Empfehlungen basierend auf "Blade Itself"
Based on your reading history, we think you will also enjoy the following books.
von Abraham Lissauer
From NYT bestselling author Brent Weeks comes the first novel in his breakout fantasy trilogy in which a young boy trains under the city's most legendary and feared assassin, Durzo Blint.For Durzo Blint, assassination is an art -- and he is the city's most accomplished artist.For Azoth, survival is precarious. Something you never take for granted. As a guild rat, he's grown up in the slums, and learned to judge people quickly -- and to take risks. Risks like apprenticing himself to Durzo Blint.But to be accepted, Azoth must turn his back on his old life and embrace a new identity and name. As Kylar Stern, he must learn to navigate the assassins' world of dangerous politics and strange magics -- and cultivate a flair for death.
von Sam Sykes
An outcast mage caught between two warring empires must either save the world or destroy everything she loves in the second novel of "an unforgettable epic fantasy" trilogy (Publishers Weekly).Sal the Cacophony -- outlaw, outcast, outnumbered -- destroys all that she loves. Her lover lost and cities burned in her wake, all she has left is her magical gun and her all-consuming quest for revenge against those who stole her power and took the sky from her.When the roguish agent of a mysterious patron offers her the chance to participate in a heist to steal an incredible power from the famed airship fleet, the Ten Arrows, she finds a new purpose. But a plot to save the world by bringing down empires swiftly escalates into a conspiracy of magic and vengeance that threatens to burn everything to ash, including herself.For more from Sam Sykes, check out:The Grave of Empires:Seven Blades in BlackTen Arrows of IronBring Down Heaven:The City Stained RedThe Mortal TallyGod's Last BreathThe Affinity for Steel Trilogy:Tome of the UndergatesBlack HaloThe Skybound Sea
von Terry Goodkind
Terry Goodkind's Wizard's First Rule, Book One of A Sword of Truth, was "a wonderfully creative, seamless, and stirring epic fantasy debut." -Kirkus ReviewsPiers Anthony lauded it as "a phenomenal fantasy, endlessly inventive, that surely marks the commencement of one of the major careers in the genre. It starts in early and keeps hitting you with new magical wonders, building into a truly gripping adventure."In Wizard's First Rule, Richard Cypher's world was turned upside down. Once a simple woods guide, Richard was forced to become the Seeker of Truth, to save the world from the vile dominance of Darken Rahl, the most viciously savage and powerful wizard the world had ever seen. He was joined on this epic quest by his beloved Kahlan, the only survivor among the Confessors, who brought a powerful but benevolent justice to the land before Rahl's evil scourge. Aided by Zedd, the last of the wizards who opposed Rahl, they were able to cast him into the underworld, saving the world from the living hell of life under Rahl.But the veil to the underworld has been torn, and Rahl, from beyond the veil, begins to summon a sinister power more dreadful than any he has wielded before. Horrifying creatures escape through the torn veil, wreaking havoc on the unsuspecting world above.If Rahl isn't stopped, he will free the Keeper itself, an evil entity whose power is so vast and foul that once freed, it can never again be contained.Richard and Kahlan must face Rahl and the Keeper's terrible minions. But first, Richard must endure the ministrations of the Sisters of the Light, or die from the pain of magic that is his birthright and his curse. While Richard undertakes the arduous journey to the forbidden city of the Sisters, Kahlan must embark upon a long and dangerous mission to Aydindril, citadel of the old wizards, where she hopes to find Zedd and the help only he can lend to their desperate cause.War, suffering, torture, and deceit lie in their paths, and nothing will save them from a destiny of violent death, unless their courage and faith are joined with luck and they find the elusive...Stone of Tears.
von K. J. Parker
"Full of invention and ingenuity . . . Great fun." - SFX on Sixteen Ways to Defend a Walled CityThis is the history of how the City was saved, by Notker the professional liar, written down because eventually the truth always seeps through.The City may be under siege, but everyone still has to make a living. Take Notker, the acclaimed playwright, actor, and impresario. Nobody works harder, even when he's not working. Thankfully, it turns out that people enjoy the theater just as much when there are big rocks falling out of the sky.But Notker is a man of many talents, and all the world is, apparently, a stage. It seems that the empire needs him -- or someone who looks a lot like him -- for a role that will call for the performance of a lifetime. At least it will guarantee fame, fortune, and immortality. If it doesn't kill him first.In the follow up to the acclaimed Sixteen Ways to Defend a Walled City, K. J. Parker has created one of fantasy's greatest heroes, and he might even get away with it.For more from K. J. Parker, check out:Sixteen Ways to Defend a Walled CityThe Two of SwordsThe Two of Swords: Volume OneThe Two of Swords Volume TwoThe Two of Swords: Volume ThreeThe Fencer TrilogyColours in the SteelThe Belly of the BowThe Proof HouseThe Scavenger TrilogyShadowPatternMemoryEngineer TrilogyDevices and DesiresEvil for EvilThe EscapementThe CompanyThe Folding KnifeThe HammerSharps
von Jon Skovron
The thrilling conclusion to Jon Skovron's adventure fantasy series, two young people from a fracturing empire spread across savage seas must find a way to keep their nation together. Still reeling from the events at Dawn's Light, Hope struggles to understand what it means to be a warrior who has vowed to never again take up a sword.Red is enjoying his new role as imperial spy. Perhaps a bit too much. But his loyalties will be tested when his employer, Lady Hempist, relents and assigns him the one task he's been begging for all along: recruiting Hope and Brigga Lin to help rid the empire of biomancery once and for all.Fate brought them together; it will tear their empire apart.The Empire of StormsHope and RedBane and ShadowBlood and Tempest
von Sam Sykes
A standalone epic fantasy novella starring Sal the Cacophony, who Pierce Brown called a "protagonist for the ages," from Sam Sykes' widely acclaimed Seven Blades in Black and Ten Arrows of Iron. Sal the Cacophony does not make friends. When you have a magic gun, a trusty blade and rogue mages to hunt, you don’t need them. Sal the Cacophony makes enemies. And when her hunt leads to a town on the edge of nowhere, she finds them in spades: an unassuming mage with a secret, a vengeful bandit queen with ideals and steel to spare, and a colossal, centuries-old beast who has decided now is the best time to migrate. Sal the Cacophony could be their savior. But as everyone eventually learns, Sal’s “salvation” is usually worse.
von David Gemmell
Enter a powerful realm of legend, dark sorcery, and conquest, where the mighty Drenai warrior Druss faces his most deadly opponent . . .Druss the Legend, the dark axman known as the Deathwalker, must join the warrior Talisman on a mission of blood and glory. Only the stolen Eyes of Alchazzar--mystic jewels of power--will save Druss's dying friend, then unite the Nadir tribes against the evil of the Gothir. Druss agrees to help look for the twin gems--hidden for centuries in the shrine of Oshikai, the Demon-bane, the Nadir's greatest hero.It has been prophesied that with the recovery of the stones, there will come the Uniter, a magnificent fighter who will free the Nadir from brutal oppression. But Garen-Tsen, the sadistic power behind the Gothir throne, also seeks the gems. To control them, he will send five thousand men against a handful of savages, Talisman, and the one Drenai warrior.
von David Zindell
From the author of Neverness comes a powerful new epic fantasy series. The Ea Cycle is as rich as Tolkien and as magical as the Arthurian myths. The world of Ea is an ancient world settled in eons past by the Star People. However, their ancestors floundered, in their purpose to create a great stellar civilisation on the new planet: they fell into moral decay.Now a champion has been born who will lead them back to greatness, by means of a spiritual – and adventurous – quest for Ea’s Grail: the Lightstone.His name is Valashu Elahad, and he is destined to become King. Blessed (or cursed?) with an empathy for all living things, he will lead his people into the lands of Morjin, into the heart of darkness, wielding a magical sword called Alkadadur, there to recover the mythical Lightstone and return in triumph with his prize. But Morjin is not to be vanquished so easily...
von Sara Douglass
Tencendor is no more. The land is gone. But a few SunSoars remain, and a new foe walks the world. In a time of magic and danger, three new heroes have stepped forward—Ishbel Brunelle, priestess of the Serpent Coil; Isaiah, the Tyrant of Isembaard; and Maximilian, the Lord of Elcho Falling. Yet despite their best efforts, the Dark God Kanubai has risen. And worse yet, war approaches—backed by the evil, insidious DarkGlass Mountain, hordes of insatiable Skraelings ravage the land.While the trio struggles to keep its armies and alliances alive, the SunSoars have their own challenges, including the chance to rejoin the magical Star Dance at long last, and the appearance of the Lealfast, long-lost kin to the Icarii. The Lealfast and the Icarii may be friends . . . or deadly enemies. And as tensions rise between the two races, Axis SunSoar revives his elite Strike Force in a desperate bid to stop the darkness.
von Daniel Abraham
From the New York Times bestselling author and co-author of The Expanse comes an "atmospheric and fascinating" novel that unfolds within the walls of a single great city, over the course of one tumultuous year (Joe Abercrombie, author of A Little Hatred). Kithamar is a center of trade and wealth, an ancient city with a long, bloody history where countless thousands live and their stories endure. This is Garreth's. Garreth Left is heir to one of Kithamar's most prominent merchant families. The path of his life was paved long before he was born. Learn the family trade, marry to secure wealthy in-laws, and inherit the business when the time is right. But to Garreth, a life chosen for him is no life at all. In one night, a chance meeting with an enigmatic stranger changes everything. He falls in love with a woman whose name he doesn't even know, and he will do anything to find her again. His search leads him down corridors and alleys that are best left unexplored, where ancient gods hide in the shadows, and every deal made has a dangerous edge. The path that Garreth chooses will change the course of not only those he loves, but the entire future of Kithamar's citizens. In Kithamar, every story matters -- and the fate of the city is woven from them all.