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von Dungeons & Dragons

Product DescriptionA bestiary of wondrous friends and foes for the world’s greatest roleplaying gameSparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dungeons & Dragons roleplaying game. Compiling and updating monsters that originally appeared in previous D&D fifth edition releases, these creatures represent some of the most benevolent and malevolent forces that D&D heroes might face.The book also gathers together fantastical peoples from many different worlds. Each of these peoples represents a race option when you create your D&D character, expanding on the choices in the Player’s Handbook.Includes more than 250 monsters—updates to the monsters include making spellcasters easier for Dungeon Masters to run, giving many monsters more damage and resilience, and improving the organization of the stat blocks themselves Includes more than 30 playable races—brings the game’s setting-agnostic races into one book, complementing the races in the Player’s Handbook A multiverse of lore—includes updates to monster lore that refocuses their stories on the D&D multiverse, rather than on any particular world.About the AuthorWizards D&D Team

von Steven Erikson

New York Times bestselling author Steven Erikson continues the beloved Malazan Book of the Fallen with this first book in the thrilling Witness sequel trilogy, The God is Not Willing. Many years have passed since three warriors brought carnage and chaos to Silver Lake. Now the tribes of the north no longer venture into the southlands. The town has recovered and yet the legacy remains. Responding to reports of a growing unease among the tribes beyond the border, the Malazan army marches on the new god’s people. They aren't quite sure what they're going to be facing. And in those high mountains, a new warleader has risen amongst the Teblor. Scarred by the deeds of Karsa Orlong, he intends to confront his god even if he has to cut a bloody swathe through the Malazan Empire to do so. Further north, a new threat has emerged and now it seems it is the Teblor who are running out of time. Another long-feared migration is about to begin and this time it won't just be three warriors. No, this time tens of thousands are poised to pour into the lands to the south. And in their way, a single company of Malazan marines . . . At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

von Jason Aaron

A trail of blood threatens to consume Thor's past, present and future! Throughout the ages, gods have been vanishing, their mortal worshippers left in chaos. The only hope for these ravaged worlds is for Thor to unravel the gruesome mystery of the God Butcher! In the distant past, the Thunder God discovers a forgotten cave that echoes with the cries of tortured gods - but soon finds himself among them! In the present, Thor follows the bloody wake of murdered gods across the depths of space. And thousands of years from now, the last god-king of a ruined Asgard makes his final stand against the God Butcher's berserker legions. As three Thors from three eras race to stop the God Butcher, the full extent of his vicious scheme takes terrifying shape!COLLECTING: THOR: GOD OF THUNDER #1-5

von Steven Erikson

In Darujhistan, the city of blue fire, it is said that love and death shall arrive dancing. It is summer and the heat is oppressive, but for the small round man in the faded red waistcoat, discomfiture is not just because of the sun. All is not well. Dire portents plague his nights and haunt the city streets like fiends of shadow. Assassins skulk in alleyways, but the quarry has turned and the hunters become the hunted. Hidden hands pluck the strings of tyranny like a fell chorus. While the bards sing their tragic tales, somewhere in the distance can be heard the baying of Hounds...And in the distant city of Black Coral, where rules Anomander Rake, Son of Darkness, ancient crimes awaken, intent on revenge. It seems Love and Death are indeed about to arrive...hand in hand, dancing. A thrilling, harrowing novel of war, intrigue and dark, uncontrollable magic, Toll the Hounds is the new chapter in Erikson's monumental series - epic fantasy at its most imaginative and storytelling at its most exciting.

von Bernard Cornwell

The No.1 Sunday Times bestseller IN THE FINAL RECKONING, CHOOSE YOUR SIDE CAREFULLY... The epic conclusion to the globally bestselling historical series. After years fighting to reclaim his rightful home, Uhtred of Bebbanburg has returned to Northumbria. With his loyal band of warriors and a new woman by his side, his household is secure - yet Uhtred is far from safe. Beyond the walls of his impregnable fortress, a battle for power rages. To the south, King Æthelstan has unified the three kingdoms of Wessex, Mercia and East Anglia - and now eyes a bigger prize. To the north, King Constantine and other Scottish and Irish leaders seek to extend their borders and expand their dominion. Caught in the eye of the storm is Uhtred. Threatened and bribed by all sides, he faces an impossible choice: stay out of the struggle, risking his freedom, or throw himself into the cauldron of war and the most terrible battle Britain has ever experienced. Only fate can decide the outcome. The epic story of how England was made concludes in WAR LORD, the magnificent finale to the Last Kingdom series. Perfect for fans of Simon Scarrow, Matthew Harffy and Ken Follett.

von Rob David (Comic book writer), Dan Abnett

The war to end all wars has begun in Eternia! Hordak and the villainous Dark Horde have taken over Castle Grayskull and plan to use it as a weapon to terrorize and rule the universe. However, a resistance is building led by She-Ra, The Sorceress Teela and the benevolent warrior He-Man! To what lengths will the Masters of the Universe go to reclaim their kingdom? What sacrifices must He-Man make to salvage his family legacy? Don't miss a moment of this epic new MOTU series! Collects He-Man The Eternity War #1-6.

von Gary Gygax

Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game

von Matt Sernett, Matthew Sernett, Erik Scott De Bie, Ari Marmell

Reduced to ruins by supernatural cataclysms, Neverwinter rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.

von Dan Abnett, Andy Lanning

The Guardians have been to hell and back on a desperate quest to save the past, present and future of the universe itself. But after their monumental efforts and terrible sacrifice, could it be that - due to the end of War of Kings and the creation of The Fault - the universe is an even more dangerous place than before?

von Bernard Cornwell

THE PALE HORSEMAN the compelling sequel to the bestselling THE LAST KINGDOM. Uhtred, Northumbrian born, raised a Viking and now married to a Saxon, is already a formidable figure and warrior. But at twenty he is still arrogant, pagan and headstrong, so not a comfortable ally for the thoughtful, pious Alfred. But these two, with Alfred's family and a few of Uhtred's companions, are apparently all that remains of the Wessex leadership after a disastrous truce. It is the lowest time for the Saxons. Defeated comprehensively by the Vikings who now occupy most of England, Alfred and his surviving followers retreat to the trackless marshlands of Somerset. There, forced to move restlessly to escape betrayal or detection, using the marsh mists for cover, they travel by small boats from one island to another, hoping that they can regroup and find some more strength and support. They seek refuge in Athelney, a tidal swamp to which Alfred's kingdom has shrunk. Uhtred finds himself torn between his Danish foster brother and the winning Vikings, and his growing respect for the stubborn leadership of Alfred. He must decide whether to rebuild the Saxons' strength from his watery base and help them to take on the Vikings once more. THE PALE HORSEMAN is a splendid story of divided loyalties and desperate heroism, with a wonderful range of characters from Vikings to British kings in their Cornish fortresses, from political but passionate priests to enduring fishermen and farmers desperately striving to survive as the battle sweeps over them. Uhtred and Alfred, Vikings and Saxons, are a winning combination for Bernard Cornwell.