Kellen, Reichis and Ferius are on their way to Gitabria, a city where amazing inventions are dreamed up and sold across the land of the Seven Sands. But when the three of them stumble across a tiny mechanical bird, magically brought to life, they quickly realise all is not as it appears. Meanwhile two strange Argosi appear, carrying secrets from Ferius' past, together with an unlikely Jan'Tep ally. And as time ticks on, all the cards in Ferius' deck point to the emerging tides of war . . .
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Kellen, Reichis and Ferius are on their way to Gitabria, a city where amazing inventions are dreamed up and sold across the land of the Seven Sands. But when the three of them stumble across a tiny mechanical bird, magically brought to life, they quickly realise all is not as it appears. Meanwhile two strange Argosi appear, carrying secrets from Ferius' past, together with an unlikely Jan'Tep ally. And as time ticks on, all the cards in Ferius' deck point to the emerging tides of war . . .
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