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von Robert Jackson Bennett

Revenge. It’s something Sigrud je Harkvaldsson is very, very good at. Maybe the only thing. So when he learns that his oldest friend and ally, former Prime Minister Shara Komayd, has been assassinated, he knows exactly what to do—and that no mortal force can stop him from meting out the suffering Shara’s killers deserve. Yet as Sigrud pursues his quarry with his customary terrifying efficiency, he begins to fear that this battle is an unwinnable one. Because discovering the truth behind Shara’s death will require him to take up arms in a secret, decades-long war, face down an angry young god, and unravel the last mysteries of Bulikov, the city of miracles itself. And—perhaps most daunting of all—finally face the truth about his own cursed existence.

von Scott Westerfeld

From the acclaimed #1 New York Times bestselling author of Evolution's Darling (Philip K. Dick Award special citation and a New York Times notable book) and Uglies, Pretties, and Specials, comes a sweeping epic. The Risen Empire is the first great space opera of the twenty-first century.The undead Emperor has ruled his mighty interstellar empire of eighty human worlds for sixteen hundred years. Because he can grant a form of eternal life-after-death, creating an elite known as the Risen, his power is absolute. He and his sister, the Child Empress, who is eternally a little girl, are worshipped as living gods.The Rix are machine-augmented humans who worship very different gods: AI compound minds of planetary size. Cool, relentless fanatics, their only goal is to propagate such AIs. They seek to end the Emperor's prolonged rule, and supplant it with an eternal cybernetic dynasty. They begin by taking the Child Empress hostage. Captain Laurent Zai of the Imperial Frigate Lynx is tasked with her rescue.Separated by light years, bound by an unlikely love, Zai and pacifist Senator Nara Oxham must both face the challenge of the Rix, and both will hold the fate of the empire in their hands.

von Tanith Lee

Azhrarn, Prince of Demons, delights in creating amazing rewards, dangers, and horrors for the inhabitants of his world

von Jennifer Fallon

How do you go about killing yourself when you are an immortal? Is it even possible? Jennifer Fallon explores this tantalizing puzzle in The Gods of Amyrantha, the second in her Tide Lords series. The Tide is turning and the Tide Lords’ powers are returning with it. Cayal, the Immortal Prince, hero of legend, was thought to be only a fictional character. Cayal sure wishes that he was a piece of fiction—anything that would help him shuffle off this mortal coil. But even though he longs for a final death, things in the world keep pulling him back. Such as Arkady Desean, an expert on the legends of the Tide Lords who has discovered the truth about Cayal…and captured his heart. Yes, the Tide Lords will walk upon the earth once more and, with the power that surges through the cosmos, stand poised to wreak havoc on all that humans hold dear. Cayal will have to decide if he wants to go on living just a little longer and if he is willing to risk his fellow immortals’ wrath in order to save the world.

von R. A. Salvatore

Something terrible, unspeakable, immense, has come to Menzoberranzan and is leaving death and destruction in its wake. The primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to Luskan, and the ruins of the only power that can keep the beast in check. The damage of the Darkening, of war, and of a demon-ravaged Underdark has sent cracks out across the North. Some of this damage may never be repaired. And Drizzt is going home. But not to Mithral Hall. Not to Icewind Dale. He's going to Menzoberranzan. Bruenor is ready to march with him bringing along an army of dwarves to end the scourge of Menzoberranzan, but Drizzt needs to see what's happening there. The dwarf army may not be necessary. The City of Spiders might already have fallen to the demons and their wicked prince. But even if that's true, what's to say the demons will stop there? Maestro picks up where Archmage left off, plunging Drizzt into his most dangerous adventure yet, and with all the action, adventure, beloved characters, dark elves, monsters, and demon princes Drizzt fans adore.

von T. C. Rypel

Renegade half-breed samurai Gonji Sabatake has left the survivors of devastated Vedun, certain that his unknown Enemies---with their mysterious agenda, their monsters and their sorcery---are gathering strength for yet another attack on him and his allies. Seeking the aid of misanthropic werewolf Simon Sardonis, Gonji treks into a 16th-century Spain wracked by eerie supernatural forces. Trapped by his adversaries, Gonji is held captive by fanatical power in the torture-dungeons of the Inquisition. He learns of the evil cabal that enslaves multiple worlds and has wrought its venomous power in the highest offices of the medieval Church. Condemned to burn at the stake, Gonji is mystically counseled by a witch whose knowledge of sorcery and science compels him to somehow escape. For he must lead a refugee army, under pursuit of human and sorcerous assassins, in a flight across dark seas and into the interior of darkest Africa. There, to seek a bizarre castle's gateway to warped spatial anomalies, and learn his singular importance to the destiny of a system of concentric worlds. But will that incredible revelation empower or destroy him?Could any single warrior be expected to undertake the burden of such a quest? And even with the uncertain help of the powerful lycanthrope Simon, can Gonji survive the secrets of the... FORTRESS OF LOST WORLDS?

von A. M. Sohma

Welcome to Retha, the full submersion video game where you can be the hero of your own adventure. Unfortunately for Kit, it only takes one moment to turn the game into a nightmare. When Chronicles of Retha experiences a software malfunction, Kit--a disenchanted veteran player--is stuck in the game without a way to log off. Even worse, she's trapped playing as the most defective character possible, an elf dancer that was meant to be a prank. Thankfully, she receives word that there is a way out. But the only escape route is to defeat the game's ultimate villain. Kit, in her joke character, must fight her way through some of the worst Retha has to offer. Her only help is a party of low-leveled players just as powerless as she is, and the occasional act of mercy from one of the best players in the game, the taciturn (and aloof) Solus Miles. Can Kit and her new friends finish the quest, or will Retha be their end?

von Peter Tieryas

The Man in the High Castle meets Pacific Rim in this action-packed alternate history novel from the award-winning author of United States of Japan. Germany and Japan won WWII and control the U.S., and a young man has one dream: to become a mecha pilot.Makoto Fujimoto grew up in California, but with a difference--his California is part of the United States of Japan. After Germany and Japan won WWII, the United States fell under their control. Growing up in this world, Mac plays portical games, haphazardly studies for the Imperial Exam, and dreams of becoming a mecha pilot. Only problem: Mac's grades are terrible. His only hope is to pass the military exam and get into the prestigious mecha pilot training program at Berkeley Military Academy. When his friend Hideki's plan to game the test goes horribly wrong, Mac washes out of the military exam too. Perhaps he can achieve his dream by becoming a civilian pilot. But with tensions rising between the United States of Japan and Nazi Germany and rumors of collaborators and traitors abounding, Mac will have to stay alive long enough first...

von Mari Mancusi

From the beloved author of The Once and Future Geek comes this action-packed adventure set in a futuristic world filled with magic, monsters, and high-tech video gaming. One wrong move, and it's game over. Welcome to Dragon Ops, the world's first augmented-reality video-game theme park. Set on a once-deserted island, our three beta players--classic gamer geek Ian; his adventure-seeking sister, Lily; and their too-cool-for-gaming cousin, Derek--have been lucky enough to score an invite to play before the fully immersive experience opens to the public. But once inside, they find themselves trapped in a game taken over by a rogue AI dragon called Atreus, and suddenly the stakes go beyond the virtual world. With no cheat codes, guidebooks, save points, or do-overs, they'll need all their cunning and video-game hacks to beat the game . . . and survive in real life. Action-packed and unputdownable, Dragon Ops will thrill gamers and reluctant readers alike with high-tech adventure and electrifying twists and turns.

von Aaron Bunce

The knowledge that his mother died in childbirth haunts Roman, and when his father dies suddenly, he is left with only questions. His simple life of seclusion and survival is shattered when he meets Dennah, a vibrant young caravan guard. When the dark shadow of death settles over Bardstown, Roman and Dennah are haphazardly thrown into a dangerous game of cat and mouse, one played against unsavory men. Julian grew up with wealth and prominence, but when he pledges himself to the illustrious Silver Guard, his life takes a turn north, to the mountain city of Craymore. A violent attack on the city forces Julian to step forward, and face the brutal and almost fatal realities of war. A fateful meeting with Tanea, a gifted young healer, sets him onto a treacherous path, one of both divinity, and damnation. The brisk winds of autumn herald the inevitable turn to winter, but beneath the tranquil landscape, a far more sinister change is brewing. Separated by leagues of wilderness, Roman and Julian are forced to fight for their survival, against a force set in motion by a most unsuspecting young woman, and a beast intent on setting its world back in order. Introducing Within, the first installment in an all-new fantasy series.