Empfehlungen basierend auf "D.gray-man 10"

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von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...?

von Yumi Hotta

After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya!The main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these and takes center stage in the final tale when he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner.

von Tappei Nagatsuki

Subaru Natsuki was just trying to get to the convenience store but wound up summoned to another world. He encounters the usual things--life-threatening situations, silver haired beauties, cat fairies--you know, normal stuff. All that would be bad enough, but he's also gained the most inconvenient magical ability of all--time travel, but he's got to die to use it. How do you repay someone who saved your life when all you can do is die?

von Norihiro Yagi

A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.Clare's battle with the awakened Ophelia ends with a surprising request from Ophelia. Ominous signs begin to emerge as Clare searches for Raki. Not only are the usually solitary Yoma joining forces, they appear to be preparing for battle. More mysteriously, Clare is taken captive by a male Awakened Being and held in a dungeon with other Claymores. Who are her captors, and what do they want?

von Norihiro Yagi

A New York Times best selling, multi-arc, character-driven story with great battles and strong-willed females that will appeal to males and females alike.In a world where monsters called Yoma prey on humans and live among them in disguise, humanity's only hope is a new breed of warrior known as Claymores. Half human, half monster, these silver-eyed slayers possess supernatural strength but are condemned to fight their savage impulses or lose their humanity completely.In the northern town of Pieta, Clare and a force of Claymores battle a troupe of Awakened Ones to prevent them from advancing south. Their orders are to hold off the evil horde at all costs, while the Organization prepares a secret weapon. Clare and her comrades realize that theirs is a suicide mission. As their friends fall one by one, the warriors band together to make their last stand.

von Reki Kawahara

The Saga Of Sword Art Online Continues With Three Side Stories Set During The Aincrad And Alfheim Eras. The Game Of Death Took Its Toll On Every Player In A Different Way--when One Turns Up Dead On The Fifty-seventh Floor, The Game's Afoot, And It's Up To Asuna And Kirito To Crack The Case. There's Also The Story Of How Kirito Got His Excalibur Sword In Alfheim (with A Little Help From His Friends). And When The Game Of Death First Began, Kirito Learned A Difficult Lesson--one He Would Never Forget.

von Hiroyuki Takei

Yoh Asakura is a shaman—one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…Epilogue:We continue to look back to the past, when Yoh and Anna were bound together and Matamune sacrificed himself to save them. But in the present, Yoh seems to have sacrificed his chance to become Shaman King, and Ren still lies unconscious. Will Lady Jeanne keep her end of the bargain and save Ren's life?Yoh Asakura is a shaman--one of the gifted few who, thanks to training or natural talent, can channel spirits that most people can't even see. With the help of his fiancée, Anna, Yoh is in training for the ultimate shaman sports event: the "Shaman Fight in Tokyo," the once-every-500-years tournament to see who can shape humanity's future and become the Shaman King. But unfortunately for Yoh, every shaman in the world is competing for the same prize…

von Yuu Kamiya

In The World Of Disboard, Everything Is Decided By Games. Since Arriving In This Strange Place, Genius Gamer Siblings Sora And Shiro Have Risen To Become King And Queen Of What's Left Of Disboard's Humans. Their Latest Challenge Is Winning An Unwinnable Romance Game Against The Races Of Dhampir And Siren. To Uncover The True Strategy To Beat This Sadistic Game Of Love, They Head For The Home Of The Angelic Flügel: The Midair City Of Avant Heim. But The Flügel Are A Hideously Powerful Race, Created Specifically To Kill Gods. Will Things Really Go As Planned?

von Kugane Maruyama

For twelve years, the virtual world of Yggdrasil has served as the playground and battlefield for the skeletal lord Momonga and his guild of fellow monsters, Ainz Ooal Gown. But the guild's glory days are over, and the game is shutting down permanently. When Momonga logs in one last time just to be there when the servers go dark, something happens--and suddenly, fantasy is reality. A rogues' gallery of fanatically devoted NPCs is ready to obey his every order, but the world Momonga now inhabits is not the one he remembers. The game may be over, but the epic tale of Ainz Ooal Gown is only beginning...

von Yuki Urushibara

They live on the shadowy border between the possible and the impossible–ancient life-forms known as mushi. Rare is the individual who can see them, but those with that special ability, the mushishi, can counter the creatures’ deadly effects on humans. After a young boy is orphaned in the forest, he is saved by a reclusive female mushishi. But the lake near the mushishi’s home holds a deadly secret, and the boy must find out what it is before his only friend is lost forever.