New York Times bestselling Red Rising series continues in the thrilling sequel to Dark Age.The Reaper is a legend, more myth than man: the savior of worlds, the leader of the Rising, the breaker of chains.But the Reaper is also Darrow, born of the red soil of Mars: a husband, a father, a friend.Marooned far from home after a devastating defeat on the battlefields of Mercury, Darrow longs to return to his wife and sovereign, Virginia, to defend Mars from its bloodthirsty would-be conqueror Lysander.Lysander longs to destroy the Rising and restore the supremacy of Gold, and will raze the worlds to realize his ambitions.The worlds once needed the Reaper. But now they need Darrow, and Darrow needs the people he loves—Virginia, Cassius, Sevro—in order to defend the Republic.So begins Darrow’s long voyage home, an interplanetary adventure where old friends will reunite, new alliances will be forged, and rivals will clash on the battlefield.Because Eo’s dream is still alive—and after the dark age will come a new age: of light, of victory, of hope.Don’t miss any of Pierce Brown’s Red Rising Saga:RED RISING • GOLDEN SON • MORNING STAR • IRON GOLD • DARK AGE • LIGHT BRINGER
von Matt Dinniman
Join Carl and his ex-girlfriend’s cat, Princess Donut, as they fight fantastical creatures and deadly mobs to make it to the next level and build the kind of fan following the dungeon masters can’t ignore in the second book in the smash-hit Dungeon Crawler Carl series by Matt Dinniman—now with bonus material exclusive to this print edition.“Greetings, Crawlers! The training levels have concluded. Now the games may truly begin.”The aliens have come, and they’ve transformed Earth into a multilevel, video game–like dungeon. It’s the newest season of the galaxy’s most watched game show, Dungeon Crawler World. Now on the third floor, Carl and Donut have to fight harder than ever. They’ve already proven that a Coast Guard vet and once-and-forever feline royalty are an almost unstoppable team. Their ratings are off the charts. Viewers can’t get enough. But the dungeon gets more dangerous each day, and now there’s a whole new problem to deal with: Quests.They call it the Over City. A sprawling, once-thriving metropolis devastated by a mysterious calamity. But these streets are far from abandoned. An undead circus trawls the ruins. Murdered women rain from the sky. An ancient spell is finally ready to reveal its dark purpose. Can Carl and Donut solve the mystery in time?And can Carl finally find some pants?Includes part two of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
von Tad Williams
This stunning finale to the gigantic Otherland tetralogy (City of Golden Shadow, etc.), a brilliant fusion of quest fantasy and technological SF, is sure to please Williams's many fans. Otherland, a complete universe co-existent with the real world, incorporates elements of the Arabian Nights, the Alice and Oz books, the Neanderthal Age, the Trojan War, rewritten Roman history (Hannibal returns three centuries after his death to crush Rome, without elephants), as well as numerous nursery rhymes and fables. An enormous cast of courageous humans confronts monstrous insects, unimaginable dangers and all the appurtenances of fantastic adventure. At nearly 700 pages this is a mighty mouthful to swallow, but a well-crafted if convoluted plot sustains interest through the lengthy climax, which explains the inexplicable.
von Ian Livingstone
Down in the dark, twisting labyrinth of Fang, unknown horrors await you. Devised by the devilish mind of Baron Sukumvit, the labyrinth is riddled with fiendish traps sand bloodthirsty monsters, which will test your skills almost beyond the limit of endurance.Countless adventurers before you have taken up the challenge of the Trial of Champions and walked through the carved mouth of the labyrinth, never to be seen again. Should you come out of the labyrinth alive, you will be wealthy beyond your dreams. Do YOU dare enter?Part story, part game, this is a book with a difference: one in which you become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which creatures to fight & which dangers to risk.
von Darren Shan
Darren Shan is going home--and his world is going to hell. Old enemies await. Scores must be settled. Destiny looks certain to destroy him, and the world is doomed to fall to the Ruler of the Night.
von Darren Shan
The stunning finale to the "New York Times" bestselling series brings Darren face-to-face with his archenemy, Steve Leopard. One of them will die. The other will become the Lord of the Shadows and destroy the world. Is the future written, or can Darren trick destiny?
von Brenna Raney
No one cares that you cured cancer if you also cloned a horde of dinosaurs and let them rampage down the street.Supergenius and quasi-villain Rex normally can’t go a week without accidentally endangering Decimen City with her science shenanigans. It’s been two weeks since her genetically engineered dinosaurs rampaged through town―a good streak for her―but the peace is broken when actual villain Last Dance sets his sights on Decimen. And he wants Rex’s help. Before Rex can say “I didn’t do it,” superheroes who’ve dragged her to jail on her worst days are crowding her lab to conscript her into quasi-herodom.Rex would rather stay out of it and deal with the dinosaurs that keep calling her Mom, but she can’t ignore that she was somewhat responsible for Last Dance’s villainy. She’d kept a very disorganized lab. And he was such a nosy brother. She failed to help him back then, but maybe if she stops him now―and keeps the heroes fooled―she can finally set things right.
von Paul Stewart
Only one person can save the Edgelands from disaster - Twig, the young sky pirate captain who had dared to sail over the Edge but returned with his memory shattered and his crew flung far and wide. But to recover his memory and take action, Twig must first find his lost crew. This means a journey back into the Deepwoods - and beyond!
von Neal Shusterman
Teens fight for their humanity in this thrilling third book in the "New York Times" bestselling Unwind dystology by Neal Shusterman. Connor and Lev are on the run after the destruction of the Graveyard, the last safe haven for AWOL Unwinds. But for the first time, they're not just running away from something. This time, they're running towards answers, in the form of a woman Proactive Citizenry has tried to erase from history itself. If they can find her, and learn why the shadowy figures behind unwinding are so afraid of her, they may discover the key to bringing down unwinding forever. Cam, the rewound boy, is plotting to take down the organization that created him. He knows that if he can bring Proactive Citizenry to its knees, it will show Risa how he truly feels about her. And without Risa, Cam is having trouble remembering what it feels like to be human. With the Juvenile Authority and vindictive parts pirates hunting them, their paths will converge explosively--and everyone will be changed. Neal Shusterman continues the adventure that VOYA called "poignant, compelling, and ultimately terrifying."
von Adam Blade
New Beasts. Old Magic. Everyone in Avantia knows the terrors of the jungle: creatures that pluck men from the ground and eat them whole; plants whose rich scents could overwhelm a person at twenty paces. Few dare to enter--and fewer still return. But Tom has no choice. The next stage of his journey lies at the very heart of the jungle, where a terrible creature resides, evil as the wizard who created him.