Empfehlungen basierend auf "Archmage's Ire: Book Eighteen in The Wandering Inn Series (English Edition)"

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von Derek Landy

Experience Skulduggery Pleasant as never before – in this fully original graphic novel brought vibrantly to life in full colour‘A real cracker. Fun, thrilling, smartly scripted and powerfully making a stand for diversity and inclusion in the face of intimidation and ignorance. Even if this is your first encounter with the worlds of Skulduggery Pleasant, it’s one you will adore and never forget’ Win Wiacek, Now Read This!A small town in the middle of Ireland, a string of unexplained deaths and a monster on the loose. Better call in the experts.When Skulduggery Pleasant and Valkyrie Cain drive into Termoncara, they discover a town with a dark past and a people haunted by their own secrets. There is a creature stalking the streets – a creature who delights in cruelty, who feeds off the little hatreds, who grows stronger with every drop of blood spilled.Horror and mystery collide in an original graphic novel by Derek Landy, P. J. Holden, Matt Soffe, Rob Jones and Pye Parr.Derek Landy's book 'Until the End' was a Sunday Times bestseller w/c 11-04-2022.

von Anna James

The Pages and Co. series comes to a thrilling end in this perfect final instalment.As Tilly, Oskar, Alessia and Milo venture into Arthurian legend to find the first bookwanderer – the wizard Merlin – they discover that everything they thought they knew about bookwandering might be wrong.Working together to figure out how to untangle the Alchemist's grip on the world's imagination, save Pages & Co., and defeat an unexpected enemy, they learn about the true power of imagination in a journey through myths and legend that will help them to save the very foundations of bookwandering . . .

von Martha Wells

Nicholas Valiarde is a passionate, embittered nobleman with an enigmatic past. Consumed by thoughts of vengeance, he is consoled only by thoughts of the beautiful, dangerous Madeline. He is also the greatest thief in all of Ile-Rien...On the gas light streets of the city, he assumes the guise of a master criminal, stealing jewels from wealthy nobles to finance his quest for vengeance the murder of Count Montesq. Montesq orchestrated the wrongful execution of Nicholas's beloved godfather on false charges of necromancy--the art of divination through communion with spirits of the dead--a practice long outlawed in the kingdom of Ile-Rein.But now Nicholas's murderous mission is being interrupted by a series of eerie, unexplainable, even fatal events. Someone with tremendous magical powers is opposing him. Children vanish, corpses assume the visage of real people, mortal spells are cast, and traces of necromantic power that hasn't been used for centuries are found. And when a spiritualist unwittingly leads Nicholas to a decrepit mansion, the monstrous nature of his peril finally emerges in harrowing detail.Nicholas and his compatriots must destroy an ancient and awesome evil. even teh help of Ile-Rien's greatest sorcerer may not be enough, for Nicholas faces a woefully mismatched battle--and unthinkable horrors await the loser.

von B. B. Alston

The hardcover box set of the blockbuster New York Times bestseller Amari and the Night Brothers and its sequel, Amari and the Great Game--two exhilarating fantasy novels, perfect for fans of Percy Jackson and Artemis Fowl. AMARI AND THE NIGHT BROTHERS: Amari Peters has never stopped believing her missing brother, Quinton, is alive. So when she discovers a ticking briefcase in his closet containing a nomination for a tryout at the Bureau of Supernatural Affairs, she's certain the secretive organization holds the key to locating Quinton--if only she can wrap her head around the idea of magicians, fairies, aliens, and other supernatural creatures all being real. Now she must compete for a spot against kids who've known about magic their whole lives. No matter how hard she tries, Amari can't seem to escape their scrutiny and doubt--especially when her own supernaturally enhanced talent is deemed "illegal." With an evil magician threatening the supernatural world, and her own classmates thinking she's an enemy, Amari has never felt more alone. But if she doesn't pass the tryouts, she may never find out what happened to Quinton. AMARI AND THE GREAT GAME: After finding her brother and saving the entire supernatural world, Amari is convinced her first full summer as a Junior Agent will be a breeze. But between the new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope--so how can Amari refuse?

von Dianne K. Salerni

Adventure, action, and magic collide in the latest installment of the series that School Library Journal called "fast paced and exciting." In the third book of the series that VOYA recommends "for fans of Percy Jackson and Harry Potter," the war over the Eighth Day continues—and there's more at stake than ever before. The battle between Kin and Transitioners that's been brewing for centuries has finally come to a head. The sinister Kin have captured Evangeline's younger sister, Addie, a descendant of Merlin whose presence will allow them to reverse the Eighth Day Spell and free themselves. Addie doesn't realize the full consequences of her cooperation. She's been helping the Kin because they value the strength of her magic—something Evangeline never did. The feeling of power coursing through her veins is impossible to resist. Meanwhile, Riley, Evangeline, and Jax craft a plan to rescue Addie from her captors. But the Kin's unstoppable magic, and a rebellious Addie, force Riley to reconsider whether saving Addie is worth sacrificing everyone who lives in the seven-day week. Jax won't let Evangeline's sister be used as a pawn, so he risks it all in a secret mission of his own. With the Morrigan pushing both sides of the war toward annihilation, Addie must decide where her loyalties lie, while Jax, Riley, and Evangeline confront the possibility of losing Addie to save the world.

von Angie Sage

This House Is Not For SaleAraminta Spookie lives in a wonderful old haunted house, but her crabby Aunt Tabby wants to move. Aunt Tabby is determined to sell their house -- Araminta has to stop her! With the help of a haunted suit of armor named Sir Horace, a ghost named Edmund, and a lot of imagination, Araminta hatches a plot for an Awful Ambush that is so ghoulish, it just might work!The Perfect Present for a GhostSir Horace is about to turn five hundred years old! Araminta and Wanda need to find him the perfect gift.Araminta finds an ancient sword in a grotto hidden under her haunted house -- and it should be a cinch to get it. But she wasn't planning on the nasty surprise of a portcullis-trap and a rising tide in the grotto. Will Araminta and Wanda make it to Sir Horace's birthday party?Performed by Katherine Kellgren

von Derek Landy

When the evil Baron Vengeous escapes from prison, Detective Skulduggery Pleasant and his apprentice, Valkyrie Cain, have just two days to recapture him or the Baron's creature, the Grotesquery, may summon the Faceless Ones back to their world. Suggested level: primary, intermediate.

von Devon Monk

"There aren't many girls who can say they've gone into the realm of death and lived to tell the tale. But to restore her lover Zayvion's soul, Allison Beckstrom had to pay a bitter price--and things are about to get worse... It turns out the leader of the Authority, the council that decides what can--and can't--be done with magic, is being held hostage. But when the trail leads Allie and Zayvion to the secret prison where the Authority locks away magical criminals who are too dangerous to be held anywhere else, they find more than they bargained for. An undead magic user has possessed one of the prisoners, and he wants his freedom--and then some. Now Allie and Zayvion are the first line of defense against the chaos he's about to unleash on the city of Portland..."--P. [4] of cover.

von Diane Duane

Includes the following: So you want to be a wizard; Deep wizardry; High wizardry; A wizard abroad; The wizard's dilemma.

von Andre Norton

The planet Warlock is home to an alien witch race, the Wyvern, in this sweeping generational saga of three humans solving the mystery of a gem of unknown power. Previously published in parts as "Storm Over Warlock, Ordeal in Otherwhere, " and "Forerunner Foray."