Empfehlungen basierend auf "A Coin for the Carrion Thieves (Warhammer 40,000) (English Edition)"
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von Terry Pratchett
The fourth Discworld novel.Although the scythe isn't pre-eminent among the weapons of war, anyone who has been on the wrong end of, say, a peasants' revolt will know that in skilled hands it is fearsome.For Mort however, it is about to become one of the tools of his trade. From henceforth, Death is no longer going to be the end, merely the means to an end. He has received an offer he can't refuse. As Death's apprentice he'll have free board, use of the company horse and being dead isn't compulsory. It's the dream job until he discovers that it can be a killer on his love life.
von Wizards RPG Team
Diabolical dangers await in this adventure for the world’s greatest roleplaying game.Welcome to Baldur’s Gate, a city of ambition and corruption. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?• This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.• Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.• The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.• Dungeon Masters will entice their heroes with devils’ deals, designed to lure adventurers with the ultimate temptations of power and treasure.• Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience
von Alex Irvine
For twenty-five years the colossal battle between Megatron and Optimus Prime has captivated Transformers fans around the world. Yet the full story of the conflict between the two most famous Transformers—everything that happened beforeOptimus and Megatron arrived on planet Earth—has always been a mystery . . . until now. Here, for the first time told in its entirety, is the thrilling saga of Optimus and Megatron before they were enemies, before they even knew each other.“Freedom is every Cybertronian’s right!” After Megatron utters these immortal words,the caste-bound planet of Cybertron is rocked to its foundations. Megatron, an undefeated gladiator thug, gives voice to the unspoken longings of the oppressed masses—and opens the mind of an insignificant data clerk to possibilities previously unthinkable.Long before becoming the honorable Optimus Prime, Orion Pax is a mere office underling, an unlikely candidate to answer an outlaw’s call to revolution. But Orion is determined to meet this defiant enemy of all that Cybertron stands for, no matter what he has to do, or how many laws he has to break.What happens between Orion Pax and Megatron forever changes the destiny of all Transformers. This gripping, action-packed novel reveals all the loyalties and treacheries, trust and betrayals, deadly violence and shining ideals, as well as the pivotal roles played by other characters, including Starscream, Sentinel Prime, Omega Supreme, and one of the thirteen original Primes, the last link to Cybertron’s glorious Golden Age.Discover how meek disciple Orion Pax becomes the fearless leader Optimus Prime; follow the tantalizing clues about the lost Matrix of Leadership and the lore surrounding it; find out why the two allies fighting a corrupt regime suddenly turn on each other, and what triggers their epic war. Transformers: Exodus provides everything fans ever wanted to know about one of the fiercest rivalries of all time.
von Wizards RPG Team
"A fun, fast-paced game that’s approachable for new players and has hidden depths for old veterans."—Jonathan Bolding, Escapist MagazineAll you need to start playing Dungeons & Dragons is your imagination, some dice, and this book.The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D races and classes.
von Jason Aaron
A trail of blood threatens to consume Thor's past, present and future! Throughout the ages, gods have been vanishing, their mortal worshippers left in chaos. The only hope for these ravaged worlds is for Thor to unravel the gruesome mystery of the God Butcher! In the distant past, the Thunder God discovers a forgotten cave that echoes with the cries of tortured gods - but soon finds himself among them! In the present, Thor follows the bloody wake of murdered gods across the depths of space. And thousands of years from now, the last god-king of a ruined Asgard makes his final stand against the God Butcher's berserker legions. As three Thors from three eras race to stop the God Butcher, the full extent of his vicious scheme takes terrifying shape!COLLECTING: THOR: GOD OF THUNDER #1-5
von Bernard Cornwell
The No.1 Sunday Times bestseller IN THE FINAL RECKONING, CHOOSE YOUR SIDE CAREFULLY... The epic conclusion to the globally bestselling historical series. After years fighting to reclaim his rightful home, Uhtred of Bebbanburg has returned to Northumbria. With his loyal band of warriors and a new woman by his side, his household is secure - yet Uhtred is far from safe. Beyond the walls of his impregnable fortress, a battle for power rages. To the south, King Æthelstan has unified the three kingdoms of Wessex, Mercia and East Anglia - and now eyes a bigger prize. To the north, King Constantine and other Scottish and Irish leaders seek to extend their borders and expand their dominion. Caught in the eye of the storm is Uhtred. Threatened and bribed by all sides, he faces an impossible choice: stay out of the struggle, risking his freedom, or throw himself into the cauldron of war and the most terrible battle Britain has ever experienced. Only fate can decide the outcome. The epic story of how England was made concludes in WAR LORD, the magnificent finale to the Last Kingdom series. Perfect for fans of Simon Scarrow, Matthew Harffy and Ken Follett.
von Matt Sernett, Matthew Sernett, Erik Scott De Bie, Ari Marmell
Reduced to ruins by supernatural cataclysms, Neverwinter rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.
von Sterling Hershey, Brian R. James, Matt James, Steve Townshend
The Nentir Vale -- a frontier land sheltered by mountains and strewn with abandoned farmsteads, ruined manors, and broken keeps -- is the perfect base for any Dungeons & Dragons® campaign. Many heroes begin their adventuring careers here, and some also meet untimely ends.Monster Vault: Threats to the Nentir Vale presents statistics, tactics, and lore for an array of new monsters that prowl the Nentir Vale, some of which trace their origins back to the earliest editions of the Dungeons & Dragons® Roleplaying Game. Other entries focus on campaign villains present in the Nentir Vale region, among them the Iron Circle, the Tigerclaw Barbarians, the Raven Roost Bandits, and several new villainous groups introduced here for the first time.The monsters and villains contained within are appropriate challenges for heroic- and paragon-tier characters and fit easily into any home campaign, as well as other Dungeons & Dragons published campaign settings. In addition to a 128-page book of ready-to-play monsters and villains, this product includes 8 die-cut sheets of card stock monster and villain tokens and a double-sided battle map featuring four different encounter locations you can use when running encounters.Contents: 128 page book of ready-to-play monsters and villains8 die-cut sheets of card stock monster and villain tokens1 double-sided battle map (featuring 4 different encounter locations)
von Dan Abnett, Andy Lanning
The Guardians have been to hell and back on a desperate quest to save the past, present and future of the universe itself. But after their monumental efforts and terrible sacrifice, could it be that - due to the end of War of Kings and the creation of The Fault - the universe is an even more dangerous place than before?
von Gavin Thorpe, Guy Haley
The first-ever Warhammer 40,000 encyclopedia is here. Dive into the vast universe of Warhammer 40,000 and explore miniatures from every faction, captured in all their glory through official photography. Follow key characters throughout the evolution of their models and experience in pinpoint detail the warriors who wage endless war across the ravaged galaxy of the 41st Millennium. Explore the Warhammer 40,000 universe and its factions in striking detail: The first book of its kind, this Ultimate Guide goes into unparalleled detail on the miniatures and lore of Warhammer 40,000 and is sure to delight long-time fans and newcomers alike. Lavishly illustrated with hundreds of beautifully shot photographs of Warhammer 40,000 miniatures that showcase fine details and intricate designs across each faction, from the mighty Space Marines to the ravenous Tyranids, foul Chaos Daemons, deathless Necrons - and more. Written by Guy Haley and Gav Thorpe - these prolific Black Library authors who are household names of Warhammer fandom walk you through this world with richly detailed descriptions and insights into the lore. Packed with insight into the game's defining miniatures, Warhammer 40,000: The Ultimate Guide goes deep into the Warhammer 40,000 universe like never before. Whether you're a new fan who wants a complete guide to the setting, a collector of miniatures, a follower of the lore, or simply looking to celebrate your favorite hobby, this must-have volume is an essential visual journey through the grim darkness of Warhammer 40,000. © Copyright Games Workshop Limited 2024