Empfehlungen basierend auf "Basil and the Lost Colony"

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von Gareth Brown

A debut novel full of magic, adventure, and romance, The Book of Doors opens up a thrilling world of contemporary fantasy for readers of The Midnight Library, The Invisible Life of Addie Larue, The Night Circus, and any modern story that mixes the wonder of the unknown with just a tinge of darkness.Cassie Andrews works in a New York City bookshop, shelving books, making coffee for customers, and living an unassuming, ordinary life. Until the day one of her favorite customers—a lonely yet charming old man—dies right in front of her. Cassie is devastated. She always loved his stories, and now she has nothing to remember him by. Nothing but the last book he was reading.But this is no ordinary book…It is the Book of Doors.Inscribed with enigmatic words and mysterious drawings, it promises Cassie that any door is every door. You just need to know how to open them.Then she’s approached by a gaunt stranger in a rumpled black suit with a Scottish brogue who calls himself Drummond Fox. He’s a librarian who keeps watch over a unique set of rare volumes. The tome now in Cassie’s possession is not the only book with great power, but it is the one most coveted by those who collect them.Now Cassie is being hunted by those few who know of the Special Books. With only her roommate Izzy to confide in, she has to decide if she will help the mysterious and haunted Drummond protect the Book of Doors—and the other books in his secret library’s care—from those who will do evil. Because only Drummond knows where the unique library is and only Cassie’s book can get them there.But there are those willing to kill to obtain those secrets. And a dark force—in the form of a shadowy, sadistic woman—is at the very top of that list.

von Pseudonymous Bosch

Beware!Dangerous secrets lie between the pages of this book.OK, I warned you. But if you think I'll give anything away, or tell you that this is the sequel to my first literary endeavor, The Name of This Book is Secret, you're wrong.I'm not going to remind you of how we last left our heroes, Cass and Max-Ernest, as they awaited intiation into the mysterious Terces Society, or the ongoing fight against the evil Dr. L and Ms. Mauvais. I certainly won't be telling you about how the kids stumble upon the Museum of Magic, where they finally meet the amazing Pietro!Oh, blast! I've done it again. Well, at least I didn't tell you about the missing Sound Prism, the nefarious Lord Pharaoh, or the mysterious creature born in a bottle over 500 years ago, the key to the biggest secret of all.I really can't help myself, now can I? Let's face it - if you're reading this, it's too late.

von Edward Eager

“Lots of fun.”--The New York Times Book Review

von B. B. Alston

The hardcover box set of the blockbuster New York Times bestseller Amari and the Night Brothers and its sequel, Amari and the Great Game--two exhilarating fantasy novels, perfect for fans of Percy Jackson and Artemis Fowl. AMARI AND THE NIGHT BROTHERS: Amari Peters has never stopped believing her missing brother, Quinton, is alive. So when she discovers a ticking briefcase in his closet containing a nomination for a tryout at the Bureau of Supernatural Affairs, she's certain the secretive organization holds the key to locating Quinton--if only she can wrap her head around the idea of magicians, fairies, aliens, and other supernatural creatures all being real. Now she must compete for a spot against kids who've known about magic their whole lives. No matter how hard she tries, Amari can't seem to escape their scrutiny and doubt--especially when her own supernaturally enhanced talent is deemed "illegal." With an evil magician threatening the supernatural world, and her own classmates thinking she's an enemy, Amari has never felt more alone. But if she doesn't pass the tryouts, she may never find out what happened to Quinton. AMARI AND THE GREAT GAME: After finding her brother and saving the entire supernatural world, Amari is convinced her first full summer as a Junior Agent will be a breeze. But between the new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope--so how can Amari refuse?

von Genevieve Cogman

After being commissioned to find a rare book, Librarian Irene and her assistant, Kai, head to Prohibition-era New York and are thrust into the middle of a political fight with dragons, mobsters, and Fae in this novel in the Invisible Library series.In a 1920s-esque New York, Prohibition is in force; fedoras, flapper dresses, and tommy guns are in fashion: and intrigue is afoot. Intrepid Librarians Irene and Kai find themselves caught in the middle of a dragon political contest. It seems a young Librarian has become tangled in this conflict, and if they can’t extricate him, there could be serious repercussions for the mysterious Library. And, as the balance of power across mighty factions hangs in the balance, this could even trigger war.Irene and Kai are locked in a race against time (and dragons) to procure a rare book. They’ll face gangsters, blackmail, and the Library’s own Internal Affairs department. And if it doesn’t end well, it could have dire consequences on Irene’s job. And, incidentally, on her life...

von Dominique Valente

The fourth book in the magical Starfell series, starring misfit witch Willow Moss. Perfect for readers of 8+ and beautifully illustrated throughout by Sarah Warburton. Willow Moss and the Lost Day was selected as Waterstones Book of the Month. Starfell is on the edge of disaster. The fight against Silas, the wizard determined to steal all magic for himself, is far from over - but how can Willow make a difference when her powers have been taken? With the help of her friends, the young witch sets off to the treacherous Mountains of Nach. There, she hopes to find the Craegun, a powerful beast believed to restore anything that has been lost - for a heavy price. The mission is fraught with danger, but there's no turning back . . . or the magic of Willow's world will be lost forever. The epic fourth adventure in the Starfell series is a powerful celebration of kindness, resilience and equality.

von Wade Albert White

Fantasy gets a clever refresh in the final book of this witty, action-packed, and hilarious middle grade adventure trilogy.At Saint Lupin's Completely Ordinary School Where Nothing Bizarre Ever Happens Most Especially Not Illegal Quests That Destroy Famous Landmarks, students are not taught about pirates. They're not taught how to identify them, how to befriend them, or even how to fight them...which leaves the school completely open to pirate invasion. And on the first day of classes, that's precisely what happens. When a pirate captain and her crew steal an ancient Prophecy Medallion, Anne, Penelope, and Hiro are caught up in yet another adventure. After accidentally activating a quest, Anne and her friends have no choice but to complete the task and deliver the medallion to the supreme pirate ruler, Octo-Horse-Pirate. But the quest and the medallion are not what they seem, and Octo-Horse-Pirate is no run-of-the-mill villain. To complete the quest, Anne will have to uncover the truth about her mysterious past-and, just maybe, save the whole world in the process. Filled to the brim with heart-pounding action, miniature dragons, attacking chickens, and (sometimes friendly) pirates, The Adventurer's Guide to Treasure (and How to Steal It) is a laugh-out-loud, fast-paced adventure that will leave you breathless.

von Philippa Leathley

Return to the world of Indie Next Pick Inkbound in this exciting sequel that finds Meticulous "Metty" Jones in a race against time to save her family from a mysterious blackmailer. Perfect for fans of Nevermoor and The Swifts. Meticulous Jones knows the power of her name. Descended from the great Joneses, including the cofounder of New London, Majestic Jones, Metty also inherited the abilities that give them power over life and death. When she is recruited to enlist in the mysterious League of Shadows, a secret society for others with impressive abilities, she's hesitant. After all, why should she join another group that seemingly wants to use her for her powers, especially after her Aunt Mag all but forbids her? Then a blackmailer threatens to reveal Aunt Mag's most dangerous secret--related to her adopted charge, Sundar--and Metty sees the League as her only chance to save him. She becomes determined to complete the three initiation tasks required to join in order to gain their protection. But as the clock winds down, Metty is forced to come to terms with the consequences of magic and the limits of her powers.

von Clare Harlow

The second book in the magical Tidemagic series, perfect for readers aged 9-12.Ista Flit and her friends Nat and Ruby have foiled a dastardly plot by the Hettle family to take control of the town of Shelwich, but Ista still needs to find her missing father. A magical key transports her to the mysterious Glass Island, where a sinister monster haunts the reed-beds, and the local inhabitants are falling under the seductive spell of the marsh spinners.Boldly venturing into the marsh spinner court, Ista and her friends will need all their wits and Tidemagic to resist its magical pull. Can they find Ista’s father, or will they be lost forever to the power of the spinners’ sinister music . . . ?Sequel to Tidemagic: The Many Faces of Ista Flit.

von Victoria Laurie

The Curse of Deadman's Forestis the second book in the Oracles of Delphi Keep—a series with all the timeless charm of classics like the Chronicles of Narnia and all the action-packed adventure of a modern middle-grade blockbuster. Since Ian Wigby and his sister, Theodosia, found the silver treasure box and the prophecy within it, their world has changed. There's no denying what they discovered in Morocco: a powerful evil is budding, and to defeat it, and save the world from darkness, six uniquely gifted children must be gathered. According to prophecy, a trip through the magical portal near the castle will bring them to the third Oracle--a child with extraordinary powers to heal. But the very same prophecy foretells Ian's death should he venture through the portal again. Everyone agrees: to risk Ian's life is too great a gamble. But when a terrible curse enters the keep, it becomes clear that there is no other choice. If Ian and Theo stay in Dover, all will surely be lost, but to follow the prophecy, they will risk their lives and everything they have ever held dear. According to prophecy, a trip through the magical portal near the castle will bring them to the third Oracle—a child with extraordinary powers to heal. But the very same prophecy foretells Ian's death should he venture through the portal again.   Everyone agrees: to risk Ian's life is too great a gamble. But when a terrible curse enters the keep, it becomes clear that there is no other choice.   If Ian and Theo stay in Dover, all will surely be lost, but to follow the prophecy, they will risk their lives and everything they have ever held dear.     Since Ian Wigby and his sister, Theodosia, found the silver treasure box and the prophecy within it, their world has changed. There's no denying what they discovered in Morocco: a powerful evil is building, and to defeat it, and save the world from darkness, six uniquely gifted children must be gathered. According to prophecy, a trip through the magical portal near the castle will bring them to the third Oracle—a child with extraordinary powers to heal. But the very same prophecy foretells Ian's death should he venture through the portal again. Everyone agrees: to risk Ian's life is too great a gamble. But when a terrible curse enters the keep, it becomes clear that there is no other choice. If Ian and Theo stay in Dover, all will surely be lost, but to follow the prophecy, they will risk their lives and everything they have ever held dear.   Since Ian Wigby and his sister, Theodosia, found the silver treasure box and the prophecy within it, their world has changed. There's no denying what they discovered in Morocco: a powerful evil is building, and to defeat it, and save the world from darkness, six uniquely gifted children must be gathered. According to prophecy, a trip through the magical portal near the castle will bring them to the third Oracle—a child with extraordinary powers to heal. But the very same prophecy foretells Ian's death should he venture through the portal again. Everyone agrees: to risk Ian's life is too great a gamble. But when a terrible curse enters the keep, it becomes clear that there is no other choice. If Ian and Theo stay in Dover, all will surely be lost, but to follow the prophecy, they will risk their lives and everything they have ever held dear.