Empfehlungen basierend auf "Bitter Fruit"
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von Derek Landy
The sixth instalment in the historic, hysterical and horrific Skulduggery Pleasant series. Think you’ve seen anything yet? You haven’t. Because the Death Bringer is about to rise…Meet Skulduggery Pleasant: detective, sorcerer, warrior.Oh yes. And dead.The Necromancers no longer need Valkyrie to be their Death Bringer, and that’s a Good Thing.There’s just one catch. There’s a reason the Necromancers don’t need her any more. And that’s because they’ve found their Death Bringer already, the person who will dissolve the doors between life and death.And that’s a very, very Bad Thing…
von Derek Landy
It's the fourth Skulduggery Pleasant adventure! only Skulduggery Pleasant himself is lost on the other side of a portal, with only some evil gods for company. Can he possible survive? (Yes, all right, he's already dead. But still.) What can we say, without giving too much away? Not much, is the answer. But what we CAN say is that this book is hilarious, it's tense, and it's packed with all the eye-popping action, crackling one liners and imaginative set pieces you've come to expect. There's a new threat to our plucky heroine, of course. But that's not all. There's also the little fact of the Big Bad, the uber-baddy who's going to come along and really, really destroy the world. (Really.) And what we learn about that villain in this book will literally make your jaw fall off and your hair go white with shock. (Not really.) Will Skulduggery make it out of the Faceless Ones' dimension? Who knows. The problem is, he may not have much to come back to!
von Peter F. Hamilton
The Confederation is starting to collapse politically and economically, allowing the 'possessed' to infiltrate more worlds. Quinn Dexter is loose on Earth, destroying the giant arcologies one at a time. As Louise Kavanagh tries to track him down, she manages to acquire some strange and powerful allies whose goal doesn't quite match her own. The campaign to liberate Mortonridge from the possessed degenerates into a horrendous land battle, the kind which hasn't been seen by humankind for six hundred years; then some of the protagonists escape in a very unexpected direction.Joshua Calvert and Syrinx fly their starships on a mission to find the Sleeping God - which an alien race believes holds the key to overthrowing the possessed.
von Alexander Gordon Smith
Forever altered by his experience in Furnace Penetentiary, Alex has done the impossible and escaped. But the battle for freedom is only just beginning. Charged with his superhuman abilities, Alex must uncover the last of Furnace's secrets―the truth about the man who built the prison, the man known as Alfred Furnace. And to do that he must stop running and finally confront his greatest fears.
von Paul Stewart, Chris Riddell
A dramatic and exuberant fantasy adventure filled with colourful and imaginative characters and illustrated with exquisite detail.Fifty years after the floating city of Sanctaphrax was swept away, the Edgeworld has changed for the worse. Cruel shrykes control the great Mire Road, while slave labour is endemic.When a young apprentice knight-academic, Rook, sets out on a perilous journey through the Deepwoods, he meets a mysterious stranger living with the banderbears and is propelled right into the middle of a dangerous adventure in which a small group of fighters must challenge the dark might of the Guardians of the Night.From the Hardcover edition.
von Jason Lethcoe
After escaping the clutches of Whiplash Scruggs with the help of Mr. Spines, Edward McLeod is now in a section of the Afterlife known as the Woodbine. Now Edward must master his Guardian powers and set off on his journey to rescue his mother's soul from the Jackal.
von Paul Stewart
Reissued in a stunning new cover look, the third in the Twig sequence of the Edge Chronicles.'SANCTAPHRAX WILL BE DESTROYED BY THE ENERGY OF THE MOTHER STORM.'Far over the Edge, the Mother Storm is brewing -- a storm more terrifying than any seen in the lifetime of any Edgelander. Sweeping in from the open sky, it must strike the source of the Edgewater River to bring new energy to the land. But in its way is Sanctaphrax -- a magnificent city built on a floating rock and tethered to the land by a massive chain... Only one person can save the Edgelands from certain disaster: Twig, the young sky pirate captain who had dared to sail over the Edge -- but returned with his memory shattered and his crew flung far and wide. But to recover his memory and take action, Twig must first find his lost crew. And this means a journey back into the Deepwoods -- and beyond.
von David Baldacci
Master storyteller David Baldacci is back with Vega Jane, the heroine from his instant #1 global bestselling and award-winning fantasy series.This is it. Vega Jane's time. She's been lied to her whole life, so she breaks away from Wormwood, the only home she's ever known, in search of the truth. She battles horrors to fight her way across the Quag with her best friend, Delph, and her mysterious canine, Harry Two. Against all odds, they survive unimaginable dangers and make it through.And into a new world that's even worse. Not because deadly beasts roam the cobblestones, but because the people are enslaved but don't even know it. It's up to Vega, Delph, Harry Two and their new comrade, Petra, to take up the fight against a foe that's unrivaled in savagery and cunning. Not only is Vega's life and the lives of her friends on the line, but whether she triumphs or fails will determine whether a whole world survives. Beloved author David Baldacci delivers a shockwave of destruction and shattering revelations in The Width of the World, book three in his instant #1 global bestselling Vega Jane series.
von R. A. Salvatore
I can find no answers in Mithril Hall....The apparent serenity of Drizzt Do'Urden, the brooding quiet, will show me nothing of the future designs of the drow. yet, for the sake of my friends, I must know those dark intentions. And so I fear that there remains only one place for me to look...The Underdark. A place of brooding darkness, where no shadows exist, and where Drizzt Do'Urden does not wish to go. The noble dark elf must return there, though, must go back to find his friends in the gnome city of Blingdenstone, and on to Menzoberranzan, the city of drow. Only then can Drizzt discern what perils might reach out from that dark place to threaten his friends in Mithril Hall.he finds allies where he least expects them and enemies he htough long gone. His scimitars slash at monsters too evil to reside under the sunlight of the surface world, while his inner strength wrestles with the tumult of emotions assaulting the noble drow when he looks once more on his dreaded homeland. All the while Drizzt must fend off the weight of guilt he carries for a dear friend lost to him forever.
von Matthew Woodring Stover
SOME LAWS YOU BREAK. SOME BREAK YOU. AND THEN THERE'S CAINE'S LAW. From the moment Caine first appeared in the pages of Heroes Die, two things were clear. First, that Matthew Stover was one of the most gifted fantasy writers of his generation. And second, that Caine was a hero whose peers go by such names as Conan and Elric. Like them, Caine was something new: a civilized man who embraced savagery, an actor whose life was a lie, a force of destruction so potent that even gods thought twice about crossing him. Now Stover brings back his greatest creation for his most stunning performance yet. Caine is washed up and hung out to dry, a crippled husk kept isolated and restrained by the studio that exploited him. Now they have dragged him back for one last deal. But Caine has other plans. Those plans take him back to Overworld, the alternate reality where gods are real and magic is the ultimate weapon. There, in a violent odyssey through time and space, Caine will face the demons of his past, find true love, and just possibly destroy the universe. Hey, it's a crappy job, but somebody's got to do it.