Empfehlungen basierend auf "Ashes of Man (Sun Eater)"
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von Peter F. Hamilton
The Confederation is starting to collapse politically and economically, allowing the 'possessed' to infiltrate more worlds. Quinn Dexter is loose on Earth, destroying the giant arcologies one at a time. As Louise Kavanagh tries to track him down, she manages to acquire some strange and powerful allies whose goal doesn't quite match her own. The campaign to liberate Mortonridge from the possessed degenerates into a horrendous land battle, the kind which hasn't been seen by humankind for six hundred years; then some of the protagonists escape in a very unexpected direction.Joshua Calvert and Syrinx fly their starships on a mission to find the Sleeping God - which an alien race believes holds the key to overthrowing the possessed.
von Brent Weeks
In the stunning conclusion to the epic, New York Times bestselling Lightbringer series by Brent Weeks, kingdoms clash as Kip must finally escape his family's shadow in order to protect the land and people he loves.Gavin Guile, once the most powerful man the world had ever seen, has been laid low. He's lost his magic, and now he is on a suicide mission. Failure will condemn the woman he loves. Success will condemn his entire empire.As the White King springs his great traps and the Chromeria itself is threatened by treason and siege, Kip Guile must gather his forces, rally his allies, and scramble to return for one impossible final stand.The long-awaited epic conclusion of Brent Weeks's New York Times bestselling Lightbringer series.LightbringerThe Black PrismThe Blinding KnifeThe Broken EyeThe Blood MirrorThe Burning WhiteFor more from Brent Weeks, check out:Night AngelThe Way of ShadowsShadow's EdgeBeyond the ShadowsThe Night Angel Trilogy: 10th Anniversary EditionNight Angel: The Complete Trilogy (omnibus)Perfect Shadow: A Night Angel NovellaThe Way of Shadows: The Graphic Novel
von Adrian Tchaikovsky
The Arthur C. Clarke award-winning author of Children of Time brings us the second novel in an extraordinary space opera trilogy about humanity on the brink of extinction, and how one man's discovery will save or destroy us all. After eighty years of fragile peace, the Architects are back, wreaking havoc as they consume entire planets. In the past, Originator artefacts - vestiges of a long-vanished civilization - could save a world from annihilation. This time, the Architects have discovered a way to circumvent these protective relics. Suddenly, no planet is safe. Facing impending extinction, the Human Colonies are in turmoil. While some believe a unified front is the only way to stop the Architects, others insist humanity should fight alone. And there are those who would seek to benefit from the fractured politics of war - even as the Architects loom ever closer. Idris, who has spent decades running from the horrors of his past, finds himself thrust back onto the battlefront. As an Intermediary, he could be one of the few to turn the tide of war. With a handful of allies, he searches for a weapon that could push back the Architects and save the galaxy. But to do so, he must return to the nightmarish unspace, where his mind was broken and remade. What Idris discovers there will change everything.
von Henry H. Neff
The world is at the brink of ruin . . . or is it salvation? Astaroth has been weakened, and the demon Prusias is taking full advantage of the situation to create an empire of his own. His formidable armies are on the move, and Rowan is in their sights. Rowan must rely on Max McDaniels and David Menlo and hope that their combined powers can stop Prusias's war machine before it's too late. But even as perils loom, danger stalks their every move. Someone has marked Max for death and no one is above suspicion. Should the assassins succeed, Rowan's fate may depend on little Mina whose abilities are prodigious but largely untested. And where is Astaroth? Has he fled this world or is he biding his time, awaiting his next opportunity? In the Tapestry's fourth book, author-illustrator Henry H. Neff boldly raises the stakes in an epic tale of mankind's struggle to survive in a world now populated by demons and demigods and everything in between!
von Mark Anthony
The Pale King has been defeated, his legions decimated. The Dark God Mohg has been destroyed. And the evil corporation, Duratek, has been disbanded, foiled in its efforts to strip-mine the world of Eldh. And for our heroes, three years have passed in relative peace. But only relative, because every one of them know in their hearts that their duties are not yet ended. For perihelion approaches, as the two worlds continue to grow nearer. And bad things are coming in its wake. In the skies over Earth, astronomers have noted an anomaly which seems to be swallowing stars whole. On Eldh, these rifts in the sky are appearing as well--and the dragon Sinfathisar tells Grace Beckett that, if left unchecked, these holes of anti-being will annihilate all of creation forever. He adds that only Travis Wilder--whom the Mournish believe is fated to raise the lost city of Morindu the Dark from the desert sands that hide and hold it--can save the world. But what is the connection between the lost city of the sorcerers and the wounds that rift the heavens? As Grace goes in search of Travis and Travis goes in search of his kidnapped daughter, all the threads of fate begin to pull together, revealing ancient mysteries on both worlds, and connections within connections that carry all the way back through time. With both worlds increasingly wracked by tempests and earthquakes and a palpable sense of hopelessness and despair, and with magic sputtering and dying around them, can our heroes patch together the missing pieces of the puzzle before all of life is annihilated?
von Mark Anthony
From a brilliant fantasy master comes a tale of astounding magic, unrelenting evil, and redemptive courage. Travis Wilder and Grace Beckett have returned to modern Earth to get medical help for Beltan, a knight from the otherworld of Eldh. But as Beltan lies unconscious in the ICU of a Denver hospital, a shadowy organization plots to kidnap him, and sinister forces of dark magic cross the boundary from Eldh in a murderous search for Travis and Grace. Meanwhile, in Eldh, a young baroness, her witch companion, and their mortal and immortal friends journey to a dying city, there to confront a nameless evil that has begun to annihilate the very gods. Somehow Travis and Grace must save Beltan and themselves, then make their way back to Eldh. For only there can they hope to defeat a demonic enemy that can shatter time, devour space, and turn existence into nothingness.
von Jim Butcher
For one thousand years, the people of Alera have united against the aggressive and threatening races that inhabit the world, using their unique bond with the Furies--elementals of Earth, Air, Fire, Water, and Metal. But now, the unity of the Alerians hangs in precarious balance. The First Lord of Alera has fallen in his efforts to protect his people from the vicious attacks of their enemies. Now, the fate of the Alerians lies in the hands of Tavi, a young man who must use all of his courage and resourcefulness to save his people--and himself.
von Lynda S. Robinson
Someone--or something--is slaying innocent persons on the night streets in the royal city of Memphis. Frightened citizens believe it is the gruesome work of the Devourer, the eater of souls, one of the most fearsome gods in the Egyptian pantheon. Even Lord Meren, the Eyes and Ears of Pharaoh, is baffled by this series of horrific crimes whose victims have only one thing in common: the grisly manner of their deaths.Is the evildoer truly the Devourer, risen from the netherworld, or just a mere mortal? Between Lord Meren and the truth lie dangerous mysteries--in the city's back alleys and in the bosom of his own noble family. . . .
von Simon R. Green
Twice upon a time, Prince Rupert and Princess Julia saved the Forest Kingdom. They have earned the right to live happily ever after. But there's a blue moon on the rise.... Hawk and Fisher, famous for their years of keeping the peace in Haven, are really quite happy being legends. They gave up the hero business when they decided they'd grown too old for it. Now they run the Hero Academy, training young hopefuls to be heroes. Legends never die, but it seems they cannot retire, either. Hawk and Fisher's adult children, Jack and Gillian, have been kidnapped. They were taken by the Demon Prince, an old enemy from the Forest Kingdom who challenges the couple to one final battle for their lives. But Hawk and Fisher believe there's another motive behind the abductions, one connected to a case they worked in Haven many years ago--a case they refuse to discuss. They have no choice but to return to the Forest Kingdom, to be Prince Rupert and Princess Julia one last time in one last story--of the kind of things that happen only once in a blue moon....
von Jon Steele
The highly anticipated final book in Jon Steele's thrilling cosmic Angelus trilogy, The Way of Sorrows counts down the dwindling hours between humanity and the apocalypse. Steele again sets the stage for an epic battle, played out in Alaska, Russia, Switzerland, and ultimately Jerusalem, pitting the protectors of paradise--the eternal angels--against the "goons" of timeless evil. As the forces engage, we find the former escort Katherine Taylor having somehow survived the hideous scorched-earth attack on her Pacific Northwest home, but with no other signs of life in sight. Katherine soon realizes that her memory has been wiped clean, with few clues whether her toddler, Max, the child of prophecy who will guide creation through the next stage of evolution, has been killed or captured. Meanwhile, Detective Jay Harper is once again at Lausanne Cathedral, where he is following a new directive from his immortal, heavenly central command: rescue both Katherine and Max before the goons eliminate all trace of goodness from the world at midnight. What unfolds is a thrill-packed, action-filled journey that spans the globe--and the heavens. Combining science, religion, and fantasy, The Way of Sorrows is a wildly imaginative, inventive, one-of-a-kind finale to Jon Steele's monumental trilogy.