Empfehlungen basierend auf "Cold Roads (Warhammer 40,000) (English Edition)"

Based on your reading history, we think you will also enjoy the following books.

von RPG Team Wizards

Product DescriptionAn anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded item or obtaining crucial information from an imprisoned contact, these tasks require careful planning and flawless execution. The secretive organization called the Golden Vault specializes in hiring crews for such jobs, and for the most daunting assignments—pursuing fabulous treasures and stopping dire threats—that crew is your characters.Keys from the Golden Vault™ is a collection of 13 short, standalone Dungeons & Dragons adventures designed for characters levels 1–11. These adventures can be placed in any setting and you can run them as one-shot games or link them together into a campaign. This book also includes in-world maps to help players plan their heists, plus advice for running nontraditional games with high risks and huge rewards.About the AuthorWizards D&D Team

von Dungeons & Dragons

A menagerie of deadly monsters for the world’s greatest roleplaying game.The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, and beholders—a monstrous feast for Dungeon Masters ready to challenge their players and populate their adventures.The monsters contained herein are culled from the D&D game’s illustrious history, with easy-to-use game statistics and thrilling stories to feed your imagination.

von Dungeons & Dragons

Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?• Dive straight into your pulp adventures with easy-to-use locations, complete with maps of floating castles, skyscrapers, and more.• Explore Sharn, a city of skyscrapers, airships, and noirish intrigue and a crossroads for the world’s war-ravaged peoples.• Include a campaign for characters venturing into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.• Meld magic and invention to craft objects of wonder as an artificer—the first official class to be released for fifth edition D&D since the Player’s Handbook.• Flesh out your characters with a new D&D game element called a group patron—a background for your whole party.• Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player’s Handbook.• Confront horrific monsters born from the world’s devastating wars.

von Steven Erikson

All ten volumes of New York Times bestselling author Steven Erikson’s epic fantasy series featuring vast legions of gods, mages, humans, and dragons battling for destiny of the Malazan Empire are collected together in one e-Book bundle. In this epic fantasy series, Erikson draws on his twenty years of experience as an anthropologist and archaeologist, as well as his expert storytelling skills. The Complete Malazan Book of the Fallen includes:Gardens of the MoonDeadhouse GatesMemories of IceHouse of ChainsMidnight TidesThe BonehuntersReaper's GaleToll the HoundsDust of DreamsThe Crippled GodAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

von Steven Erikson

Memories Of Ice The Ravaged Continent Of Genabackis Has Given Birth To A Terrifying New Empire:the Pannion Domin. But Something More Malign Threatens This World. The Warrens Are Poisoned And Rumours Abound That The Crippled God Is Unchained And Intent On Revenge... House Of Chains In Northern Genabackis, A Raiding Party Of Tribal Warriors Descends From The Mountains Into The Southern Lands. For One Among Them - Karsa Orlong - It Is The Beginning Of An Extraordinary Destiny... 'homeric In Scope And Vision...a Story That Never Fails To Thrill And Entertain...a Saga That Lives Up To Its Name, Both Intellectually And In Its Dramatic, Visually Rich And Lavish Storytelling' Sfsite

von Anthony Riches

"The Tungrian auxiliary cohorts march east to the land beyond the Danube to guard a frontier which turns out to be as dangerous and lawless as northern Britannia in Anthony Riches' suspenseful new Empire novel. Fresh from their victory in Germania, Marcus Aquila and the Tungrians have been sent to Dacia, on the north-eastern edge of the Roman Empire, with the mission to safeguard a major source of imperial power. The mines of Alburnus Major contain enough gold to pave the road to Rome. They would make a mighty prize for the marauding Sarmatae tribesmen who threaten the province, and the outnumbered auxiliaries are entrusted with their safety in the face of a barbarian invasion. Beset by both the Sarmatian horde and more subtle threats offered by men who should be their comrades, the Tungrians must also come to terms with the danger posed by a new and unexpected enemy. They will have to fight to the death to save the honour of the empire - and their own skins"--Publisher.

von Rob David (Comic book writer), Dan Abnett

The war for Eternia reaches its epic conclusion! The Eternity War seems all but over. Hordak has seized the full powers of Grayskull--now, nowhere in the universe is safe from his wrath. Only He-Man has the ability to stop him...but He-Man is no more. King Adam surrendered his power to save his people, and now the armies of Eternia march on a hopeless quest to battle a near-omnipotent opponent. But elsewhere on Eternia, a strange partnership has formed between Adam's sister, She-Ra, and his greatest enemy, Skeletor. Skeletor has a plan to turn Hordak's own powers against him and free the universe from the threat of the Evil Horde. But Skeletor is not known for his kind heart and generosity. If he has a plan to bring down Hordak, will it only serve to make Skeletor an even deadlier threat than Hordak ever was? And if He-Man is truly gone, who will be able to stand up to Skeletor when he is the ultimate power in the universe? Writer Dan Abnett (EARTH 2: SOCIETY, AQUAMAN) and artist Pop Mhan (DC UNIVERSE VS. THE MASTERS OF THE UNIVERSE), along with He-Man's Head Writer Rob David, turn the world of He-Man and the Masters of the Universe on its ear. Collects issues #7-15.

von Sterling Hershey, Brian R. James, Matt James, Steve Townshend

The Nentir Vale -- a frontier land sheltered by mountains and strewn with abandoned farmsteads, ruined manors, and broken keeps -- is the perfect base for any Dungeons & Dragons® campaign. Many heroes begin their adventuring careers here, and some also meet untimely ends.Monster Vault: Threats to the Nentir Vale presents statistics, tactics, and lore for an array of new monsters that prowl the Nentir Vale, some of which trace their origins back to the earliest editions of the Dungeons & Dragons® Roleplaying Game. Other entries focus on campaign villains present in the Nentir Vale region, among them the Iron Circle, the Tigerclaw Barbarians, the Raven Roost Bandits, and several new villainous groups introduced here for the first time.The monsters and villains contained within are appropriate challenges for heroic- and paragon-tier characters and fit easily into any home campaign, as well as other Dungeons & Dragons published campaign settings. In addition to a 128-page book of ready-to-play monsters and villains, this product includes 8 die-cut sheets of card stock monster and villain tokens and a double-sided battle map featuring four different encounter locations you can use when running encounters.Contents: 128 page book of ready-to-play monsters and villains8 die-cut sheets of card stock monster and villain tokens1 double-sided battle map (featuring 4 different encounter locations)

von Bernard Cornwell

THE PALE HORSEMAN the compelling sequel to the bestselling THE LAST KINGDOM. Uhtred, Northumbrian born, raised a Viking and now married to a Saxon, is already a formidable figure and warrior. But at twenty he is still arrogant, pagan and headstrong, so not a comfortable ally for the thoughtful, pious Alfred. But these two, with Alfred's family and a few of Uhtred's companions, are apparently all that remains of the Wessex leadership after a disastrous truce. It is the lowest time for the Saxons. Defeated comprehensively by the Vikings who now occupy most of England, Alfred and his surviving followers retreat to the trackless marshlands of Somerset. There, forced to move restlessly to escape betrayal or detection, using the marsh mists for cover, they travel by small boats from one island to another, hoping that they can regroup and find some more strength and support. They seek refuge in Athelney, a tidal swamp to which Alfred's kingdom has shrunk. Uhtred finds himself torn between his Danish foster brother and the winning Vikings, and his growing respect for the stubborn leadership of Alfred. He must decide whether to rebuild the Saxons' strength from his watery base and help them to take on the Vikings once more. THE PALE HORSEMAN is a splendid story of divided loyalties and desperate heroism, with a wonderful range of characters from Vikings to British kings in their Cornish fortresses, from political but passionate priests to enduring fishermen and farmers desperately striving to survive as the battle sweeps over them. Uhtred and Alfred, Vikings and Saxons, are a winning combination for Bernard Cornwell.

von Gavin Thorpe, Guy Haley

The first-ever Warhammer 40,000 encyclopedia is here. Dive into the vast universe of Warhammer 40,000 and explore miniatures from every faction, captured in all their glory through official photography. Follow key characters throughout the evolution of their models and experience in pinpoint detail the warriors who wage endless war across the ravaged galaxy of the 41st Millennium. Explore the Warhammer 40,000 universe and its factions in striking detail: The first book of its kind, this Ultimate Guide goes into unparalleled detail on the miniatures and lore of Warhammer 40,000 and is sure to delight long-time fans and newcomers alike. Lavishly illustrated with hundreds of beautifully shot photographs of Warhammer 40,000 miniatures that showcase fine details and intricate designs across each faction, from the mighty Space Marines to the ravenous Tyranids, foul Chaos Daemons, deathless Necrons - and more. Written by Guy Haley and Gav Thorpe - these prolific Black Library authors who are household names of Warhammer fandom walk you through this world with richly detailed descriptions and insights into the lore. Packed with insight into the game's defining miniatures, Warhammer 40,000: The Ultimate Guide goes deep into the Warhammer 40,000 universe like never before. Whether you're a new fan who wants a complete guide to the setting, a collector of miniatures, a follower of the lore, or simply looking to celebrate your favorite hobby, this must-have volume is an essential visual journey through the grim darkness of Warhammer 40,000. © Copyright Games Workshop Limited 2024