Empfehlungen basierend auf "Assassin's Creed: The Golden City"
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von Michael J. Sullivan
Two Men Who Hate Each Other. One Impossible Mission. A Legend In The Making. Hadrian Blackwater, A Warrior With Nothing To Fight For, Is Paired With Royce Melborn, A Thieving Assassin With Nothing To Lose. Hired By An Old Wizard, They Must Steal A Treasure That No One Can Reach. The Crown Tower Is The Impregnable Remains Of The Grandest Fortress Ever Built And Home To The Realm's Most Prized Possessions. But It Isn't Gold Or Jewels That The Wizard Is After, And If He Can Just Keep Them From Killing Each Other, They Just Might Succeed. Chronological Order The Crown Tower (riyria Chronicles #1) The Rose And The Thorn (riyria Chronicles #2) Theft Of Swords (riyria Revelations #1 & #2): Contains The Crown Conspiracy & Avempartha Rise Of Empire (riyria Revelations #3 & #4): Contains Nyphron Rising & The Emerald Storm Heir Of Novron (riyria Revelations #5 & #6): Contains Wintertide & Percepliquis *** Fantasy Faction's Top 10 Anticipated Books For 2013 ****** Bestfantasybooks.com Most Anticipated Books Of 2013 ****** Ranting Dragon's 50 Fantasy & Sci-fi Novels To Look Forward To In 2013 ***
von Chakraborty, S. A.
The Final Chapter In The Bestselling, Critically Acclaimed Daevabad Trilogy, In Which A Con-woman And An Idealistic Djinn Prince Join Forces To Save A Magical Kingdom From A Devastating Civil War. Daevabad Has Fallen. After A Brutal Conquest Stripped The City Of Its Magic, Nahid Leader Banu Manizheh And Her Resurrected Commander, Dara, Must Try To Repair Their Fraying Alliance And Stabilize A Fractious, Warring People. But The Bloodletting And Loss Of His Beloved Nahri Have Unleashed The Worst Demons Of Dara's Dark Past. To Vanquish Them, He Must Face Some Ugly Truths About His History And Put Himself At The Mercy Of Those He Once Considered Enemies. Having Narrowly Escaped Their Murderous Families And Daevabad's Deadly Politics, Nahri And Ali, Now Safe In Cairo, Face Difficult Choices Of Their Own. While Nahri Finds Peace In The Old Rhythms And Familiar Comforts Of Her Human Home, She Is Haunted By The Knowledge That The Loved Ones She Left Behind And The People Who Considered Her A Savior Are At The Mercy Of A New Tyrant. Ali, Too, Cannot Help But Look Back, And Is Determined To Return To Rescue His City And The Family That Remains. Seeking Support In His Mother's Homeland, He Discovers That His Connection To The Marid Goes Far Deeper Than Expected And Threatens Not Only His Relationship With Nahri, But His Very Faith. As Peace Grows More Elusive And Old Players Return, Nahri, Ali, And Dara Come To Understand That In Order To Remake The World, They May Need To Fight Those They Once Loved...and Take A Stand For Those They Once Hurt.
von RJ Barker
A cynical assassin struggles to keep his magic a secret as he navigates a world torn apart by a war in this thrilling sequel to RJ Barker's fantasy debut, Age of Assassins In a desperate bid to escape the bounty on his head, assassin Girton Club-Foot has returned to Maniyadoc, but the kingdom he knew no longer exists. Three kings battle for supremacy in a land ravaged by war-and one of them is his old friend Rufra. With threats inside and outside the war encampment, Girton races to find the traitor behind an assassination plot. But his magic can no longer be contained and Girton may not be able to save even himself. It's assassin versus assassin for the life of a king... Praise for The Wounded Kingdom: "Dead gods, dread magic, and a lead that feels like a breath of fresh air. Great fun."―Peter Newman, author of The Vagrant "Often poignant and always intriguing, Age of Assassins reveals its mysteries with the style of a magic show and the artful grace of a gifted storyteller."―Nicholas Eames, author of Kings of the Wild "The most interesting treatment of the fantasy assassin trope in a while, and an involving narrative in its own right."―RT Book Reviews The Wounded Kingdom Age of Assassins Blood of Assassins King of Assassins For more from RJ Barker, check out: The Tide Child Trilogy The Bone Ships Call of the Bone Ships
von Joe Abercrombie
The New York Times bestselling finale to the Age of Madness trilogyfinds the world in an unstoppable revolution where heroes have nothing left to lose as darkness and destruction overtake everything. Chaos. Fury. Destruction. The Great Change is upon us . . . Some say that to change the world you must first burn it down. Now that belief will be tested in the crucible of revolution: the Breakers and Burners have seized the levers of power, the smoke of riots has replaced the smog of industry, and all must submit to the wisdom of crowds. With nothing left to lose, Citizen Brock is determined to become a new hero for the new age, while Citizeness Savine must turn her talents from profit to survival before she can claw her way to redemption. Orso will find that when the world is turned upside down, no one is lower than a monarch. And in the bloody North, Rikke and her fragile Protectorate are running out of allies . . . while Black Calder gathers his forces and plots his vengeance. The banks have fallen, the sun of the Union has been torn down, and in the darkness behind the scenes, the threads of the Weaver's ruthless plan are slowly being drawn together . . . "No one writes with the seismic scope or primal intensity of Joe Abercrombie." —Pierce Brown For more from Joe Abercrombie, check out: The Age of Madness A Little Hatred The Trouble With Peace The Wisdom of Crowds The First Law Trilogy The Blade Itself Before They Are Hanged Last Argument of Kings Best Served Cold The Heroes Red Country The Shattered Sea Trilogy Half a King Half a World Half a War
von Brent Weeks
As the old gods awaken and satrapies splinter, the Chromeria races to find the only man who can still end a civil war before it engulfs the known world in the third novel of the NYT bestselling Lightbringer series by Brent Week. As the old gods awaken and satrapies splinter, the Chromeria races to find the only man who can still end a civil war before it engulfs the known world. But Gavin Guile has been captured by an old enemy and enslaved on a pirate galley. Worse still, Gavin has lost more than his powers as Prism -- he can't use magic at all. Without the protection of his father, Kip Guile will face a master of shadows as his grandfather moves to choose a new Prism and put himself in power. With Teia and Karris, Kip will have to use all his wits to survive a secret war between noble houses, religious factions, rebels, and an ascendant order of hidden assassins called The Broken Eye. Read the third book in Brent Weeks's blockbuster epic fantasy series that had Peter V. Brett saying, "Brent Weeks is so good, it's starting to tick me off!".
von RAYMOND E. FEIST AND
From the imagination of two of fantasy’s greatest names comes a magnificent epic of heroic and dynastic struggle.At age 17, Mara's ceremonial pledge of servantship to the goddess Lashima is interrupted by the news that her father and brother have been killed in battle on Trigia, the world through the rift.Now Ruling Lady of the Acoma, Mara finds that not only are her family's ancient enemies, the Minwanabi, responsible for the deaths of her loved ones, but her military forces have been decimated by the betrayal and House Acoma is now vulnerable to complete destruction.
von Bernard Cornwell
The second installment of Bernard Cornwell’s New York Times bestselling series chronicling the epic saga of the making of England, “like Game of Thrones, but real” (The Observer, London)—the basis for The Last Kingdom, the hit television series.As the last unvanquished piece of England, Wessex is eyed hungrily by the fearsome Viking conquerors. Uhtred, a dispossessed young nobleman, is tied to the imperiled land by birth and marriage but was raised by the Danish invaders—and he questions where his allegiance must lie. But blood is his destiny, and when the overwhelming Viking horde attacks out of a wintry darkness, Uhtred must put aside all hatred and distrust and stand beside his embattled country’s staunch defender—the fugitive King Alfred.The Pale Horseman is a gripping, monumental adventure that gives breathtaking life to one of the most important epochs in English history—yet another masterwork from New York Times bestselling author Bernard Cornwell.
von Drew Karpyshyn
This essential Star Wars Legends novel is the first in a trilogy chronicling the rise of the fearsome Sith lord Darth Bane.“A solid space adventure [that] charts the evolution of an antihero almost as chilling as Darth Vader.”—Publishers WeeklyOn the run from vengeful Republic forces, Dessel, a cortosis miner, vanishes into the ranks of the Sith army and ships out to join the bloody war against the Republic and its Jedi champions. There Dessel’s brutality, cunning, and exceptional command of the Force swiftly win him renown as a warrior. But in the eyes of his watchful masters, a far greater destiny awaits him.As an acolyte in the Sith academy, studying the secrets and skills of the dark side, Dessel embraces his new identity: Bane. But the true test is yet to come. In order to gain acceptance into the Brotherhood of Darkness, he must defy the most sacred traditions and reject all he has been taught. It is a trial by fire in which he must surrender fully to the dark side—and forge from the ashes a new era of absolute power.
von Bernard Cornwell
The new novel in Bernard Cornwell's number one bestselling series on the making of England and the fate of his great hero, Uhtred of Bebbanburg. The years after King Alfred's death are peaceful: the Danes rule in northern Britain, the Saxons hold the south. But for a warrior, a time of restless peace is the hardest challenge. Too often, it allows the cautious and the timid to dominate. Uhtred, a celebrated warrior of the late King Alfred, is out of favour with the new regime, and in one ill-considered moment of rage he is thrown off his land and banished. He becomes an outcast, spurned by Christians and Pagans alike. Supported by a handful of loyal men, Uhtred goes north in a daring attempt to recapture Bebbanburg, his ancestral home and the greatest fortress of Britain. But elsewhere, the uneasy peace is breaking. Cnut Longsword, most feared and savage of all the Danish lords, rises in fury at the capture of his wife and heir. All the kingdoms are dragged into a bloody war which will decide whether there will be an England or a Daneland. Northumbrians, East Anglians, Mercians and West Saxons will meet in a climactic battle. And it is Uhtred, lord of outcasts, whose fate is to decide when and where that battle will be fought.
von Brent Weeks
Gavin Guile is missing, leaving Kip and his allies to face the White King's horde in the fourth novel of the NYT bestselling Lightbringer series by Brent Week's. When does an empire fall?The Seven Satrapies have collapsed into four-and those are falling before the White King's armies.Gavin Guile, ex-emperor, ex-Prism, ex-galley slave, formerly the one man who might have averted war, is now lost, broken, and trapped in a prison crafted by his own hands to hold a great magical genius. But Gavin has no magic at all. Worse, in this prison, Gavin may not be alone.Kip Guile will make a last, desperate attempt to stop the White King's growing horde. Karris White attempts to knit together an empire falling apart, helped only by her murderous and possibly treasonous father-in-law Andross Guile.Meanwhile, Teia's new talents will find a darker use-and the cost might be too much to bear.Together, they will fight to prevent a tainted empire from becoming something even worse. Devour this blockbuster epic fantasy series that had Peter V. Brett saying, "Brent Weeks is so good, it's starting to tick me off!"LightbringerThe Black PrismThe Blinding KnifeThe Broken EyeThe Blood MirrorFor more from Brent Weeks, check out:Night AngelThe Way of ShadowsShadow's EdgeBeyond the ShadowsNight Angel: The Complete Trilogy (omnibus)Perfect Shadow: A Night Angel Novella (e-only)The Way of Shadows: The Graphic Novel