Empfehlungen basierend auf "Brandon Sanderson's Dark One Book 1"

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von Derek Landy

The third bone-breaking, belly-busting adventure in the series that puts the “funny” back in, um, funny series. That didn’t really work, did it?If you’ve read the previous Skulduggery books then you know what the Faceless Ones are — and if you know what the Faceless Ones are, then you can probably take a wild guess that things in this book are going to get AWFULLY sticky for our skeletal hero and his young sidekick. If you haven’t read the previous Skulduggery books then what are you doing reading this? Go and read them right now, so that you know what all that stuff in the previous paragraph was about. Done? Good. So now you’re on tenterhooks too, desperately awaiting the answers to all your questions, and instead you’re going to have to wait to read the book. Sorry about that.

von Neil Gaiman

National BestsellerSelected as one of NPR’s Top 100 Science Fiction and Fantasy Books of All TimeThe #1 New York Times bestselling author’s ultimate edition of his wildly successful first novel featuring his “preferred text”—and including his new Neverwhere tale, “How the Marquis Got His Coat Back.”Richard Mayhew is a young man with a good heart and an ordinary life, which is changed forever when he stops to help a girl he finds bleeding on a London sidewalk. His small act of kindness propels him into a world he never dreamed existed. There are people who fall through the cracks, and Richard has become one of them. And he must learn to survive in this city of shadows and darkness, monsters and saints, murderers and angels, if he is ever to return to the London that he knew.“A fantastic story that is both the stuff of dreams and nightmares” (San Diego Union-Tribune), Neil Gaiman’s first solo novel has become a touchstone of urban fantasy, and a perennial favorite of readers everywhere.“Delightful … inventively horrific.”—USA Today

von Derek Landy

The second cycle of the internationally bestselling Skulduggery Pleasant series comes to a thrilling end. You are not ready…The Faceless Ones have returned to our universe. The bad guys have won.With the end of everything just days away – and no longer able to rely on Valkyrie Cain – Skulduggery must make allies of enemies if he's going to stand any chance of saving what's left of the world. And just when things are looking their bleakest, they manage to get even worse, with Omen Darkly suddenly having to step up when his brother, the Chosen One, falls.There's a lot going on. Most of it is bad. Sorry about that.

von Pittacus Lore

The third book of the #1 New York Times bestselling I Am Number Four series!The Mogadorians who destroyed the planet Lorien continue to hunt for the Garde, the small group of Loric survivors who have taken refuge on Earth. During a dangerous mission at a Mog base in West Virginia, John found and rescued the brutish Nine. But even with their combined powers, special abilities known as Legacies, the pair barely escaped with their lives. And in the process, John’s best friend, Sam Goode, was lost and taken captive by the enemy.In order to save him—and our world—John and Nine must join forces with Six and Seven who have been battling the Mogs in Spain, and who are now trying to locate Number Eight in India. The Garde must come together before it is too late. They are Lorien and Earth’s only hope.Michael Bay, director of Transformers, raved: “Number Four is a hero for this generation.” This epic young adult series is perfect for fans of action-packed science fiction like The Fifth Wave series by Rick Yancey, The Maze Runner series by James Dashner, and Orson Scott Card’s Ender’s Game.The battle for Earth’s survival wages on. Read the rest of the series: #4: The Fall of Five, #5: The Revenge of Seven, #6: The Fate of Ten, and #7: United as One.Don’t miss the first book in the brand new I Am Number Four spin-off series: Generation One.

von RIORDAN RICK

Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon - the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants. Ragnarok will begin. The Nine Worlds will burn. Unfortunately, the only person who can broker a deal for the hammer's return is the gods' worst enemy, Loki - and the price he wants is very high.

von David Gunn

Set in a chillingly realistic far-future world, and featuring a gritty antihero even more frightening than the evil empire he serves as soldier and assassin, Death’s Head is sure to be one of the most talked-about novels of the year. David Gunn is loaded–and he shoots to kill.At the top of the galactic pecking order is the United Free, a civilization of awe-inspiring technological prowess so far in advance of other space-faring powers as to seem untouchable gods. Most of the known universe has fallen under their inscrutable sway. The rest is squabbled over by two empires: one ruled with an iron fist by OctoV, a tyrant who appears to his followers as a teenage boy but is in reality something very different, the other administered by the Uplifted, bizarre machinelike intelligences, and their no-longer-quite-human servants, cyborgs known as the Enlightened.Sven Tveskoeg, an ex-sergeant demoted for insubordination and sentenced to death, is a vicious killer with a stubborn streak of loyalty. Sven possesses a fierce if untutored intelligence and a genetic makeup that is 98.2 percent human and 1.8 percent . . . something else. Perhaps that “something else” explains how quickly he heals from even the worst injuries or how he can communicate telepathically with the ferox, fearsome alien savages whose natural fighting abilities regularly outperform the advanced technology of their human enemies. Perhaps it is these unique abilities that bring Sven to the attention of OctoV.Drafted into the Death’s Head, the elite enforcers of OctoV’s imperial will, Sven is given a new lease on life. Armed with a SIG diabolo–an intelligent gun–and an illegal symbiont called a kyp, Sven is sent to a faraway planet, the latest battleground between the Uplifted and OctoV. There he finds himself in the midst of a military disaster, one that will take all his courage–and all his firepower–to survive.But an even deadlier struggle is taking place, a struggle that will draw the attention of the United Free. Sven knows he is a pawn, and pawns have a bad habit of being sacrificed.But Sven is nobody’s sacrifice. And even a pawn can checkmate a king.

von Josiah Bancroft

Forced by necessity into a life of piracy, Senlin and his crew struggle to survive aboard their stolen airship. Senlin’s search for his lost wife continues, even as her ghost hounds his every step. But the Tower of Babel proves to be as difficult to reenter as it was to escape.While searching for an unguarded port, Senlin encounters the camp of Luc Marat, who seems equal parts bandit and humanitarian. One thing is for certain: his asylum for the downtrodden hods is not as peaceful as it appears.In desperation, Senlin turns to the mysterious and dangerous Sphinx, with whom Edith shares a terrible bond. They discover the Sphinx’s help does not come cheaply. Senlin must choose between his friends, his freedom, and his wife.

von Adrian Tchaikovsky

The Arthur C. Clarke award-winning author of Children of Time brings us the third and final novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. Idris Telemmier has uncovered a secret that changes everything - the Architects' greatest weakness. A shadowy Cartel scrambles to turn his discovery into a weapon against these alien destroyers of worlds. But between them and victory stands self-interest. The galaxy's great powers would rather pursue their own agendas than stand together against this shared terror Human and inhuman interests wrestle to control Idris' discovery, as the galaxy erupts into a mutually destructive and self-defeating war. The other great obstacle to striking against their alien threat is Idris himself. He knows that the Architects, despite their power, are merely tools of a higher intelligence. Deep within unspace, where time moves differently, and reality isn't quite what it seems, their masters are the true threat. Masters who are just becoming aware of humanity's daring - and taking steps to exterminate this annoyance forever. The Final Architecture Shards of Earth Eyes of the Void Lords of Uncreation

von James Rollins

To save the world and our future, Sigma Force must embark on a dangerous odyssey into an ancient past whose horrors are all too present in this page-turning thriller from #1 New York Times bestselling author James Rollins that combines cutting-edge science, historical mystery, mythology, and pulse-pounding action. For eons, the city of Troy—whose legendary fall was detailed in Homer’s Iliad—was believed to be myth, until archaeologists in the nineteenth century uncovered its ancient walls buried beneath the sands. If Troy was real, how much of Homer’s twin tales of gods and monsters, curses and miracles—The Iliad and The Odyssey—could also be true and awaiting discovery? In the frozen tundra of Greenland, a group of modern-day researchers stumble on a shocking find: a medieval ship buried a half-mile below the ice. The ship’s hold contains a collection of even older artifacts—tools of war—dating back to the Bronze Age. Inside the captain’s cabin is a magnificent treasure that is as priceless as it is miraculous: a clockwork gold map imbedded with an intricate silver astrolabe. The mechanism was crafted by a group of Muslim inventors—the Banū Mūsā brothers—considered by many to be the Da Vincis of the Arab world—brilliant scientists who inspired Leonardo’s own work. Once activated, the moving map traces the path of Odysseus’s famous ship as it sailed away from Troy. But the route detours as the map opens to reveal a fiery river leading to a hidden realm underneath the Mediterranean Sea. It is the subterranean world of Tartarus, the Greek name for Hell. In mythology, Tartarus was where the wicked were punished and the monstrous Titans of old, imprisoned. When word of Tartarus spreads—and of the cache of miraculous weapons said to be hidden there—tensions explode in this volatile region where Turks battle Kurds, terrorists wage war, and civilians suffer untold horrors. The phantasmagoric horrors found in Homer’s tales are all too real—and could be unleashed upon the world. Whoever possesses them can use their awesome power to control the future of humanity. Now, Sigma Force must go where humans fear to tread. To prevent a tyrant from igniting a global war, they must cross the very gates of Hell.

von Peter Lerangis

Follow the story of Jack McKinley in the mysterious, action-packed adventure series that takes place throughout the Seven Wonders of the Ancient World. Jack discovers a secret organization on a hidden island and becomes the leader of a mission to retrieve seven lost magical orbs. As Jack and his three friends realize their lives are at stake, they have no choice but to accept the quest and embark on the challenge of their lives. Four friends. Six months. Seven Wonders. One goal. This collection includes books 1 through 3 in this bestselling series (The Colossus Rises, Lost in Babylon, and The Tomb of Shadows). It also includes the thrilling prequel novella to book 1, Seven Wonders Journals: The Select, plus Seven Wonders Journals: The Orphan, a short novella that chronicles a key character's valiant battle to rescue her best friend.